Scratch 2.0: Beginner's Guide, 2nd EditionAs 21st century people, we live a digital life, but computer scientists around the world warn of a declining pool of digitally literate computer science students. The Scratch environment makes it fun for students of any age to think, create, and collaborate digitally.
Scratch 2.0 Beginner's Guide Second Edition will teach you how to become a Scratch programmer and lay the foundation for programming in any computer language. Whether you are creating a birthday card or cloning bricks for a game of Breakout, projects are approached in a step-by-step way to help you design, create, and reflect on each programming exercise. ...
Async JavaScriptWith Async JavaScript, you'll develop a deeper understanding of the JavaScript language. You'll start with a ground-up primer on the JavaScript event model - key to avoiding many of the most common mistakes JavaScripters make. From there you'll see tools and design patterns for turning that conceptual understanding into practical code.
The concepts in the book are illustrated with runnable examples drawn from both the browser and the Node.js server framework, incorporating complementary libraries including jQuery, Backbone.js, and Async.js. ...
Designed for UseWeaving together hands-on techniques and fundamental concepts, you'll learn how to make usability the cornerstone of your design process. Each technique chapter explains a specific approach you can use during the design process to make your product more user friendly, such as storyboarding, usability tests, and paper prototyping. Idea chapters are concept-based: how to write usable text, how realistic your designs should look, when to use animations.
Filled with illustrations and supported by psychological research, expert developer and user interface designer Lukas Mathis gives you a deep dive into research, design, and implementation – the essential stages in designing usable interfaces for applications and websites. Lukas inspires you to look at design in a whole new way, explaining exactly what to look for, and what to avoid, in creating products that people will be excited about. ...
The dRuby BookdRuby has been part of the Ruby standard library for more than a decade, yet few know the true power of the gem. Completely written in Ruby, dRuby enables you to communicate between distributed Ruby processes as if there were no boundaries between processes. This is one of the few books that covers distributed and parallel programming for Ruby developers.
The dRuby Book has been completely updated and expanded from its Japanese version, with three new chapters written by Masatoshi-san. You'll find out about the design concepts of the dRuby library, and walk through step-by-step tutorial examples. By building various distributed applications, you'll master distributed programming as well as advanced Ruby techniques such as multithreading, object references, garbage collection, and security. Then you'll graduate to advanced techniques for using dRuby with Masatoshi-san's other libraries, such as eRuby and Rinda - the Ruby version of the Linda distributed tuplespace system. In the thre ...
The RSpec BookBehaviour-Driven Development (BDD) gives you the best of Test Driven Development, Domain Driven Design, and Acceptance Test Driven Planning techniques, so you can create better software with self-documenting, executable tests that bring users and developers together with a common language.
Get the most out of BDD in Ruby with The RSpec Book, written by the lead developer of RSpec, David Chelimsky. ...
Parallel Programming with Microsoft Visual C++Your CPU meter shows a problem. One core is running at 100 percent, but all the other cores are idle. Your application is CPU-bound, but you are using only a fraction of the computing power of your multicore system. Is there a way to get better performance?
The answer, in a nutshell, is parallel programming. Where you once would have written the kind of sequential code that is familiar to all programmers, you now find that this no longer meets your performance goals. To use your system's CPU resources efficiently, you need to split your application into pieces that can run at the same time. ...
Microsoft Expression Blend 4 Step by StepExperience learning made easy - and quickly teach yourself how to design rich user interfaces (UI) for Microsoft Silverlight - based applications using Expression Blend 4. With Step by Step, you set the pace - building and practicing the skills you need, just when you need them! ...
Windows Phone 7 Developer GuideThis guide describes a scenario around a fictitious company named Tailspin that has decided to include Windows Phone 7 as a client device for their existing cloud-based application. Their Windows Azure-based application named Surveys is described in detail in a previous book in this series, DevelopingApplications for the Cloud.
After reading this book, you will be familiar with how to design and implement applications for Windows Phone 7 that take advantage of remote services to obtain and upload data while providing a great user experience on the device. ...
Developer's Guide to Microsoft Prism 4It can be challenging to design and build WPF or Silverlight client applications that are flexible, maintainable, and that can evolve over time based on changing requirements. These kinds of applications require a loosely coupled modular architecture that allows individual parts of the application to be independently developed and tested, allowing the application to be modified or extended later on. Additionally, the architecture should promote testability, code re-use, and flexibility. ...
Programming Microsoft ASP.NET MVCDelve into the features, principles, and pillars of the ASP.NET MVC framework-deftly guided by Web development luminary Dino Esposito. ASP.NET MVC forces developers to think in terms of distinct components-model, view, controller-that make it easier to manage application complexity. Plunge into the framework's internal mechanics and gain a practical, what-why-how perspective behind each ASP.NET MVC building block. You'll understand how and when to use this programming model as an alternative to Web Forms-to gain full control of HTML, simplify testing and extensibility, and design better Web sites and experiences. ...