Programming with 64-Bit ARM Assembly LanguageMastering ARM hardware architecture opens a world of programming for nearly all phones and tablets including the iPhone/iPad and most Android phones. It's also the heart of many single board computers like the Raspberry Pi. Gain the skills required to dive into the fundamentals of the ARM hardware architecture with this book and start your own projects while you develop a working knowledge of assembly language for the ARM 64-bit processor.
You'll review assembly language programming for the ARM Processor in 64-bit mode and write programs for a number of single board computers, including the Nvidia Jetson Nano and the Raspberry Pi (running 64-bit Linux). The book also discusses how to target assembly language programs for Apple iPhones and iPads along with 64-Bit ARM based Android phones and tablets. It covers all the tools you require, the basics of the ARM hardware architecture, all the groups of ARM 64-Bit Assembly instructions, and how data is stored in the computer's memory. In ...
Programming FlutterLearn Flutter, Google's multi-platform mobile development framework. Instantly view the changes you make to an app with stateful hot reload, and define a declarative UI in the same language as the app logic without having to use separate XML UI files. You can also reuse existing platform-specific Android and iOS code and interact with it in an efficient and simple way.
Use built-in UI elements - or build your own - to create a simple calculator app. Run native Java/Kotlin or Objective-C/Swift methods from your Flutter apps, and use a Flutter package to make HTTP requests to a Web API or to perform read and write operations on local storage. Apply visual effects to widgets, create transitions and animations, create a chat app using Firebase, and deploy everything on both platforms.
Get native look and feel and performance in your Android and iOS apps, and the ability to build for both platforms from a single code base. ...
JavaScript: The Definitive Guide, 7th EditionJavaScript is the programming language of the web and is used by more software developers today than any other programming language. For nearly 25 years this best seller has been the go-to guide for JavaScript programmers. The seventh edition is fully updated to cover the 2020 version of JavaScript, and new chapters cover classes, modules, iterators, generators, Promises, async/await, and metaprogramming. You'll find illuminating and engaging example code throughout.
This book is for programmers who want to learn JavaScript and for web developers who want to take their understanding and mastery to the next level. It begins by explaining the JavaScript language itself, in detail, from the bottom up. It then builds on that foundation to cover the web platform and Node.js.
Topics include: Types, values, variables, expressions, operators, statements, objects, and arrays; Functions, classes, modules, iterators, generators, Promises, and async/await; JavaScript's standard library: data ...
Hands-On C++ Game Animation ProgrammingAnimation is one of the most important parts of any game. Modern animation systems work directly with track-driven animation and provide support for advanced techniques such as inverse kinematics (IK), blend trees, and dual quaternion skinning.
This book will walk you through everything you need to get an optimized, production-ready animation system up and running, and contains all the code required to build the animation system. You'll start by learning the basic principles, and then delve into the core topics of animation programming by building a curve-based skinned animation system. You'll implement different skinning techniques and explore advanced animation topics such as IK, animation blending, dual quaternion skinning, and crowd rendering. The animation system you will build following this book can be easily integrated into your next game development project. The book is intended to be read from start to finish, although each chapter is self-contained and can be read indepen ...
Beginning Ada ProgrammingDiscover the Ada programming language by being gently guided through the various parts of the language and its latest available stable release. The goal in this book is to slowly ease you into the different topics. It is understood that you do not always have ample free time, so the text is easy to digest and concepts are spoon fed to the reader.
Starting with the simplest of topics, detailed explanations demonstrate the how and why of Ada. You are strongly encouraged to experiment and break things (without which the learning process is linear and quite dull). At the end of Beginning Ada Programming, you will have an excellent understanding of the general topics that make up the Ada programming language and can tackle far more challenging topics.
Each chapter builds on what was previously described. Furthermore, each code example is independent of others and will run all by itself. Instructions are provided where you can obtain an Ada compiler and how to debug your code. ...
Professor Frisby's Mostly Adequate Guide to Functional ProgrammingThis is a book on the functional paradigm in general. We'll use the world's most popular functional programming language: JavaScript. Some may feel this is a poor choice as it's against the grain of the current culture which, at the moment, feels predominately imperative.
That said, typed functional languages will, without a doubt, be the best place to code in the style presented by this book. JavaScript will be our means of learning a paradigm, where you apply it is up to you. Luckily, the interfaces are mathematical and, as such, ubiquitous. You'll find yourself at home with Swiftz, Scalaz, Haskell, PureScript, and other mathematically inclined environments. ...
Write Great Code: Volume 2, 2nd EditionToday's programming languages offer productivity and portability, but also make it easy to write sloppy code that isn't optimized for a compiler. Thinking Low-Level, Writing High-Level will teach you to craft source code that results in good machine code once it's run through a compiler.
You'll learn: How to analyze the output of a compiler to verify that your code generates good machine code; The types of machine code statements that compilers generate for common control structures, so you can choose the best statements when writing HLL code; Enough assembly language to read compiler output; How compilers convert various constant and variable objects into machine data.
With an understanding of how compilers work, you'll be able to write source code that they can translate into elegant machine code. ...
Write Great Code: Volume 3The field of software engineering may value team productivity over individual growth, but legendary computer scientist Randall Hyde wants to make promising programmers into masters of their craft. To that end, Engineering Software - the latest volume in Hyde's highly regarded Write Great Code series - offers his signature in-depth coverage of everything from development methodologies and strategic productivity to object-oriented design requirements and system documentation.
You'll learn: Why following the software craftsmanship model can lead you to do your best work; How to utilize traceability to enforce consistency within your documentation; The steps for creating your own UML requirements with use-case analysis; How to leverage the IEEE documentation standards to create better software.
This advanced apprenticeship in the skills, attitudes, and ethics of quality software development reveals the right way to apply engineering principles to programming. Hyde will teach you the ...
Effective CThe world runs on code written in the C programming language, yet most schools begin the curriculum with Python or Java. Effective C bridges this gap and brings C into the modern era - covering the modern C17 Standard as well as potential C2x features. With the aid of this instant classic, you'll soon be writing professional, portable, and secure C programs to power robust systems and solve real-world problems.
Robert C. Seacord introduces C and the C Standard Library while addressing best practices, common errors, and open debates in the C community. Developed together with other C Standards committee experts, Effective C will teach you how to debug, test, and analyze C programs. You'll benefit from Seacord's concise explanations of C language constructs and behaviors, and from his 40 years of coding experience.
You'll learn: How to identify and handle undefined behavior in a C program; The range and representations of integers and floating-point values; How dynamic memory alloc ...
Building Better PowerShell CodeLearn to write better PowerShell code via short, example-driven tips. This book covers tips to make your PowerShell scripts faster and easier to read all while following proven best practices. Written by a six-time Microsoft MVP and one of the first Microsoft PowerShell MVPs with over a decade of PowerShell experience, Building Better PowerShell Code gives you easily digestible tips you can begin using immediately.
The book starts with an overview of some of the most important tips the author can muster which segues into a deeper dive with dozens of examples throughout the book. It takes you through tips such as using community modules, writing better comments, thinking of PowerShell functions as building blocks, and more. You will also see how to use parameters the right way and how to create simple logging code to easily record script activity.
You will learn not only how to write better code, but also how to implement some mindset tricks, such as being explicit and specific w ...