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The RSpec Book
The RSpec Book

Behaviour-Driven Development (BDD) gives you the best of Test Driven Development, Domain Driven Design, and Acceptance Test Driven Planning techniques, so you can create better software with self-documenting, executable tests that bring users and developers together with a common language. Get the most out of BDD in Ruby with The RSpec Book, written by the lead developer of RSpec, David Chelimsky. ...
Professional Scrum Development with Microsoft Visual Studio 2012
Professional Scrum Development with Microsoft Visual Studio 2012

Discover how to turn requirements into working software increments - faster and more efficiently - using Visual Studio 2012 in combination with Scrum and Agile engineering practices. Designed for software development teams, this guide delivers pragmatic, role-based guidance for exploiting the capabilities of Application Lifecycle Management (ALM) tools in Visual Studio and Team Foundation Server. Team members will learn proven practices and techniques for implementing Scrum to manage an application's life cycle, as well as seamlessly plan, manage, and track their Scrum projects. ...
Parallel Programming with Microsoft Visual Studio 2010 Step by Step
Parallel Programming with Microsoft Visual Studio 2010 Step by Step

Teach yourself how to help improve application performance by using parallel programming techniques in Visual Studio 2010 - one step at a time. Ideal for experienced programmers with little or no parallel programming experience, this tutorial provides practical, learn-by-doing exercises for creating applications that optimize the use of multicore processors. ...
Building Enterprise Applications with Windows Presentation Foundation and the Model View ViewModel Pattern
Building Enterprise Applications with Windows Presentation Foundation and the Model View ViewModel Pattern

Simplify and improve business application development by applying the MVVM pattern to Windows Presentation Foundation (WPF) and Microsoft Silverlight 4. With this hands-on guide, you'll use MVVM with data binding, commands, and behaviors to create user interfaces loosely coupled to business logic. MVVM is ideal for .NET developers working with WPF and Silverlight - whether or not you have experience building enterprise applications. ...
Exam 70-516: Accessing Data with Microsoft .NET Framework 4
Exam 70-516: Accessing Data with Microsoft .NET Framework 4

Exam Prep Guideace your preparation for the skills measured by MCTS Exam 70-516 - and on the job - with this official Microsoft study guide. Work at your own pace through a series of lessons and reviews that fully cover each exam objective. Then, reinforce and apply what you've learned through real-world case scenarios and practice exercises. ...
MCTS Self-Paced Training Kit (Exam 70-511)
MCTS Self-Paced Training Kit (Exam 70-511)

Announcing an all-new Self-Paced Training Kit designed to help maximize your performance on 70-511, the required exam for the MCTS certification: Windows Application Development with Microsoft .NET Framework 4. This 2-in-1 kit includes the official Microsoft study guide, plus practice tests to help you assess your skills. It comes packed with the tools and features exam candidates want most - including in-depth, self-paced training based on final exam content; rigorous, objective-by-objective review; exam tips from expert, exam-certified authors; and customizable testing options. It also provides real-world scenarios, case study examples, and troubleshooting labs for the skills and expertise you can use on the job. ...
Windows Phone 7 Developer Guide
Windows Phone 7 Developer Guide

This guide describes a scenario around a fictitious company named Tailspin that has decided to include Windows Phone 7 as a client device for their existing cloud-based application. Their Windows Azure-based application named Surveys is described in detail in a previous book in this series, DevelopingApplications for the Cloud. After reading this book, you will be familiar with how to design and implement applications for Windows Phone 7 that take advantage of remote services to obtain and upload data while providing a great user experience on the device. ...
Coding Faster: Getting More Productive with Microsoft Visual Studio
Coding Faster: Getting More Productive with Microsoft Visual Studio

Take a detailed look into Visual Studio - and learn practical techniques to help you work more efficiently. This fully revised and expanded version of Visual Studio Tips: 251 Ways to Improve Your Productivity includes a comprehensive collection of tips and shortcuts for working with the code editor, visual designers, searches, debugger, and other features in Visual Studio 2005, 2008, and 2010. You'll gain valuable insights for using this IDE - no matter what your experience level. ...
matplotlib Plotting Cookbook
matplotlib Plotting Cookbook

matplotlib is part of the Scientific Python modules collection. matplotlib provides a large library of customizable plots and a comprehensive set of backends. It tries to make easy things easy and hard things possible. You can generate plots, add dimensions to the plots, and also make the plots interactive with just a few lines of code with matplotlib. Also, matplotlib integrates well with all common GUI modules. This book is a head-first, hands-on journey into matplotlib, the complete and definite plotting package for Python. You will learn about the basic plots, how to customize them, and combine them to make sophisticated figures. Along with basic plots, you will also learn to make professional scientific plots. ...
Creating E-Learning Games with Unity
Creating E-Learning Games with Unity

Unity is a fully integrated development engine providing the required functionality to create games and interactive 3D content, while reducing the time, effort, and cost of developing the content. Nowadays, many people have started to use Unity in an eLearning setting as it allows them to create real-world scenarios, or models, for training purposes. With Unity, one can develop video games that are not only fun, but are also effective teaching and learning tools. When properly designed, an engaging game is an ideal platform for the presentation, testing, and application of learning objectives. eLearning Game Programming in Unity is a practical, hands-on guide to programming eLearning games. You will encounter a step-by-step approach to developing a 3D game that is interactive and engaging, built around sound teaching pedagogy and game theory. ...
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