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Beginning ArcGIS for Desktop Development using .NET
Beginning ArcGIS for Desktop Development using .NET

ArcGIS for Desktop is a powerful suite of software tools for creating and using maps, compiling, analyzing and sharing geographic information, using maps and geographic information in applications, and managing geographic databases. But getting the hang of ArcGIS for Desktop can be a bit tricky, even for experienced programmers. Core components of ArcGIS platform is called ArcObjects. This book first introduce you the whole ArcGIS platform and the opportunities for development using various programming languages. Then it focuses on ArcGIS for Desktop applications and makes you familiar with ArcObjects from .NET point of view. Whether you are an ArcGIS user with no background in programming or a programmer without experience with the ArcGIS platform, this book arms you with everything you need to get going with ArcGIS for Desktop development using .NET right away. ...
Professional NFC Application Development for Android
Professional NFC Application Development for Android

There has been little practical guidance available on NFC programming, until now. If you're a programmer or developer, get this unique and detailed book and start creating apps for this exciting technology. NFC enables contactless mobile communication between two NFC-compatible devices. It's what allows customers to pay for purchases by swiping their smartphones with Google Wallet, for example. This book shows you how to develop NFC applications for Android, for all NFC operating modes: reader/writer, peer-to-peer, and card emulation. ...
Super Scratch Programming Adventure!
Super Scratch Programming Adventure!

Scratch is the wildly popular educational programming language used by millions of first-time learners in classrooms, libraries, and homes worldwide. By dragging together colorful blocks of code, kids quickly learn computer programming concepts and make cool games and animations. In Super Scratch Programming Adventure!, kids learn programming fundamentals as they make their very own playable video games. They'll create projects inspired by classic arcade games that can be programmed (and played!) in an afternoon. The book's patient, step-by-step explanations of the code and fun programming challenges will have kids creating their own games in no time. ...
Photoshop CS4 All-in-One For Dummies
Photoshop CS4 All-in-One For Dummies

Your one-stop Photoshop reference, filled with the latest tips and techniques. There's a reason why Photoshop is the industry standard for image-editing software. But it's also that big, Photoshop has so many facets and features that a handy one-stop guide is exactly what you need. And you'll love the "Putting It Together" exercises that give you hands-on experience - in rich, full color! ...
Java Cookbook, 2nd Edition
Java Cookbook, 2nd Edition

You have a choice: you can wade your way through lengthy Java tutorials and figure things out by trial and error, or you can pick up Java Cookbook, 2nd Edition and get to the heart of what you need to know when you need to know it. With the completely revised and thoroughly updated Java Cookbook, 2nd Edition, Java developers like you will learn by example, try out new features, and use sample code to understand how new additions to the language and platform work - and how to put them to work for you. ...
Getting Started with RStudio
Getting Started with RStudio

Dive into the RStudio Integrated Development Environment (IDE) for using and programming R, the popular open source software for statistical computing and graphics. This concise book provides new and experienced users with an overview of RStudio, as well as hands-on instructions for analyzing data, generating reports, and developing R software packages. The open source RStudio IDE brings many powerful coding tools together into an intuitive, easy-to-learn interface. With this guide, you'll learn how to use its main components - including the console, source code editor, and data viewer - through descriptions and case studies. Getting Started with RStudio serves as both a reference and introduction to this unique IDE. ...
The Economics of Cloud Computing
The Economics of Cloud Computing

This concise book delivers the insight and tools you need to make intelligent decisions about cloud computing and effectively manage the transition to this new paradigm. Bill Williams explains how cloud computing platforms are transforming business IT and helps you fully understand the economies of scale and other benefits associated with "the cloud". Williams defines and explains cloud computing platforms and technologies, analyzes the costs associated with the IT supply chain, and (using industry standard metrics) creates a process for measuring the value of implementing cloud service models. He presents realistic and up-to-date ROI and NPV calculations comparing cloud strategies with conventional investments in owned/leased hardware. Through additional examples, he addresses costs and savings related to software licensing and disaster recovery/high availability, offering even deeper practical insight into the financial impact of cloud computing. ...
HTML5 Canvas, 2nd Edition
HTML5 Canvas, 2nd Edition

Flash is fading fast as Canvas continues to climb. The 2nd edition of this popular book gets you started with HTML5 Canvas by showing you how to build interactive multimedia applications. You'll learn how to draw, render text, manipulate images, and create animation - all in the course of building an interactive web game throughout the book. Updated for the latest implementations of Canvas and related HTML5 technologies, this edition includes clear and reusable code examples to help you quickly pick up the basics - whether you currently use Flash, Silverlight, or just HTML and JavaScript. Discover why HTML5 is the future of innovative web development. ...
Programming Grails
Programming Grails

Dig deeper into Grails architecture and discover how this application framework works its magic. Written by a core developer on the Grails team, this practical guide takes you behind the curtain to reveal the inner workings of its 2.0 feature set. You'll learn best practices for building and deploying Grails applications, including performance, security, scaling, tuning, debugging, and monitoring. Understand how Grails integrates with Groovy, Spring, Hibernate, and other JVM technologies, and learn how to create and use plugins to augment your application's functionality. Once you know how Grails adds behavior by convention, you can solve problems more easily and develop applications more intuitively. ...
Understanding and Using C Pointers
Understanding and Using C Pointers

Improve your programming through a solid understanding of C pointers and memory management. With this practical book, you'll learn how pointers provide the mechanism to dynamically manipulate memory, enhance support for data structures, and enable access to hardware. Author Richard Reese shows you how to use pointers with arrays, strings, structures, and functions, using memory models throughout the book. Difficult to master, pointers provide C with much flexibility and power - yet few resources are dedicated to this data type. This comprehensive book has the information you need, whether you're a beginner or an experienced C or C++ programmer or developer. ...
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