Full-Stack React ProjectsThe benefits of using a full JavaScript stack for web development are undeniable, especially when robust and widely adopted technologies such as React, Node, and Express and are available. Combining the power of React with industry-tested, server-side technologies, such as Node, Express, and MongoDB, creates a diverse array of possibilities when developing real-world web applications.
This book guides you through preparing the development environment for MERN stack-based web development, to creating a basic skeleton application and extending it to build four different web applications. These applications include a social media, an online marketplace, a media streaming, and a web-based game application with virtual reality features.
While learning to set up the stack and developing a diverse range of applications with this book, you will grasp the inner workings of the MERN stack, extend its capabilities for complex features, and gain actionable knowledge of how to prepare MERN-ba ...
Unity Virtual Reality Projects, 2nd EditionUnity has become the leading platform for building virtual reality games, applications, and experiences for this new generation of consumer VR devices.
Unity Virtual Reality Projects walks you through a series of hands-on tutorials and in-depth discussions on using the Unity game engine. With its practical and project-based approach, this book will get you up to speed with the specifics of Virtual Reality development in Unity. You will learn how to use Unity to develop VR applications that can be experienced with devices such as Oculus, Daydream, and Vive. Among the many topics and projects, you will explore gaze-based versus hand controller input, world space UI canvases, locomotion and teleportation, software design patterns, 360-degree media, timeline animation, and multiplayer networking. You will learn the Unity 3D game engine via the interactive Unity Editor as well as C# programming. By the end of the book, you will be fully equipped to develop rich, interactive virtual reali ...
Social Psychology For DummiesWritten for psychology students, Social Psychology For Dummies is an accessible and entertaining introduction to the field. Social Psychology For Dummies follows a typical university course, which makes it the perfect reference if you're in need of a clear (and enjoyable) overview of the topic. Whether you plan is to get ahead of the game or make up for lost time, we have you covered. ...
3D Game Programming for KidsYou know what's even better than playing games? Creating your own. Even if you're an absolute beginner, this book will teach you how to make your own online games with interactive examples. You'll learn programming using nothing more than a browser, and see cool, 3D results as you type. You'll learn real-world programming skills in a real programming language: JavaScript, the language of the web. You'll be amazed at what you can do as you build interactive worlds and fun games.
You'll jump right in and write games and simulations while learning programming fundamentals. You'll use the ICE Code Editor, which was created especially for this book to make it easy for you to get started with JavaScript programming. ...
Adventures in Minecraft, 2nd EditionIf you love playing Minecraft and want to learn how to code and create your own mods, this book was designed just for you. Working within the game itself, you'll learn to set up and run your own local Minecraft server, interact with the game on PC, Mac and Raspberry Pi, and develop Python programming skills that apply way beyond Minecraft. You'll learn how to use coordinates, how to change the player's position, how to create and delete blocks and how to check when a block has been hit.
The adventures aren't limited to the virtual - you'll also learn how to connect Minecraft to a BBC micro:bit so your Minecraft world can sense and control objects in the real world! The companion website gives you access to tutorial videos to make sure you understand the book, starter kits to make setup simple, completed code files, and badges to collect for your accomplishments. Written specifically for young people by professional Minecraft geeks, this fun, easy-to-follow guide helps you expand Min ...
Unity 2018 Shaders and Effects Cookbook, 3rd EditionSince their introduction to Unity, shaders have been seen as notoriously difficult to understand and implement in games. Complex mathematics has always stood in the way of creating your own shaders and attaining the level of realism you crave.
Unity 2018 Shaders and Effects Cookbook changes that by giving you a recipe-based guide to creating shaders using Unity. It will show you everything you need to know about vectors, how lighting is constructed with them, and how textures are used to create complex effects without the heavy math.
This book starts by teaching you how to use shaders without writing code with the post-processing stack. Then, you'll learn how to write shaders from scratch, build up essential lighting, and finish by creating stunning screen effects just like those in high-quality 3D and mobile games. You'll discover techniques, such as normal mapping, image-based lighting, and animating your models inside a shader. We'll explore how to use physically based renderi ...
F# for C# DevelopersExtend your C# skills to F# - and create data-rich computational and parallel software components faster and more efficiently. Focusing on F# 3.0 and Microsoft Visual Studio 2012, you'll learn how to exploit F# features to solve both computationally-complex problems as well as everyday programming tasks.
Topics include: C# and F# data structures; F# for functional, object-oriented, and imperative programming; design patterns; type providers; and portable support for Windows 8. You'll examine real-world applications, including Windows 8-style HTML5 and JavaScript apps, along with cloud and service apps. You'll write your own type provider. And you'll see how to expand F# computation power to high-performance GPU computing. ...
The Pragmatist's Guide to Corporate Lean StrategyUse this practical, step-by-step guide on lean agile strategy to harness technological disruption at your large business to successfully advance your business rather than suffer a loss of business. The lean agile enterprise concept is demystified and translated into action as the author shares his experience with both success and major failure in areas such as healthcare, insurance, major airline, manufacturing, financial services, education, and big data.
The author shares the good, the bad, and the ugly of enterprise-level adoption of lean startup practices (what we call a "lean corporation"). The book provides step-by-step instructions specifically targeted to technologists in multiple roles - from CEO to a developer on the ground - on how to build a "lean agile corporation" and avoid common traps. Building on the experience of the "lean startup" framework of Steven Blank and Eric Reis, this book takes these concepts to the enterprise level by providing tips and best practice gui ...
Coding the ArduinoGet started with Arduino and computer coding. This book is intended for those new to the Arduino and computer coding. and looking to gain the skills to write microcontroller programs that can act on given inputs and operate electromechanical output devices.
Coding the Arduino contains four sections: background information, game development, electronic games and projects, and expanded programs. The final chapters expand on the functionality of some of the programs presented in previous chapters, and challenges you with capstone projects.
The projects will be described where the program code that is presented can be modified, or in which two or more of the sample programs may be used to synthesize a new program as the solution to the problem that is presented. Additionally, review questions are presented at the end of each chapter to test your comprehension of the material.
Understand basic principles of technology, and about analog and digital electronics; Create games from scr ...
Angular 6 by Example, 3rd EditionAngular helps you build faster, efficient, and flexible cross-platform applications. Creating complex and rich web applications, with a lighter resource footprint, has never been easier or faster. Angular is now at release 6, with significant changes compared to previous versions.
In this third edition of Angular by Example, you'll build three apps with varying degrees of complexity. The book starts with a simple "Guess the Number" game, which serves as a platform to launch you into the world of Angular. Next, you will learn to develop a popular "7-Minute Workout" app, covering the building blocks of Angular. The final app, "Personal Trainer" morphs the existing "7-Minute Workout" into a full-fledged personal workout builder and runner, covering advanced directive building, which is the most fundamental and powerful feature of Angular.In addition to this, you will learn about testability and the framework constructs Angular provides to effectively test your app. The book concludes b ...