Learning CouchbaseNoSQL database systems have changed application development in terms of adaptability to dynamics schema and scalability. Compared with the currently available NoSQL database systems, Couchbase is the fastest. Its ease of configuration and powerful features for storing different schema structures, retrieval using map reduce and inbuilt disaster recovery by replicating document across the geographical region, make it one of the most powerful, scalable and comprehensive NoSQL in the market. Couchbase also introduces smart client API for various programming language to integrate the database with the application easily, yet providing very complex features like cluster health awareness.
This book achieves its goal by taking up an end-to-end development structure, right from understanding NoSQL document design to implementing full fledged eCommerce application design using Couchbase as a backend. ...
Learning Puppet 4If you're a system administrator, developer, or site reliability engineer responsible for handling hundreds or even thousands of nodes in your network, the Puppet configuration management tool will make your job a whole lot easier. This practical guide shows you what Puppet does, how it works, and how it can provide significant value to your organization.
Through hands-on tutorials, DevOps engineer Jo Rhett demonstrates how Puppet manages complex and distributed components to ensure service availability. You'll learn how to secure configuration consistency across servers, clients, your router, and even that computer in your pocket by setting up your own testing environment.
Learn exactly what Puppet is, why it was created, and what problems it solves; Tailor Puppet to your infrastructure with a design that meets your specific needs; Write declarative Puppet policies to produce consistency in your systems; Build, test, and publish your own Puppet modules; Manage network devices su ...
Advanced Game DesignIn Advanced Game Design, pioneering game designer and instructor Michael Sellers situates game design practices in a strong theoretical framework of systems thinking, enabling designers to think more deeply and clearly about their work, so they can produce better, more engaging games for any device or platform. Sellers offers a deep unifying framework in which practical game design best practices and proven systems thinking theory reinforce each other, helping game designers understand what they are trying to accomplish and the best ways to achieve it. Drawing on 20+ years of experience designing games, launching game studios, and teaching game design, Sellers explains: What games are, and how systems thinking can help you think about them more clearly; How to systematically promote engagement, interactivity, and fun; What you can learn from MDA and other game design frameworks; How to create gameplay and core loops; How to design the entire player experience, and how to build game mec ...
Deep Learning with TensorFlow, 2nd EditionDeep learning is a branch of machine learning algorithms based on learning multiple levels of abstraction. Neural networks, which are at the core of deep learning, are being used in predictive analytics, computer vision, natural language processing, time series forecasting, and to perform a myriad of other complex tasks.
This book is conceived for developers, data analysts, machine learning practitioners and deep learning enthusiasts who want to build powerful, robust, and accurate predictive models with the power of TensorFlow v1.7, combined with other open source Python libraries.
Throughout the book, you'll learn how to develop deep learning applications for machine learning systems using Feedforward Neural Networks, Convolutional Neural Networks, Recurrent Neural Networks, Autoencoders, and Factorization Machines. Discover how to attain deep learning programming on GPU in a distributed way.
You'll come away with an in-depth knowledge of machine learning techniques and the ...
This Is Service Design DoingHow can you establish a customer-centric culture in an organization? This is the first comprehensive book on how to actually do service design to improve the quality and the interaction between service providers and customers. You'll learn specific facilitation guidelines on how to run workshops, perform all of the main service design methods, implement concepts in reality, and embed service design successfully in an organization.
Great customer experience needs a common language across disciplines to break down silos within an organization. This book provides a consistent model for accomplishing this and offers hands-on descriptions of every single step, tool, and method used. You'll be able to focus on your customers and iteratively improve their experience.
Move from theory to practice and build sustainable business success. ...
Design Patterns in Modern C++Apply modern C++17 to the implementations of classic design patterns. As well as covering traditional design patterns, this book fleshes out new patterns and approaches that will be useful to C++ developers. The author presents concepts as a fun investigation of how problems can be solved in different ways, along the way using varying degrees of technical sophistication and explaining different sorts of trade-offs.
Design Patterns in Modern C++ also provides a technology demo for modern C++, showcasing how some of its latest features (e.g., coroutines) make difficult problems a lot easier to solve. The examples in this book are all suitable for putting into production, with only a few simplifications made in order to aid readability.
Apply design patterns to modern C++ programming; Use creational patterns of builder, factories, prototype and singleton; Implement structural patterns such as adapter, bridge, decorator, facade and more; Work with the behavioral patterns such as chai ...
Tragic DesignBad design is everywhere, and its cost is much higher than we think. In this thought-provoking book, authors Jonathan Shariat and Cynthia Savard Saucier explain how poorly designed products can anger, sadden, exclude, and even kill people who use them. The designers responsible certainly didn't intend harm, so what can you do to avoid making similar mistakes?
Tragic Design examines real case studies that show how certain design choices adversely affected users, and includes in-depth interviews with authorities in the design industry. Pick up this book and learn how you can be an agent of change in the design community and at your company.
Designs that can kill, including the bad interface that doomed a young cancer patient; Designs that anger, through impolite technology and dark patterns; How design can inadvertently cause emotional pain; Designs that exclude people through lack of accessibility, diversity, and justice; How to advocate for ethical design when it isn't easy to do ...
Data Management in Cloud, Grid and P2P SystemsThis book constitutes the refereed proceedings of the 6th International Conference on Data Management in Grid and Peer-to-Peer Systems, Globe 2013, held in Prague, Czech Republic, in August 2013 in conjunction with DEXA 2013. The 10 revised full papers presented were carefully reviewed and selected from 19 submissions. The papers are organized in the following topical sections: data partitioning and consistency; RDF data publishing, querying linked data, and applications; and distributed storage systems and virtualization. ...
C++ Reactive ProgrammingReactive programming is an effective way to build highly responsive applications with an easy-to-maintain code base. This book covers the essential functional reactive concepts that will help you build highly concurrent, event-driven, and asynchronous applications in a simpler and less error-prone way.
C++ Reactive Programming begins with a discussion on how event processing was undertaken by different programming systems earlier. After a brisk introduction to modern C++ (C++17), you'll be taken through language-level concurrency and the lock-free programming model to set the stage for our foray into the Functional Programming model. Following this, you'll be introduced to RxCpp and its programming model. You'll be able to gain deep insights into the RxCpp library, which facilitates reactive programming. You'll learn how to deal with reactive programming using Qt/C++ (for the desktop) and C++ microservices for the Web.
By the end of the book, you will be well versed with advanced ...
Design Patterns and Best Practices in JavaHaving a knowledge of design patterns enables you, as a developer, to improve your code base, promote code reuse, and make the architecture more robust. As languages evolve, new features take time to fully understand before they are adopted en masse. The mission of this book is to ease the adoption of the latest trends and provide good practices for programmers.
We focus on showing you the practical aspects of smarter coding in Java. We'll start off by going over object-oriented (OOP) and functional programming (FP) paradigms, moving on to describe the most frequently used design patterns in their classical format and explain how Java's functional programming features are changing them.
You will learn to enhance implementations by mixing OOP and FP, and finally get to know about the reactive programming model, where FP and OOP are used in conjunction with a view to writing better code. Gradually, the book will show you the latest trends in architecture, moving from MVC to microse ...