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The ActionScript 3.0 Quick Reference Guide
The ActionScript 3.0 Quick Reference Guide

Written by Flash insiders with extensive knowledge of the technology, this guide is designed specifically to help Flash designers and developers make the leap from ActionScript 2.0 to the new object-oriented ActionScript 3.0 quickly and painlessly. Also included are overviews of Flash and ActionScript features and workflows. ActionScript 3.0 is a huge upgrade to Flash's programming language - and this guide helps you upgrade your skills to match it. ...
Programming the Mobile Web, 2nd Edition
Programming the Mobile Web, 2nd Edition

With the second edition of this popular book, you'll learn how to build HTML5 and CSS3-based apps that access geolocation, accelerometer, multi-touch screens, offline storage, and other features in today's smartphones, tablets, and feature phones. The market for mobile apps continues to evolve at a breakneck pace, and this book is the most complete reference available for the mobile web. Author and mobile development expert Maximiliano Firtman shows you how to develop a standard app core that you can extend to work with specific devices. This updated edition covers many recent advances in mobile development, including responsive web design techniques, offline storage, mobile design patterns, and new mobile browsers, platforms, and hardware APIs. ...
OpenGL Programming Guide, 8th Edition
OpenGL Programming Guide, 8th Edition

Today's OpenGL software interface enables programmers to produce extraordinarily high-quality computer-generated images and interactive applications using 2D and 3D objects, color images, and programmable shaders. OpenGL Programming Guide: The Official Guide to Learning OpenGL, Version 4.3, Eighth Edition, has been almost completely rewritten and provides definitive, comprehensive information on OpenGL and the OpenGL Shading Language. This edition of the best-selling "Red Book" describes the features through OpenGL version 4.3. ...
Photoshop CS6: The Missing Manual
Photoshop CS6: The Missing Manual

Photoshop CS6 is truly amazing, but it can also be overwhelming if you're just getting started. This book makes learning Photoshop a breeze by explaining things in a friendly, conversational style - without technical jargon. After a thorough introduction to the program, you'll delve deep into Photoshop's secrets with expert tips and practical advice you can use every day. ...
Windows 8: The Missing Manual
Windows 8: The Missing Manual

With Windows 8, Microsoft completely reimagined the graphical user interface for its operating system, and designed it to run on tablets as well as PCs. It's a big change that calls for a trustworthy guide - Windows 8: The Missing Manual. New York Times columnist David Pogue provides technical insight, lots of wit, and hardnosed objectivity to help you hit the ground running with Microsoft's new OS. This jargon-free book explains Windows 8 features so clearly - revealing which work well and which don't - that it should have been in the box in the first place. ...
Postfix: The Definitive Guide
Postfix: The Definitive Guide

Postfix is a Mail Transfer Agent (MTA): software that mail servers use to route email. Postfix is highly respected by experts for its secure design and tremendous reliability. And new users like it because it's so simple to configure. In fact, Postfix has been adopted as the default MTA on Mac OS X. It is also compatible with sendmail, so that existing scripts and programs continue to work seamlesslyafter it is installed. Postfix was written by well-known security expert Wietse Venema, who reviewed this book intensively during its entire development. Author Kyle Dent covers a wide range of Postfix tasks, from virtual hosting to controls for unsolicited commercial email. ...
Understanding the Linux Kernel, 3rd Edition
Understanding the Linux Kernel, 3rd Edition

In order to thoroughly understand what makes Linux tick and why it works so well on a wide variety of systems, you need to delve deep into the heart of the kernel. The kernel handles all interactions between the CPU and the external world, and determines which programs will share processor time, in what order. It manages limited memory so well that hundreds of processes can share the system efficiently, and expertly organizes data transfers so that the CPU isn't kept waiting any longer than necessary for the relatively slow disks. The third edition of Understanding the Linux Kernel takes you on a guided tour of the most significant data structures, algorithms, and programming tricks used in the kernel. ...
Write Great Code, Volume 1
Write Great Code, Volume 1

Today's programmers are often narrowly trained because the industry moves too fast. That's where Write Great Code, Volume 1: Understanding the Machine comes in. This, the first of four volumes by author Randall Hyde, teaches important concepts of machine organization in a language-independent fashion, giving programmers what they need to know to write great code in any language, without the usual overhead of learning assembly language to master this topic. A solid foundation in software engineering, The Write Great Code series will help programmers make wiser choices with respect to programming statements and data types when writing software. ...
The Book of Visual Basic 2005
The Book of Visual Basic 2005

From the author of the highly acclaimed Book of VB .NET comes this comprehensive introduction to Visual Basic 2005, the newest version of Microsoft's popular programming language. If you're a developer who is new to the language, you will learn to use VB 2005 effectively. If you're from the old school of VB but haven't yet made the jump to .NET, you will be able to make the transition seamlessly. And you won't have to wade through boring, unnecessary material before you get there. ...
Super Scratch Programming Adventure!
Super Scratch Programming Adventure!

Scratch is the wildly popular educational programming language used by millions of first-time learners in classrooms, libraries, and homes worldwide. By dragging together colorful blocks of code, kids quickly learn computer programming concepts and make cool games and animations. In Super Scratch Programming Adventure!, kids learn programming fundamentals as they make their very own playable video games. They'll create projects inspired by classic arcade games that can be programmed (and played!) in an afternoon. The book's patient, step-by-step explanations of the code and fun programming challenges will have kids creating their own games in no time. ...
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