IT eBooks
Download, Read, Use
Enyo: Up and Running
Enyo: Up and Running

Learn how easy it is to design and build responsive, cross-platform apps with the Enyo open source JavaScript framework. With this hands-on book, Enyo contributor Roy Sutton shows you how to get started with the framework's core object-oriented features, including its modular design, reusable and extensible components, layout and widget libraries, easy-to-use deployment options, and support for HTML5 standards. Before you know it, you'll be writing native-quality apps that work equally well on smartphones, tablets, and desktops. Are you familiar with HTML, CSS, or JavaScript? Then you're ready for Enyo. ...
Testing in Scala
Testing in Scala

If you build your Scala application through Test-Driven Development, you'll quickly see the advantages of testing before you write production code. This hands-on book shows you how to create tests with ScalaTest and the Specs2 - two of the best testing frameworks available - and how to run your tests in the Simple Build Tool (SBT) designed specifically for Scala projects. By building a sample digital jukebox application, you'll discover how to isolate your tests from large subsystems and networks with mocking code, and how to use the ScalaCheck library for automated specification-based testing. If you're familiar with Scala, Ruby, or Python, this book is for you. ...
Designing Games
Designing Games

Ready to give your design skills a real boost? This eye-opening book helps you explore the design structure behind most of today's hit video games. You'll learn principles and practices for crafting games that generate emotionally charged experiences - a combination of elegant game mechanics, compelling fiction, and pace that fully immerses players. In clear and approachable prose, design pro Tynan Sylvester also looks at the day-to-day process necessary to keep your project on track, including how to work with a team, and how to avoid creative dead ends. ...
PowerPoint 2003 Just the Steps For Dummies
PowerPoint 2003 Just the Steps For Dummies

Offers an easy-to-navigate design featuring a two-column landscape layout loaded with step-by-step instructions and illustrations to help readers get up to speed fast on key PowerPoint tasks-and create effective and striking presentations. Shows how to print a presentation, set up a slide show, work with pictures and clip art, color text and objects, modify the slide master, create a template, insert a diagram or chart, add sound and video, and much more. ...
Codecharts
Codecharts

Popular software modelling notations visualize implementation minutiae but fail to scale, to capture design abstractions, and to deliver effective tool support. Tailored to overcome these limitations, Codecharts can elegantly model roadmaps and blueprints for Java, C++, and C# programs of any size clearly, precisely, and at any level of abstraction. More practically, significant productivity gains for programmers using tools supporting Codecharts have been demonstrated in controlled experiments. ...
Building Software for Simulation
Building Software for Simulation

This book offers a concise introduction to the art of building simulation software, collecting the most important concepts and algorithms in one place. Written for both individuals new to the field of modeling and simulation as well as experienced practitioners, this guide explains the design and implementation of simulation software used in the engineering of large systems while presenting the relevant mathematical elements, concept discussions, and code development. ...
Java 3D Programming
Java 3D Programming

Java 3D Programming steps programmers through the important design and implementation phases of developing a successful Java 3D application. The book provides invaluable guidance on whether to use Java 3D, user interface design, geometry creation, scene manipulation and final optimizations. The book does not attempt to exhaustively cover the API or replicate the official documentation but rather serves as a roadmap to alert programmers of design issues and potential pitfalls. ...
Network Know-How
Network Know-How

Network Know-How is your guide to connecting your machines, filled with practical advice that will show you how to get things done. You'll learn the nitty-gritty of network setup, design, and maintenance, from running cables and placing wireless access points to configuring file sharing and printing. This practical and comprehensive guide will teach you how to implement security, create intranets, and more. ...
Autotools
Autotools

Autotools is the first book to offer programmers a tutorial-based guide to the GNU build system. Author John Calcote begins with an overview of high-level concepts and a quick hands-on tour of the philosophy and design of the Autotools. He then tackles more advanced details, like using the M4 macro processor with Autoconf, extending the framework provided by Automake, and building Java and C# sources. He concludes the book with detailed solutions to the most frequent problems encountered by first-time Autotools users. ...
The Book of CSS3
The Book of CSS3

CSS3 is the technology behind most of the eye-catching visuals on the Web today, but the official documentation can be dry and hard to follow. Luckily, The Book of CSS3 distills the heady technical language of the CSS3 specification into plain English, so you can get started on your next project right away. With real-world examples and a focus on results, The Book of CSS3 shows you how to transform ordinary text into stunning, richly detailed web pages fit for any browser. You'll master the latest cutting-edge CSS features, like multi-column layouts, borders and box effects, and new color and opacity settings. ...
← Prev       Next →
Reproduction of site books is authorized only for informative purposes and strictly for personal, private use.
Only Direct Download
IT eBooks Group © 2011-2025