Introducing .NET 6Welcome to .NET 6, Microsoft's unified framework that converges the best of the modern and traditional .NET Framework. This book will introduce you to the new aspects of Microsoft's fully supported .NET 6 Framework and will teach you how to get the most out of it. You will learn about the progress to one unified .NET, including MAUI and the revival of desktop development. You will dive into Roslyn, Blazor, CLI, Containers, Cloud, and much more, using a "framework first" learning approach. You will begin by learning what each tool is, its practical uses, and how to apply it and then you will try it out on your own for learning reinforcement. And, of course, there will be plenty of code samples using C# 10.
Introducing .NET 6 is aimed at .NET developers, both junior developers and those coming from the .NET framework, who want to understand everything the modern framework has to offer, besides the obvious programming languages. While you will still see a lot of fabulous C# 10 througho ...
Learn JavaFX 17, 2nd EditionThis unique in-depth tutorial shows you how to start developing rich-client desktop applications using your Java skills and provides comprehensive coverage of JavaFX 17's features. Each chapter starts with an introduction to the topic at hand, followed by a step-by-step discussion of the topic with small snippets of code. The book contains numerous figures aiding readers in visualizing the GUI that is built at every step in the discussion. This book has been revised to include JavaFX 17 and earlier releases since previous edition.
It starts with an introduction to JavaFX and its history. It lists the system requirements and the steps to start developing JavaFX applications. It shows you how to create a Hello World application in JavaFX, explaining every line of code in the process. Later in the book, authors Kishori Sharan and Peter Späth discuss advanced topics such as 2D and 3D graphics, charts, FXML, advanced controls, and printing. Some of the advanced controls such as TableVie ...
Developing Graphics Frameworks with Python and OpenGLDeveloping Graphics Frameworks with Python and OpenGL shows you how to create software for rendering complete three-dimensional scenes. The authors explain the foundational theoretical concepts as well as the practical programming techniques that will enable you to create your own animated and interactive computer-generated worlds. You will learn how to combine the power of OpenGL, the most widely adopted cross-platform API for GPU programming, with the accessibility and versatility of the Python programming language. Topics you will explore include generating geometric shapes, transforming objects with matrices, applying image-based textures to surfaces, and lighting your scene. Advanced sections explain how to implement procedurally generated textures, postprocessing effects, and shadow mapping. In addition to the sophisticated graphics framework you will develop throughout this book, with the foundational knowledge you will gain, you will be able to adapt and extend the framework to ...
Practical Guide to Salesforce Experience Cloud, 2nd EditionWhether you are brand new to the world of digital experiences on the Salesforce platform or you are looking to take your Experience Cloud (previously "Community Cloud") knowledge to the next level, this detailed guide will help you build and manage a Salesforce site by leveraging the declarative power of the platform with clicks, not code.
Each Salesforce site/community is a part of a widespread ecosystem, with thousands of sites and millions of users active today on Experience Cloud. Through valuable social and business tools, this online platform enables companies to empower and equip their customers, partners, and employees in new, powerful ways.
Author Philip Weinmeister, Salesforce MVP and the only recipient of the "Community Cloud MVP" Trailblazer award from Salesforce, leads you through the ins and outs of Salesforce Experience Cloud and provides you with an array of best practices to deliver top-notch business portals on the Salesforce platform.
This completely revised ...
Using .NET Core, Docker, and Kubernetes SuccinctlyTerms like container and Docker, unknown to Microsoft programmers until now, have recently become essential in technical discussions about the development, distribution, and management of our applications. Containers can solve some of programmers' everyday problems, but a challenge with them is managing their lifecycles and the communication among them. So we need to choose a container technology, with Docker being the most commonly used, and an orchestrator, with Kubernetes being the best choice today. In Using .NET Core, Docker, and Kubernetes Succinctly, Michele Aponte will walk you through using Docker and Kubernetes with a .NET Core example application. ...
Microsoft Orleans for DevelopersUse a simple programming model and the .NET language of your choice to build large distributed systems. This book teaches you the Microsoft Orleans framework.
Even well-versed professional software developers with expertise in C# (or another language) find themselves unequipped to meet the challenges of distributed systems as infrastructure moves to multi-core; multiple computers are being used for scale, redundancy, and cloud computing; and multi-region deployment is taking place.
Orleans handles many of the concerns of distributed computing and cloud infrastructure, allowing you to concentrate on writing application logic. ...
A Complete Guide to Docker for Operations and DevelopmentHarness the power of Docker by containerizing your code with all its libraries and file systems to consistently run anywhere. This book is your source for learning all about Docker operations and development. It's divided into two units and focuses on the topics that the Docker Certified Associate exam covers.
Unit 1 covers the Docker fundamentals, such as Docker Enterprise for Operations, Docker Enterprise for Developers, Swarm, and an introduction to Kubernetes. You will learn how to install Docker Community Edition, Docker Enterprise Edition with Kubernetes and CLI. Also, you will learn the Docker cycle, container lifecycle, develop applications in any language, wrap, build, ship, and deploy them for production. Finally, you will learn how to create a Swarm cluster, deploy an app to it, and manage it with the best practices according to the current technologies.
Unit 2 provides quizzes to help you prepare for the certification test. The DCA exam format and the question style h ...
Microsoft Azure Virtual Desktop GuideModernize your business to make it more agile using Azure Virtual Desktop (AVD). Azure Virtual Desktop is a cloud desktop virtualization platform that securely delivers virtual desktops and remote apps. This book will help you will help you to understand designing, implementing, configuring, and maintaining an Azure Virtual Desktop environment for enterprise and prepare to take the Microsoft AZ-140 certification exam.
The book starts with an introduction to Azure Virtual Desktop and its design architecture. You will learn designing Azure Virtual desktop including user identities and profiles. Additionally, you will learn how to implement network for Azure Virtual desktop. Creation and configuration of host pools and session hosts is covered with all steps so that you can understand all options and select appropriate configuration for enterprise deployment. You will also go through session host images creation process and managing the image with image gallery and possible automation ...
Unity Virtual Reality Development with VRTK4Get hands-on practical knowledge of concepts and techniques for VR development using Unity and VRTK version 4. This book is a step-by-step guide to learning VRTK 4 for developing immersive VR experiences.
Unity is a powerful game engine for developing VR experiences. With its built-in support for all major VR headsets, it's the perfect tool for developers to realize their vision in VR. VRTK is a battle-tested VR solution for Unity; VRTK 4, in conjunction with Unity, has changed the dynamics of VR development.
This book focuses on creating deep understanding of how advanced VR mechanics and techniques are built and utilized as a part of a VR framework. You will start off by setting up your devices for VR development and learn about the advantages of using VRTK 4 over alternate SDKs. You will learn to setup your very own custom VRTK Rig, find out how to setup various advanced VR mechanics and locomotion techniques, how to create several spatial UI objects, and how to setup Unity 2D ...
Distributed .NET with Microsoft OrleansBuilding distributed applications in this modern era can be a tedious task as customers expect high availability, high performance, and improved resilience. With the help of this book, you'll discover how you can harness the power of Microsoft Orleans to build impressive distributed applications.
Distributed .NET with Microsoft Orleans will demonstrate how to leverage Orleans to build highly scalable distributed applications step by step in the least possible time and with minimum effort. You'll explore some of the key concepts of Microsoft Orleans, including the Orleans programming model, runtime, virtual actors, hosting, and deployment. As you advance, you'll become well-versed with important Orleans assets such as grains, silos, timers, and persistence. Throughout the book, you'll create a distributed application by adding key components to the application as you progress through each chapter and explore them in detail.
By the end of this book, you'll have developed the confid ...