ASP.NET Web API 2, 2nd EditionThe ASP.NET MVC Framework has always been a good platform on which to implement REST-based services, but the introduction of the ASP.NET Web API Framework raised the bar to a whole new level.
Now in release version 2.1, the Web API Framework has evolved into a powerful and refreshingly usable platform. This concise book provides technical background and guidance that will enable you to best use the ASP.NET Web API 2 Framework to build world-class REST services. ...
Dart for Absolute BeginnersDart for Absolute Beginners enables individuals with no background in programming to create their own web apps while learning the fundamentals of software development in a cutting edge language. Easily digested chapters, while comprehensive enough to explore the whole domain, are aimed at both hobbyists and professionals alike. The reader will not only gain an insight into Dart, but also the technologies behind the web. A firm foundation is laid for further programming studies.
Dart is a new, innovative language developed by Google which is poised to take the web by storm. For client side web app development, Dart has many advantages over JavaScript. These include but are not limited to: improved speed, enforcement of programmatic structure, and improved facilities for software reuse. Best of all, Dart is automatically converted to JavaScript so that it works with all web browsers. Dart is a fresh start, without the baggage of the last two decades of the web. ...
Physics for JavaScript Games, Animation, and SimulationsHave you ever wanted to include believable physical behaviors in your games and projects to give them that extra edge? Physics for JavaScript Games, Animation, and Simulations teaches you how to incorporate real physics, such as gravity, friction, and buoyancy, into your HTML5 games, animations, and simulations. It also includes more advanced topics, such as particle systems, which are essential for creating effects such as sparks or smoke. The book also addresses the key issue of balancing accuracy and simplicity in your games and simulations, and the final chapters provide you with the information and the code to make the right choice for your project.
Physics for JavaScript Games, Animation, and Simulations assumes you have a basic knowledge of JavaScript and HTML5. However, no previous knowledge of physics is required - only some very basic math skills. The authors present everything from basic principles to advanced concepts in an approachable way, so you'll be able to follow t ...
Advanced API SecurityAdvanced API Security is a complete reference to the next wave of challenges in enterprise security - securing public and private APIs.
API adoption in both consumer and enterprises has gone beyond predictions. It has become the 'coolest' way of exposing business functionalities to the outside world. Both your public and private APIs, need to be protected, monitored and managed. Security is not an afterthought, but API security has evolved a lot in last five years. The growth of standards, out there, has been exponential. ...
D3.js By ExampleThis book will take you through all the concepts of D3.js starting with the most basic ones and progressively building on them in each chapter to expand your knowledge of D3.js.
Starting with obtaining D3.js and creating simple data bindings to non-graphical HTML elements, you will then master the creation of graphical elements from data. You'll discover how to combine those elements into simple visualizations such as bar, line, and scatter charts, as well as more elaborate visualizations such as network diagrams, Sankey diagrams, maps, and choreopleths.
Using practical examples provided, you will quickly get to grips with the features of D3.js and use this learning to create your own spectacular data visualizations with D3.js. ...
Make a 2D RPG in a Weekend, 2nd EditionUpdated for RPG Maker MV using JavaScript, Make a 2D RPG in a Weekend shows you how to create your very own dungeon crawler game in RPG Maker MV in a single weekend. The entire process, from start to finish, is covered within this book. You will see a variety of dungeon maps and events, all broken down for your convenience.
One of the hardest parts of game development is actually finishing a game, but it is also one of the most important steps on the way to becoming a game developer. If you have yet to finish a game, this book will give you the confidence and resources you need to finally be able to create your very own RPG. Once you've completed the game in this book, you'll be able to modify it as much as you like, adding new monsters and quests, and you'll have the skills to go on to create your second game all by yourself. ...
Mobile Device Exploitation CookbookMobile attacks are on the rise. We are adapting ourselves to new and improved smartphones, gadgets, and their accessories, and with this network of smart things, come bigger risks. Threat exposure increases and the possibility of data losses increase. Exploitations of mobile devices are significant sources of such attacks.
Mobile devices come with different platforms, such as Android and iOS. Each platform has its own feature-set, programming language, and a different set of tools. This means that each platform has different exploitation tricks, different malware, and requires a unique approach in regards to forensics or penetration testing. Device exploitation is a broad subject which is widely discussed, equally explored by both Whitehats and Blackhats.
This cookbook recipes take you through a wide variety of exploitation techniques across popular mobile platforms. The journey starts with an introduction to basic exploits on mobile platforms and reverse engineering for Android ...
Visual Studio 2015 Cookbook, 2nd EditionVisual Studio 2015 is the premier tool for developers targeting the Microsoft platform. Learning how to effectively use this technology can enhance your productivity while simplifying your most common tasks, allowing you more time to focus on your project. Visual Studio 2015 is packed with improvements that increase productivity, and this book walks you through each one in succession to help you smooth your workflow and get more accomplished. From customization and the interface to code snippets and debugging, the Visual Studio upgrade expands your options — and this book is your fast-track guide to getting on board quickly.
Visual Studio 2015 Cookbook will introduce you to all the new areas of Visual Studio and how they can quickly be put to use to improve your everyday development tasks. With this book, you will learn not only what VS2015 offers, but what it takes to put it to work for your projects. ...
Mastering OAuth 2.0OAuth 2.0 is a powerful authentication and authorization framework that has been adopted as a standard in the technical community. Proper use of this protocol will enable your application to interact with the world's most popular service providers, allowing you to leverage their world-class technologies in your own application. Want to log your user in to your application with their Facebook account? Want to display an interactive Google Map in your application? How about posting an update to your user's LinkedIn feed? This is all achievable through the power of OAuth.
With a focus on practicality and security, this book takes a detailed and hands-on approach to explaining the protocol, highlighting important pieces of information along the way.
At the beginning, you will learn what OAuth is, how it works at a high level, and the steps involved in creating an application. After obtaining an overview of OAuth, you will move on to the second part of the book where you will learn th ...
Unity 5.x Shaders and Effects CookbookSince their introduction to Unity, Shaders have been notoriously difficult to understand and implement in games: complex mathematics have always stood in the way of creating your own Shaders and attaining that level of realism you crave. With Shaders, you can transform your game into a highly polished, refined product with Unity's post-processing effects.
Unity Shaders and Effects Cookbook is the first of its kind to bring you the secrets of creating Shaders for Unity3D - guiding you through the process of understanding vectors, how lighting is constructed with them, and also how textures are used to create complex effects without the heavy math.
We'll start with essential lighting and finishing up by creating stunning screen Effects just like those in high quality 3D and mobile games. You'll discover techniques including normal mapping, image-based lighting, and how to animate your models inside a Shader. We'll explore the secrets behind some of the most powerful techniques, suc ...