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Working with NHibernate 3.0
Working with NHibernate 3.0

This book provides examples using the IQuery, ICriteria, QueryOver, and LINQ to NHibernate API's within the context of an example Guitar Store inventory program. The reader is walked through the creation of a Microsoft SQL Server 2008 database, the creation of a Visual Studio 2010 solution consisting of 3 projects (a Window Presentation Foundation (WPF), a Console Application, and a Class Library). Each one utilizes the .NET 4.0 framework. Then the reader is walked through the steps required to configure and use the many features available contained within NHibernate 3.2. Further instructions and examples exist for the insertion of parent / child relationships, Session management, entity states (transient, persistent and detached), deletion, caching, and batching. ...
Beginning R
Beginning R

R is fast becoming the de facto standard for statistical computing and analysis in science, business, engineering, and related fields. This book examines this complex language using simple statistical examples, showing how R operates in a user-friendly context. Both students and workers in fields that require extensive statistical analysis will find this book helpful as they learn to use R for simple summary statistics, hypothesis testing, creating graphs, regression, and much more. It covers formula notation, complex statistics, manipulating data and extracting components, and rudimentary programming. ...
Flex on Java
Flex on Java

Together, Flex and Java make a powerful web development platform - they blend the strengths of Java on the server with the richness of Flex on the frontend. Flex on Java is a unique book that teaches you how to work with Flex in concert with the full array of Java technologies: Spring, POJOs, JMS, and other standard tools. You also learn how to integrate Flex with server-side Java via BlazeDS remoting. Almost all the carefully annotated examples use free or open source software. ...
Portlets in Action
Portlets in Action

Portlets in Action is a comprehensive guide to building portlet-driven applications in Java. It teaches portlet development hands-on as you develop a portal that incorporates most key features of the Portlet 2.0 API. And because portals and portlets are so flexible, the accompanying source code can be easily adapted and reused. Along the way, you'll learn how to work with key web frameworks like Spring 3.0 Portlet MVC and DWR. ...
The Joy of Clojure
The Joy of Clojure

If you've seen how dozens of lines of Java or Ruby can dissolve into just a few lines of Clojure, you'll know why the authors of this book call it a "joyful language". Clojure is a dialect of Lisp that runs on the JVM. It combines the nice features of a scripting language with the powerful features of a production environment - features like persistent data structures and clean multithreading that you'll need for industrial-strength application development. The Joy of Clojure goes beyond just syntax to show you how to write fluent and idiomatic Clojure code. You'll learn a functional approach to programming and will master Lisp techniques that make Clojure so elegant and efficient. The book gives you easy access to hard soft ware areas like concurrency, interoperability, and performance. And it shows you how great it can be to think about problems the Clojure way. ...
Objective-C Fundamentals
Objective-C Fundamentals

Objective-C Fundamentals guides you gradually from your first line of Objective-C code through the process of building native apps for the iPhone. Starting with chapter one, you'll dive into iPhone development by building a simple game that you can run immediately. You'll use tools like Xcode 4 and the debugger that will help you become a more efficient programmer. By working through numerous easy-to-follow examples, you'll learn practical techniques and patterns you can use to create solid and stable apps. And you'll find out how to avoid the most common pitfalls. ...
OSGi in Action
OSGi in Action

OSGi is a Java-based framework for creating applications as a set of interconnected modules. OSGi lets you install, start, stop, update, or uninstall modules at execution time without taking down your entire system. It's the backbone of the Eclipse plugin system, as well as many Java EE containers, such as GlassFish, Geronimo, and WebSphere. OSGi in Action provides a clear introduction to OSGi concepts with examples that are relevant both for architects and developers. You'll start with the central ideas of OSGi: bundles, module lifecycles, and interaction among application components. With the core concepts well in hand, you'll explore numerous application scenarios and techniques. You'll learn how to migrate legacy systems to OSGi and how to test, debug, and manage applications. ...
Rails 3 in Action
Rails 3 in Action

Rails 3 is a full stack, open source web framework powered by Ruby and this book is an introduction to it. Whether you're just starting or you have a few cycles under your belt, you'll appreciate the book's guru's-eye-view of idiomatic Rails programming. You'll master Rails 3.1 by developing a ticket tracking application that includes RESTful routing, authentication and authorization, state maintenance, file uploads, email, and more. You'll also explore powerful features like designing your own APIs and building a Rails engine. You will see Test Driven Development and Behavior Driven Development in action throughout the book, just like you would in a top Rails shop. ...
Killer Game Programming in Java
Killer Game Programming in Java

Although the number of commercial Java games is still small compared to those written in C or C++, the market is expanding rapidly. Recent updates to Java make it faster and easier to create powerful gaming applications-particularly Java 3D-is fueling an explosive growth in Java games. Java games like Puzzle Pirates, Chrome, Star Wars Galaxies, Runescape, Alien Flux, Kingdom of Wars, Law and Order II, Roboforge, Tom Clancy's Politika, and scores of others have earned awards and become bestsellers. Java developers new to graphics and game programming, as well as game developers new to Java 3D, will find Killer Game Programming in Java invaluable. This new book is a practical introduction to the latest Java graphics and game programming technologies and techniques. It is the first book to thoroughly cover Java's 3D capabilities for all types of graphics and game development projects. ...
Automating ActionScript Projects with Eclipse and Ant
Automating ActionScript Projects with Eclipse and Ant

Automating repetitive programming tasks is easier than many Flash / AS3 developers think. With the Ant build tool, the Eclipse IDE, and this concise guide, you can set up your own "ultimate development machine" to code, compile, debug, and deploy projects faster. You’ll also get started with versioning systems, such as Subversion and Git. Create a consistent workflow for multiple machines, or even complete departments, with the help of extensive Ant code samples. If you want to work smarter and take your skills to a new level, this book will get you on the road to automation - with Ant. ...
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