Beginning ASP.NET 4 in VB 2010The most up-to-date and comprehensive introductory ASP.NET book you'll find on any shelf, Beginning ASP.NET 4 in VB 2010 guides you through Microsoft's latest technology for building dynamic web sites. This book will enable you to build dynamic web pages on the fly, and assumes only the most basic knowledge of Visual Basic.
The book provides exhaustive coverage of ASP.NET, guiding you from your first steps right up to the most advanced techniques, such as querying databases from within a web page and tuning your site for optimal performance. Within these pages, you'll find tips for best practices and comprehensive discussions of key database and XML principles you need to know in order to be effective with ASP.NET ...
Cryptography in C & C++, 2nd EditionThis book covers everything you need to know to write professional-level cryptographic code. This expanded, improved second edition includes about 100 pages of additional material as well as numerous improvements to the original text. The chapter about random number generation has been completely rewritten, and the latest cryptographic techniques are covered in detail. Furthermore, this book covers the recent improvements in primality testing. ...
Practical OpenCVPractical OpenCV is a hands-on project book that shows you how to get the best results from OpenCV, the open-source computer vision library.
Computer vision is key to technologies like object recognition, shape detection, and depth estimation. OpenCV is an open-source library with over 2500 algorithms that you can use to do all of these, as well as track moving objects, extract 3D models, and overlay augmented reality. It's used by major companies like Google (in its autonomous car), Intel, and Sony; and it is the backbone of the Robot Operating System's computer vision capability. In short, if you're working with computer vision at all, you need to know OpenCV. ...
Beginning LEGO MINDSTORMS EV3Beginning LEGO MINDSTORMS EV3 shows you how to create new fun and fantastic creations with the new EV3 programmable brick along with other new EV3 pieces and features. You'll learn the language of the EV3 brick, and then go on to create a variety of programmable vehicles using MINDSTORMS and Technic parts. You'll then move into creating robot parts, including robotic arms. You'll even learn how to make different types of MINDSTORMS walkers. Finally, you'll learn how to incorporate light and sound into your amazing EV3 creations.
Whether you're a MINDSTORMS enthusiast wanting to know more about EV3, a robotics competitor, or just a LEGO fan who wants to learn all about what EV3 can do, Beginning LEGO MINDSTORMS EV3 will give you the knowledge you need. ...
Beginning iPad Development for iPhone DevelopersIt's in magazines and newspapers, it's on television and radio, it's on buses and billboards and pretty much everywhere you look. The iPad is the touchscreen tablet from Apple, representing the next generation of mobile computing. Packed with dozens of new features, the iOS 3.2 SDK enables you to build sophisticated, desktop-quality apps for this exciting new platform. Every iPhone and iPod touch app developer looking to take the next step and move into the iPad arena will want to read this book from cover to cover.
Beginning iPad Development for iPhone Developers: Mastering the iPad SDK has all the answers, and you'll find them presented with the same easy-to-follow style and thorough coverage you've come to expect from titles like Beginning iPhone 3 Development-everything an aspiring iPad developer needs to know to create great apps. ...
Pro TypeScriptJavaScript is everywhere, both as a pure language and in popular libraries like Angular, jQuery and Knockout, but users of modern object-oriented languages like Java and C# often find JavaScript frustrating to use and hard to extend to large-scale applications. TypeScript is an innovative open source language from Microsoft that combines powerful language features and enhanced tooling support with the key attractions of JavaScript as a flexible, dynamic language that can run in any browser and on any operating system. Pro TypeScript tells you everything you need to know about this exciting new language and how to use it in your applications.
Starting with an introduction to the language and its features, the book takes you through some of the major features of TypeScript in depth, from working with the type system through object-orientation to understanding the runtime and the TypeScript compiler. ...
AppreneurYou are interested in making an app. You have read all of the stories of successful developers and appreneurs. You are determined to get a piece of the pie. The world of apps is the fastest growing market in the world today, and it is here to stay. The best part is you can get in on it! Now what if I told you that without the knowledge contained in this book the odds of you making a profit are slim to none? What if I also told you that you probably wouldn't break even? There is more to apps than most people think. The average person assumes that if they make an app, they will instantly become a millionaire. The truth is without the knowledge from years of successes and failures, you just won't know where to begin. ...
Big Data BootcampInvestors and technology gurus have called big data one of the most important trends to come along in decades. Big Data Bootcamp explains what big data is and how you can use it in your company to become one of tomorrow's market leaders. Along the way, it explains the very latest technologies, companies, and advancements.
Big data holds the keys to delivering better customer service, offering more attractive products, and unlocking innovation. That's why, to remain competitive, every organization should become a big data company. It's also why every manager and technology professional should become knowledgeable about big data and how it is transforming not just their own industries but the global economy. ...
C++ Game Development PrimerC++ is the language behind most of today's computer games. This 96-page C++ Game Development Primer takes you through the accelerated process of writing games for otherwise experienced C++ programmers. After reading this book, you'll have the fundamental know-how to become a successful and profitable game applications developer in today's increasingly competitive indie game marketplace.
For those looking for a quick introduction to C++ game development and who have good skills in C++, this will get you off to a fast start. C++ Game Development Primer is based on Learn C++ for Game Development by the same author, giving you the essentials to get started in game programming without the unnecessary introduction to C++. ...
JavaServer Faces: Introduction by ExampleThis book is about using JavaServer Faces to create and deploy interactive applications delivered to end users via a browser interface. JavaServer Faces is the component-based technology enabling easy development of such applications, especially applications of the type commonly needed in enterprise environments. JavaServerFaces: Introduction by Example is a to-the-point, 250-page introduction to an important technology that every Java Enterprise Edition programmer should know and be able to use.
JavaServer Faces: Introduction by Example takes you through building and deploying servlet-based web pages built around JavaServer Faces, Facelets, managed Java Beans, and prebuilt user-interface components. You'll learn to build user interfaces that run in the browser, to display data drawn from corporate databases, accept user input, deal with errors and exceptions, and more. ...