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Network Programmability and Automation
Network Programmability and Automation

Like sysadmins before them, network engineers are finding that they cannot do their work manually anymore. As the field faces new protocols, technologies, delivery models, and a pressing need for businesses to be more agile and flexible, network automation is becoming essential. This practical guide shows network engineers how to use a range of technologies and tools - including Linux, Python, JSON, and XML - to automate their systems through code. Network programming and automation will help you simplify tasks involved in configuring, managing, and operating network equipment, topologies, services, and connectivity. Through the course of the book, you'll learn the basic skills and tools you need to make this critical transition. Python programming basics: data types, conditionals, loops, functions, classes, and modules; Linux fundamentals to provide the foundation you need on your network automation journey; Data formats and models: JSON, XML, YAML, and YANG for networking; Jinja te ...
Mastering Embedded Linux Programming
Mastering Embedded Linux Programming

Mastering Embedded Linux Programming takes you through the product cycle and gives you an in-depth description of the components and options that are available at each stage. You will begin by learning about toolchains, bootloaders, the Linux kernel, and how to configure a root filesystem to create a basic working device. You will then learn how to use the two most commonly used build systems, Buildroot and Yocto, to speed up and simplify the development process. Building on this solid base, the next section considers how to make best use of raw NAND/NOR flash memory and managed flash eMMC chips, including mechanisms for increasing the lifetime of the devices and to perform reliable in-field updates. Next, you need to consider what techniques are best suited to writing applications for your device. We will then see how functions are split between processes and the usage of POSIX threads, which have a big impact on the responsiveness and performance of the final device The closing secti ...
Beginning Arduino, 2nd Edition
Beginning Arduino, 2nd Edition

Want to light up a display? Control a touch screen? Program a robot? The Arduino is a microcontroller board that can help you do all of these things, plus nearly anything you can dream up. Even better, it's inexpensive and, with the help of Beginning Arduino, Second Edition, easy to learn. In Beginning Arduino, Second Edition, you will learn all about the popular Arduino by working your way through a set of 50 cool projects. You'll progress from a complete Arduino beginner to intermediate Arduino and electronic skills and the confidence to create your own amazing projects. You'll also learn about the newest Arduino boards like the Uno and the Leonardo along the way. Absolutely no experience in programming or electronics required! ...
Mastering Swift 2
Mastering Swift 2

At their Worldwide Developer's conference (WWDC) in 2015, Apple announced Swift 2, a major update to the innovative programming language they first unveiled to the world the year before. Swift 2 features exciting enhancements to the original iteration of Swift, acting, as Apple put it themselves as “a successor to the C and Objective-C languages.” – This book demonstrates how to get the most from these new features, and gives you the skills and knowledge you need to develop dynamic iOS and OS X applications. Learn how to harness the newest features of Swift 2 todevelop advanced applications on a wide range of platforms with this cutting-edge development guide. Exploring and demonstrating how to tackle advanced topics such as Objective-C interoperability, ARC, closures, and concurrency, you'll develop your Swift expertise and become even more fluent in this vital and innovative language. With examples that demonstrate how to put the concepts into practice, and design patterns a ...
Beginning Kinect Programming with the Microsoft Kinect SDK
Beginning Kinect Programming with the Microsoft Kinect SDK

Beginning Kinect Programming with the Microsoft Kinect SDK gets you up and running developing Kinect applications for your PC using Microsoft tools and the official SDK. You will have a working Kinect program by the end of the first chapter! The following chapters will open up the secrets of three-dimensional vision, skeleton tracking, audio through the Kinect, and more. Examples illustrate the concepts in the form of simple games that react to your body movements. The result is a fun read that helps you learn one of the hottest technologies out there today. Beginning Kinect Programming with the Microsoft Kinect SDK also provides building blocks and ideas for mashing up the Kinect with other technologies to create art, interactive games, 3D models and enhanced office automation. You'll learn the fundamental code basic to almost all Kinect applications. You'll learn to integrate that code with other tools and manipulate data to create amazing Kinect applications. Beginning Kinect Pro ...
Spark for Python Developers
Spark for Python Developers

Looking for a cluster computing system that provides high-level APIs? Apache Spark is your answer—an open source, fast, and general purpose cluster computing system. Spark's multi-stage memory primitives provide performance up to 100 times faster than Hadoop, and it is also well-suited for machine learning algorithms. Are you a Python developer inclined to work with Spark engine? If so, this book will be your companion as you create data-intensive app using Spark as a processing engine, Python visualization libraries, and web frameworks such as Flask. To begin with, you will learn the most effective way to install the Python development environment powered by Spark, Blaze, and Bookeh. You will then find out how to connect with data stores such as MySQL, MongoDB, Cassandra, and Hadoop. You'll expand your skills throughout, getting familiarized with the various data sources (Github, Twitter, Meetup, and Blogs), their data structures, and solutions to effectively tackle complex ...
Dart 1 for Everyone
Dart 1 for Everyone

Dart has changed significantly since the first printing of this book and Dart 1 for Everyone has kept up. Every chapter has been revised and some chapters have been almost completely rewritten since the first printing. The MVC project chapters dumped the old JavaScript-like event handlers for the sleek new streams interface, and the chapter on testing reflects the extensive changes in testing now available in Dart. You'll start writing Dart code on page 1, and throughout the book, you'll refactor that code to explore Dart's features: OOP, real libraries and packages, testing, and more. You'll learn how to write beautiful, maintainable application code that just works in all modern browsers. Caution: after reading you may develop an intense attachment to structured code and skinny jeans. ...
Event-Based Programming
Event-Based Programming

Languages like C#, VB .NET, and Delphi include built-in support for events, and these events become very powerful when they connect the objects and components of a system. Events make it possible for such parts to interact without any coupling. And the resulting parts can be developed and tested individuallywhich keeps the code clean and simple. Component-based development (CBD) is an extension of object-oriented programming. CBD does away with the language and vendor-specific limitations of OOP, makes software reuse more practical and accelerates the development process. ...
Big Data Analytics with Spark
Big Data Analytics with Spark

This book is a step-by-step guide for learning how to use Spark for different types of big-data analytics projects, including batch, interactive, graph, and stream data analysis as well as machine learning. It covers Spark core and its add-on libraries, including Spark SQL, Spark Streaming, GraphX, MLlib, and Spark ML. Big Data Analytics with Spark shows you how to use Spark and leverage its easy-to-use features to increase your productivity. You learn to perform fast data analysis using its in-memory caching and advanced execution engine, employ in-memory computing capabilities for building high-performance machine learning and low-latency interactive analytics applications, and much more. Moreover, the book shows you how to use Spark as a single integrated platform for a variety of data processing tasks, including ETL pipelines, BI, live data stream processing, graph analytics, and machine learning. The book also includes a chapter on Scala, the hottest functional programming l ...
JavaScript Object Programming
JavaScript Object Programming

This brief book explains the advantages of the object model, inheritance, both classical and prototypical, and shows how these concepts can be implemented in JavaScript. It also shows how object programming (OP) opens a new world of design possibilities that go far beyond inheritance. This book will help the intermediate JavaScript programmer learn to use both types of inheritance. For classical inheritance, it is accompanied by a substantial online system (a windowing UI library) that shows classical inheritance at its best. The same system shows how OP "capabilities" can eliminate much of the need for inheritance. For experienced JavaScript programmers, this book shows why most of the old views of JavaScript's inheritance have not done it justice. JavaScript classes inherit from JavaScript's prototypes, a fact that makes JavaScript's prototypes, when used correctly, functional equivalents to C++ classes. JavaScript's object programming (not inheritance) is what sep ...
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