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Hands-On C++ Game Animation Programming
Hands-On C++ Game Animation Programming

Animation is one of the most important parts of any game. Modern animation systems work directly with track-driven animation and provide support for advanced techniques such as inverse kinematics (IK), blend trees, and dual quaternion skinning. This book will walk you through everything you need to get an optimized, production-ready animation system up and running, and contains all the code required to build the animation system. You'll start by learning the basic principles, and then delve into the core topics of animation programming by building a curve-based skinned animation system. You'll implement different skinning techniques and explore advanced animation topics such as IK, animation blending, dual quaternion skinning, and crowd rendering. The animation system you will build following this book can be easily integrated into your next game development project. The book is intended to be read from start to finish, although each chapter is self-contained and can be read indepen ...
Regression Models for Data Science in R
Regression Models for Data Science in R

The ideal reader for this book will be quantitatively literate and has a basic understanding of statistical concepts and R programming. The book gives a rigorous treatment of the elementary concepts of regression models from a practical perspective. After reading the book and watching the associated videos, students will be able to perform multivariable regression models and understand their interpretations. ...
Modern Programming Made Easy, 2nd Edition
Modern Programming Made Easy, 2nd Edition

Get up and running fast with the basics of programming using Java as an example language. This short book gets you thinking like a programmer in an easy and entertaining way. Modern Programming Made Easy teaches you basic coding principles, including working with lists, sets, arrays, and maps; coding in the object-oriented style; and writing a web application. This book is largely language agnostic, but mainly covers the latest appropriate and relevant release of Java, with some updated references to Groovy, Scala, and JavaScript to give you a broad range of examples to consider. You will get a taste of what modern programming has to offer and set yourself up for further study and growth in your chosen language. ...
Building Progressive Web Applications with Vue.js
Building Progressive Web Applications with Vue.js

Obtain all the necessary tools for developing a progressive web application (PWA) with Vue.js, a modern JavaScript framework. You'll see how PWAs behave like a regular responsive website and have a similar structure to that of a web application, but feel like a native mobile app. Along the way you'll take advantage of Vue.js features to build fast, high-performing progressive web apps that work offline. Building Progressive Web Applications with Vue.js starts by explaining the basic concepts and structure of PWAs, and moves on to designing the app shell and other features that distinguish a PWA from simple web pages. In the following chapters, the book talks about the improved web technologies, such as service workers, caching strategies, background sync, and push notifications, that make PWAs powerful. ...
Oracle Digital Assistant
Oracle Digital Assistant

Use this book as an on-ramp to the development of enterprise-grade chatbots and digital assistants. It is based on real-life experience and explains everything you need to know to start building your own digital assistant (DA) using Oracle technologies. You will become familiar with the concepts involved in DA development from both a user experience and technical point of view. You will learn to create DAs using Oracle technologies, including the Oracle Digital Assistant Cloud. In the first part of the book, you will learn the basic principles of the digital assistant (AKA Chatbot) technology. You will be guided through the steps involved in designing a DA, including how to make sure that the user receives a satisfying experience when using the assistant. In the second part of the book, you will learn how to implement the digital assistant that was designed in the first part. You will begin with a basic implementation, later enhancing that implementation with agents, multi-language ...
Physical Modeling in MATLAB, 3rd Edition
Physical Modeling in MATLAB, 3rd Edition

Modeling and simulation are powerful tools for explaining the world, making predictions, designing things that work, and making them work better. Learning to use these tools can be difficult; this book is my attempt to make the experience as enjoyable and productive as possible. Modeling and simulation are powerful tools for explaining the world, making predictions, designing things that work, and making them work better. Learning to use these tools can be difficult; this book is my attempt to make the experience as enjoyable and productive as possible. By reading this book - and working on the exercises - you will learn some programming, some modeling, and some simulation: With basic programming skills, you can create models for a wide range of physical systems. My goal is to help you develop these skills in a way you can apply immediately to real-world problems; This book presents the entire modeling process, including model selection, analysis, simulation, and validation. I ex ...
Statistics with Julia
Statistics with Julia

Ccurrently many of Julia's users are hard-core developers that contribute to the language's standard libraries, and to the extensive package eco-system that surrounds it. Therefore, much of the Julia material available at present is aimed at other developers rather than end users. This is where our book comes in, as it has been written with the end-user in mind. The code examples have been deliberately written in a simple format, sometimes at the expense of efficiency and generality, but with the advantage of being easily readable. Each of the code examples aims to convey a specific statistical point, while covering Julia programming concepts in parallel. In a way, the code examples are reminiscent of examples that a lecturer may use in a lecture to illustrate concepts. The content of the book is written in a manner that does not assume any prior statistical knowledge, and in fact only assumes some basic programming experience and a basic understanding of mathematical notation. ...
Articulating Design Decisions, 2nd Edition
Articulating Design Decisions, 2nd Edition

Talking to people about your designs might seem like a basic skill, but it can be difficult to do well. In many cases, how you communicate with stakeholders, clients, and other nondesigners may be more important than the designs themselves. Because if you can't get their support, your work will never see the light of day - no matter how good it is. This practical guide focuses on principles, tactics, and actionable methods for presenting your designs. Whether you design apps, websites, or products, you'll learn how to get support from people who have influence over the project with the goal of creating the best user experience. ...
Practical Apache Lucene 8
Practical Apache Lucene 8

Gain a thorough knowledge of Lucene's capabilities and use it to develop your own search applications. This book explores the Java-based, high-performance text search engine library used to build search capabilities in your applications. Starting with the basics of Lucene and searching, you will learn about the types of queries used in it and also take a look at scoring models. Applying this basic knowledge, you will develop a hello world app using basic Lucene queries and explore functions like scoring and document level boosting. Along the way you will also uncover the concepts of partial searching and matching in Lucene and then learn how to integrate geographical information (geospatial data) in Lucene using spatial queries and n-dimensional indexing. This will prepare you to build a location-aware search engine with a representative data set that allows location constraints to be specified during a search. You'll also develop a text classifier using Lucene and Apache Mahout, ...
Practical Git
Practical Git

Practice your Git skills using exercises in your own environment. This book introduces concepts in an abstract visual way, and then enforces this learning through exercises - the Git katas. You will start with basic interactions such as commits and branches, and move on to both internals and collaborative workflows. Best practices are introduced and rehearsed throughout with hands-on exercises. Each topic is supplemented with interactive Git exercises that can be solved using any Git client - either the ubiquituous CLI or one of the many graphical clients so you'll learn in the environment you work in. The importance of Git is hard to overstate - it is used by 90% of software engineers worldwide and is the de facto standard for version control. Honing your Git skills is guaranteed to make you a better and more efficient developer. Building software can be stressful, but it doesn't need to be. Practical Git will give you the Git skills you need, and help keep your Git skills sharp ...
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