Theoretical CybersecurityThere is a distinct lack of theoretical innovation in the cybersecurity industry. This is not to say that innovation is lacking, as new technologies, services, and solutions (as well as buzzwords) are emerging every day. This book will be the first cybersecurity text aimed at encouraging abstract and intellectual exploration of cybersecurity from the philosophical and speculative perspective. Technological innovation is certainly necessary, as it furthers the purveying of goods and services for cybersecurity producers in addition to securing the attack surface of cybersecurity consumers where able.
The issue is that the industry, sector, and even academia are largely technologically focused. There is not enough work done to further the trade - the craft of cybersecurity. This book frames the cause of this and other issues, and what can be done about them. Potential methods and directions are outlined regarding how the industry can evolve to embrace theoretical cybersecurity innovation ...
Learn Java 17 Programming, 2nd EditionJava is one of the most preferred languages among developers. It is used in everything right from smartphones and game consoles to even supercomputers, and its new features simply add to the richness of the language.
This book on Java programming begins by helping you learn how to install the Java Development Kit. You'll then focus on understanding object-oriented programming (OOP), with exclusive insights into concepts such as abstraction, encapsulation, inheritance, and polymorphism, which will help you when programming for real-world apps. Next, you'll cover fundamental programming structures of Java such as data structures and algorithms that will serve as the building blocks for your apps with the help of sample programs and practice examples. You'll also delve into core programming topics that will assist you with error handling, debugging, and testing your apps. As you progress, you'll move on to advanced topics such as Java libraries, database management, and network program ...
PHP 8 for Absolute Beginners, 3rd EditionEmbark on a practical journey of building dynamic sites aided by multiple projects that can be easily adapted to real-world scenarios. This third edition will show you how to become a confident PHP developer, ready to take the next steps to being a Full Stack Developer and/or successful website or web application programmer.
You won't be swamped with every detail of the full PHP language up front - instead, you'll be introduced to a small, versatile subset of PHP by learning to use it creatively to develop dynamic projects. You will see how to use variables, control structures, functions, and object-oriented programming. Secure programming techniques are used throughout the book to demonstrate the proper way to defend against hackers. You will learn how to plan and create MySQL/MariaDB databases and access them using PHP. During this process, you will be introduced to data objects, UI design concepts, and design patterns. Model-View-Controller (MVC) methodology will be used to keep ...
GameMaker FundamentalsMaster the fundamental programming skills needed to create your own computer games in GameMaker. This book shows how to use GameMaker to build and publish cross-platform games.
Each chapter covers a certain programming element, including layers, variables, and so on. You will also learn how to design levels in your games, draw sprites to populate your virtual worlds, and build GUIs for your menus and game interfaces. GameMaker Fundamentals also provides a thorough introduction to the GameMaker Language (GML). Practical example projects reinforce the concept discussed in each chapter.
On completing this book, you will have a thorough understanding of how to create games from scratch using game design and programming principles using GameMaker and GML. ...
Create Graphical User Interfaces with PythonAdd buttons, boxes, pictures and colours and more to your Python programs using the guizero library, which is quick, accessible, and understandable for all.
This 156-page book is suitable for everyone, from beginners to experienced Python programmers who want to explore graphical user interfaces (GUIs).
There are ten fun projects for you to create, including a painting program, an emoji match game, and a stop-motion animation creator.
- Create games and fun Python programs;
- Learn how to create your own graphical user interfaces;
- Use windows, text boxes, buttons, images, and more;
- Learn about event-based programming;
- Explore good (and bad) user interface design. ...
Statistical Learning and Sequential PredictionThis free book will focus on theoretical aspects of Statistical Learning and Sequential Prediction. Until recently, these two subjects have been treated separately within the learning community. The course will follow a unified approach to analyzing learning in both scenarios. To make this happen, we shall bring together ideas from probability and statistics, game theory, algorithms, and optimization. It is this blend of ideas that makes the subject interesting for us, and we hope to convey the excitement. We shall try to make the course as self-contained as possible, and pointers to additional readings will be provided whenever necessary. Our target audience is graduate students with a solid background in probability and linear algebra. ...