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Learning Kotlin by building Android Applications
Learning Kotlin by building Android Applications

Today Kotlin is an official programming language for Android development and is widely adopted. Kotlin is expressive, concise, and powerful. It also ensures seamless interoperability with existing Android languages like JAVA and C++, which means that it's even easier for developers to use. This book adopts a project-style approach, where we focus on teaching Android development by building three different Android Application: a Tic-Tac-Toe application, a location- based alarm and a To-Do list application. The book begins by giving you a strong grasp of the Kotlin language and its APIs as a preliminary to building stunning applications for Android. You'll learn to set up an environment and as you progress through the chapters and the building of the different applications, the difficulty level will steadily grow. The book also introduces you to the Android Studio IDE, which plays an integral role in Android Development. It covers Kotlin's basic programming concepts such as func ...
Connecting Arduino to the Web
Connecting Arduino to the Web

Create physical interfaces that interact with the Internet and web pages. With Arduino and JavaScript you can create interactive physical displays and connected devices that send data to or receive data from the web. You'll take advantage of the processes needed to set up electronic components, collect data, and create web pages able to interact with electronic components. Through exercises, projects, and explanations, this book will give you the core front end web development and electronics skills needed to create connected physical interfaces and build compelling visualizations with a range of JavaScript libraries. By the end of the book you will have developed fully working interactive prototypes capable of sending data to and receiving data from a physical interface. Most importantly, Connecting Arduino to the Web will give you a taste of what is possible and the knowledge to create your own connected physical interfaces and bring the web into your electronics projects. B ...
Programming 101
Programming 101

Understand the importance of programming, even if you've never programmed before! This book will teach you the basics of programming using the Processing programming language. You will create your own Processing sketches, using personal images, themes, or hobbies that you enjoy. The chapters in the book will demonstrate the process of programming, starting with formulating an idea, planning, building on past projects, and refining the work, similar to writing an essay or composing a song. This approach will guide you to make use of logic and mathematics to produce beautiful effects. The term for program in Processing is sketch, though the sketches featured in this book are far more than static drawings; they incorporate interaction, animation, video, audio, and accessing files on the local computer and on the Web. Technical features are introduced and explained in the context of complete examples: games (Snake, Hangman, jigsaw, slingshot), making a collage of family images and ...
Design Patterns in C#
Design Patterns in C#

Get hands-on experience with each Gang of Four design pattern using C#. For each of the patterns, you'll see at least one real-world scenario, a coding example, and a complete implementation including output. In the first part of Design Patterns in C#, you will cover the 23 Gang of Four (GoF) design patterns, before moving onto some alternative design patterns, including the Simple Factory Pattern, the Null Object Pattern, and the MVC Pattern. The final part winds up with a conclusion and criticisms of design patterns with chapters on anti-patterns and memory leaks. By working through easy-to-follow examples, you will understand the concepts in depth and have a collection of programs to port over to your own projects. Along the way, the author discusses the different creational, structural, and behavioral patterns and why such classifications are useful. In each of these chapters, there is a Q&A session that clears up any doubts and covers the pros and cons of each of these patte ...
Asset Attack Vectors
Asset Attack Vectors

Build an effective vulnerability management strategy to protect your organization's assets, applications, and data. Today's network environments are dynamic, requiring multiple defenses to mitigate vulnerabilities and stop data breaches. In the modern enterprise, everything connected to the network is a target. Attack surfaces are rapidly expanding to include not only traditional servers and desktops, but also routers, printers, cameras, and other IOT devices. It doesn't matter whether an organization uses LAN, WAN, wireless, or even a modern PAN—savvy criminals have more potential entry points than ever before. To stay ahead of these threats, IT and security leaders must be aware of exposures and understand their potential impact. Asset Attack Vectors will help you build a vulnerability management program designed to work in the modern threat environment. Drawing on years of combined experience, the authors detail the latest techniques for threat analysis, risk measurement, and ...
Salesforce Lightning Cookbook
Salesforce Lightning Cookbook

The new Lightning Experience combines three major components - Lightning Design System, Lightning App Builder, and Lightning Components - to enable anyone to quickly and easily create beautiful, modern enterprise apps. If you wish to meet the challenges that Lightning throws at you head-on, then look no further because this practical book will be your faithful companion and ensure that you make best use of the Lightning platform. The book starts by walking you through the three major Lightning Components and helps you enable and configure a Lightning solution. You will explore the art of working with standard components and build a basic layout for the application. Then, you will add more advanced components using the Lightning Framework. Finally, you will also build and migrate reports and dashboards to make your app look more professional. Towards the end of the book, you'll make use of Design System to work with Salesforce data and lay out the entire page with the components that ...
React Cookbook
React Cookbook

Today's web demands efficient real-time applications and scalability. If you want to learn to build fast, efficient, and high-performing applications using React 16, this is the book for you. We plunge directly into the heart of all the most important React concepts for you to conquer. Along the way, you'll learn how to work with the latest ECMAScript features. You'll see the fundamentals of Redux and find out how to implement animations. Then, you'll learn how to create APIs with Node, Firebase, and GraphQL, and improve the performance of our application with Webpack 4.x. You'll find recipes on implementing server-side rendering, adding unit tests, and debugging. We also cover best practices to deploy a React application to production. Finally, you'll learn how to create native mobile applications for iOS and Android using React Native. By the end of the book, you'll be saved from a lot of trial and error and developmental headaches, and you'll be on the road to becoming a React ...
Unity 2018 Cookbook, 3rd Edition
Unity 2018 Cookbook, 3rd Edition

With the help of the Unity 2018 Cookbook, you'll discover how to make the most of the UI system and understand how to animate both 2D and 3D characters and game scene objects using Unity's Mecanim animation toolsets. Once you've got to grips with the basics, you will familiarize yourself with shaders and Shader Graphs, followed by understanding the animation features to enhance your skills in building fantastic games. In addition to this, you will discover AI and navigation techniques for nonplayer character control and later explore Unity 2018's newly added features to improve your 2D and 3D game development skills. This book provides many Unity C# gameplay scripting techniques. By the end of this book, you'll have gained comprehensive knowledge in game development with Unity 2018. ...
Hands-On Transfer Learning with Python
Hands-On Transfer Learning with Python

Transfer learning is a machine learning (ML) technique where knowledge gained during training a set of problems can be used to solve other similar problems. The purpose of this book is two-fold; firstly, we focus on detailed coverage of deep learning (DL) and transfer learning, comparing and contrasting the two with easy-to-follow concepts and examples. The second area of focus is real-world examples and research problems using TensorFlow, Keras, and the Python ecosystem with hands-on examples. The book starts with the key essential concepts of ML and DL, followed by depiction and coverage of important DL architectures such as convolutional neural networks (CNNs), deep neural networks (DNNs), recurrent neural networks (RNNs), long short-term memory (LSTM), and capsule networks. Our focus then shifts to transfer learning concepts, such as model freezing, fine-tuning, pre-trained models including VGG, inception, ResNet, and how these systems perform better than DL models with pract ...
Microservices Development Cookbook
Microservices Development Cookbook

Microservices have become a popular way to build distributed systems that power modern web and mobile apps. Deploying your application as a suite of independently deployable, modular, and scalable services has many benefits. In this book, you'll learn to employ microservices in order to make your application more fault-tolerant and easier to scale and change. Using an example-driven approach, Microservice Development Cookbook introduces you to the microservice architectural style. You'll learn how to transition from a traditional monolithic application to a suite of small services that interact to provide smooth functionality to your client applications. You'll also learn about the patterns used to organize services, so you can optimize request handling and processing and see how to handle service-to-service interactions. You'll then move on to understanding how to secure microservices and add monitoring in order to debug problems. This book also covers fault-tolerance and reliabili ...
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