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Table Layout in CSS
Table Layout in CSS

Isn't table layout something web designers want to avoid? Yes, but rather than use tables for layout, this book is about the ways that tables themselves are laid out by CSS, a process more complicated than it appears. This concise guide takes you on a deep dive into the concepts necessary for understanding CSS and tables in your web layout, including table formatting, cell alignment, and table width. Short and deep, this book is an excerpt from the upcoming fourth edition of CSS: The Definitive Guide. When you purchase either the print or the ebook edition of Table Layout in CSS, you'll receive a discount on the entire Definitive Guide once it's released. Why wait? Make your web pages come alive today. ...
Mastering JavaScript
Mastering JavaScript

JavaScript is a high-level, dynamic, untyped, lightweight, and interpreted programming language. Along with HTML and CSS, it is one of the three essential technologies of World Wide Web content production, and is an open source and cross-platform technology. The majority of websites employ JavaScript, and it is well supported by all modern web browsers without plugins. However, the JavaScript landscape has changed dramatically in recent years, and you need to adapt to the new world of JavaScript that people now expect. Mastering modern JavaScript techniques and the toolchain are essential to develop web-scale applications. Mastering JavaScript will be your companion as you master JavaScript and build innovative web applications. To begin with, you will get familiarized with the language constructs and how to make code easy to organize. You will gain a concrete understanding of variable scoping, loops, and best practices on using types and data structures, as well as the coding style ...
Make a 2D Arcade Game in a Weekend: With Unity
Make a 2D Arcade Game in a Weekend: With Unity

Create and complete your first 2D arcade game in Unity. In Make a 2D Arcade Game in a Weekend with Unity, you will learn to create an arcade classic brick breaker game from beginning to end. You will plan the game flow, add the graphics and create the game logic using C#, then build the UX to complete your game. By the time you have finished, you will have enough knowledge to tweak the game to create more levels or your own variant game rules, and you will have the confidence to go on and create your own 2D arcade games. You will also learn how to publish the game into mobile app stores. Unity is a powerful cross platform software tool that allows you to create 2D and 3D apps and games. Learning how to create a classic arcade game is a great way to learn the foundations of game design. While you do need to have a basic understanding of Unity to complete this project, advanced game building or advanced Unity experience is not required. ...
Think DSP
Think DSP

If you understand basic mathematics and know how to program with Python, you're ready to dive into signal processing. While most resources start with theory to teach this complex subject, this practical book introduces techniques by showing you how they're applied in the real world. In the first chapter alone, you'll be able to decompose a sound into its harmonics, modify the harmonics, and generate new sounds. Author Allen Downey explains techniques such as spectral decomposition, filtering, convolution, and the Fast Fourier Transform. This book also provides exercises and code examples to help you understand the material. You'll explore: Periodic signals and their spectrums; Harmonic structure of simple waveforms; Chirps and other sounds whose spectrum changes over time; Noise signals and natural sources of noise; The autocorrelation function for estimating pitch; The discrete cosine transform (DCT) for compression; The Fast Fourier Transform for spectral analysis; Relating ope ...
Web Standards, 2nd Edition
Web Standards, 2nd Edition

Web Standards: Mastering HTML5, CSS3, and XML provides solutions to the most common web design problems, and gives you a deep understanding of web standards and how they can be implemented to improve your web sites. You will learn how to develop fully standards-compliant, mobile-friendly, and search engine-optimized web sites that are robust, fast, and easy to update while providing excellent user experience and interoperability. The book covers all major web standards for markup, style sheets, web typography, web syndication, semantic annotations, and accessibility. This edition has been fully updated with the latest in web standards, including the finalized HTML5 vocabulary and the full list of CSS3 properties. ...
C# 7.0 All-in-One For Dummies
C# 7.0 All-in-One For Dummies

C# know-how is a must if you want to be a professional Microsoft developer. It's also good to know a little C# if you're building tools for the web, mobile apps, or other development tasks. C# 7.0 All-in-One For Dummies offers a deep dive into C# for coders still learning the nuances of the valuable programming language. Pop it open to get an intro into coding with C#, how to design secure apps and databases, and even pointers on building web and mobile apps with C#. C# remains one of the most in-demand programming language skills. The language regularly ranks in the top five among "most in-demand" languages, typically along with Java/JavaScript, C++, and Python. A December 2016 ZDNet article noted 'If your employer is a Microsoft developer, you better know C#." Lucky for you, this approachable, all-in-one guide is here to help you do just that - without ever breaking a sweat! Includes coverage of the latest changes to C#: Shows you exactly what the language can (and can't) do; P ...
UX for Beginners
UX for Beginners

Apps! Websites! Rubber Ducks! Naked Ninjas! This book has everything. If you want to get started in user experience design (UX), you've come to the right place: 100 self-contained lessons that cover the whole spectrum of fundamentals. Forget dry, technical material. This book - based on the wildly popular UX Crash Course from Joel Marsh's blog The Hipper Element - is laced with the author's snarky brand of humor, and teaches UX in a simple, practical way. Becoming a professional doesn't have to be boring. Follow the real-life UX process from start-to-finish and apply the skills as you learn, or refresh your memory before the next meeting. UX for Beginners is perfect for non-designers who want to become designers, managers who teach UX, and programmers, salespeople, or marketers who want to learn more. Start from scratch: the fundamentals of UX; Research the weird and wonderful things users do; The process and science of making anything user-friendly; Use size, color, and layout to h ...
3D Printing Designs: Design an SD Card Holder
3D Printing Designs: Design an SD Card Holder

Want to model a 3D printed prototype of an object that needs to be replaced or broken? This book will teach you how to accurately measure objects in the real world with a few basic measuring techniques and how to create an object for 3D printing around the objects measured. In this book, you'll learn to identify basic shapes from a given object, use Vernier and Digital calipers and grid paper tracing techniques to derive measurements for the objects. With the help of measurements, you'll see to model these objects using Blender, organize the parts into layers, and later combine them to create the desired object, which in this book is a 3D printable SD card holder ring that fits your finger. ...
Java XML and JSON
Java XML and JSON

This is your one-stop guide to mastering the XML metalanguage and JSON data format along with significant Java APIs for parsing and creating XML/JSON documents (and more). The first six chapters focus on XML along with the SAX, DOM, StAX, XPath, and XSLT APIs. The remaining four chapters focus on JSON along with the mJson, GSON, and JsonPath APIs. Each chapter in Java XML and JSON ends with select exercises designed to challenge your grasp of the chapter's content. An appendix provides the answers to these exercises. ...
Pro JPA 2 in Java EE 8
Pro JPA 2 in Java EE 8

Learn to use the Java Persistence API (JPA) and other related APIs as found in the Java EE 8 platform from the perspective of one of the specification creators. A one-of-a-kind resource, this in-depth book provides both theoretical and practical coverage of JPA usage for experienced Java developers. Authors Mike Keith, Merrick Schincariol and Massimo Nardone take a hands-on approach, based on their wealth of experience and expertise, by giving examples to illustrate each concept of the API and showing how it is used in practice. The examples use a common model from an overarching sample application, giving you a context from which to start and helping you to understand the examples within an already familiar domain. After completing Pro JPA 2 in Java EE 8, you will have a full understanding of JPA and be able to successfully code applications using its annotations and APIs. The book also serves as an excellent reference guide. ...
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