Beginning Oracle PL/SQL, 2nd EditionBeginning Oracle PL/SQL gets you started in using the built-in language that every Oracle developer and database administrator must know. Oracle Database is chock-full of built-in application features that are free for the using, and PL/SQL is your ticket to learning about and using those features from your own code. With it, you can centralize business logic in the database, you can offload application logic, and you can automate database- and application-administration tasks.
Author Don Bales provides in Beginning Oracle PL/SQL a fast-paced and example-filled tutorial. Learn from Don's extensive experience to discover the most commonly used aspects of PL/SQL, without wasting time on obscure and obsolete features. ...
Beginning R, 2nd EditionBeginning R, 2nd Edition is a hands-on book showing how to use the R language, write and save R scripts, read in data files, and write custom statistical functions as well as use built in functions. This book shows the use of R in specific cases such as one-way ANOVA analysis, linear and logistic regression, data visualization, parallel processing, bootstrapping, and more. It takes a hands-on, example-based approach incorporating best practices with clear explanations of the statistics being done. It has been completely re-written since the first edition to make use of the latest packages and features in R version 3.
R is a powerful open-source language and programming environment for statistics and has become the de facto standard for doing, teaching, and learning computational statistics. R is both an object-oriented language and a functional language that is easy to learn, easy to use, and completely free. A large community of dedicated R users and programmers provides an excelle ...
Beginning the Linux Command Line, 2nd editionThis is Linux for those of us who don't mind typing. All Linux users and administrators tend to like the flexibility and speed of Linux administration from the command line in byte–sized chunks, instead of fairly standard graphical user interfaces. Beginning the Linux Command Line is verified against all of the most important Linux distributions, and follows a task–oriented approach which is distribution agnostic. Now this 2nd Edition of Beginning the Linux Command Line updates to the very latest versions of the Linux Operating System, including the new Btrfs file system and its management, and systemd boot procedure and firewall management with firewalld! ...
Beginning Ubuntu for Windows and Mac UsersBeginning Ubuntu for Windows and Mac Users is your comprehensive guide to using Ubuntu. You already know how to use a computer running Windows or OS X, but learning a new operating system can feel daunting. If you've been afraid to try Ubuntu because you don't know where to start, this book will show you how to get the most out of Ubuntu for work, home, and play. You'll be introduced to a wide selection of software and settings that will make your computer ready to work for you.
Ubuntu makes your computing life easy. Ubuntu's Software Updater keeps all of your software secure and up-to-date. Browsing the Internet becomes faster and safer. Creating documents and sharing with others is built right in. Enjoying your music and movie libraries helps you unwind. ...
Beyond BlameFailure is inevitable and a postmortem analysis, conducted in an open, blameless way, is the best way for IT techs and managers to learn from outages and near-misses. But when the "root cause" is determined to be "human error" (or worse, particular humans), the real causes and conditions are lost.
In this insightful book, IT veteran Dave Zwieback shows you an approach for making postmortems blameless, so you can focus instead on addressing areas of fragility within systems and organizations. If you're involved with assessing why something goes wrong on a project or at your company - as a system administrator, developer, team manager, or executive - the concrete steps in this guide will help you find a real solution that works. ...
BioBuilderToday's synthetic biologists are in the early stages of engineering living cells to help treat diseases, sense toxic compounds in the environment, and produce valuable drugs. With this manual, you can be part of it. Based on the BioBuilder curriculum, this valuable book provides open-access, modular, hands-on lessons in synthetic biology for secondary and post-secondary classrooms and laboratories. It also serves as an introduction to the field for science and engineering enthusiasts.
Developed at MIT in collaboration with award-winning high school teachers, BioBuilder teaches the foundational ideas of the emerging synthetic biology field, as well as key aspects of biological engineering that researchers are exploring in labs throughout the world. These lessons will empower teachers and students to explore and be part of solving persistent real-world challenges. ...
Build your own 2D Game Engine and Create Great Web GamesBuild Your Own 2D Game Engine and Create Great Web Games teaches you how to develop your own web-based game engine step-by-step, allowing you to create a wide variety of online videogames that can be played in common web browsers. Chapters include examples and projects that gradually increase in complexity while introducing a ground-up design framework, providing you with the foundational concepts needed to build fun and engaging 2D games. By the end of this book you will have created a complete prototype level for a side scrolling action platform game and will be prepared to begin designing additional levels and games of your own.
This book isolates and presents relevant knowledge from software engineering, computer graphics, mathematics, physics, game development, game mechanics, and level design in the context of building a 2D game engine from scratch. The book then derives and analyzes the source code needed to implement these concepts based on HTML5, JavaScript, and WebGL. ...
Building a Game with Unity and BlenderIn the wake of the indie game development scene, game development tools are no longer luxury items costing up to millions of dollars but are now affordable by smaller teams or even individual developers. Among these cutting-edge applications, Blender and Unity stand out from the crowd as a powerful combination that allows small-to-no budget indie developers or hobbyists alike to develop games that they have always dreamt of creating.
Starting from the beginning, this book will cover designing the game concept, constructing the gameplay, creating the characters and environment, implementing game logic and basic artificial intelligence, and finally deploying the game for others to play. By sequentially working through the steps in each chapter, you will quickly master the skills required to develop your dream game from scratch. ...
C in a Nutshell, 2nd EditionWith the new edition of this classic book, you'll learn the 2011 standard C language in easy, exact terms. Every C programmer who needs to know the effects of an unfamiliar function, or to understand how the standard requires it to behave, can find it here. The book is also a convenient way to explore the concepts of the language, including recently added features.
Covers the current version of one of the most important programming languages; Comprehensive yet easy to search through and read; New edition includes multithreading and an introduction to IDEs; Covers building and debugging. ...
Essential SQLAlchemy, 2nd EditionThis new edition of Essential SQLAlchemy is the tool developers need to understand the technology. Rather than being a simple tutorial or API reference, this book builds an application step by step. This application is comprised of many of the most common usages of SQLAlchemy, thus showing how to manage complexity and engaging in real world examples. Using easy, common language, the authors teach you how to turn knowledge into usable work. ...