Beginning Xamarin Development for the MacDevelop apps for the iPhone, iPad, and Apple wearables using Visual Studio for the Mac.
Learn how to set up your development environment and emulators, and how to create adaptive user interfaces for various platforms. Expert Dawid Borycki guides you through the fundamentals of programming for Apple platforms (Model View Controller, Test Driven Development), navigation patterns, gesture handling, accessing user's location, and reading and consuming data from web services.
After reading this book, you will be able to build native apps that look and feel like other apps built into iOS, watchOS, and tvOS, and have the skills that are in high demand in today's market. If you are already programming C# apps for web or desktop, you will learn how to extend your skill set to Apple mobile, wearable, and smart TV platforms.
Build and implement native apps for Apple platforms; Create adaptive, universal views and handle navigation between them; Access user's location and handle touch in ...
Programming for the Internet of ThingsCreating programs for the Internet of Things offers you an opportunity to build and program custom devices whose functionality is limited only by your imagination. This book teaches you to do exactly that, with solutions presented in a step-by-step format. When you read this book, you not only learn the fundamentals of device programming, you will also be ready to write code for revolutionizing devices and robots.
You don't need to be an expert in low-level programming to benefit from this book. It explains basic concepts and programming techniques before diving into the more complicated topics. Each of the book's chapters and appendices contains a suitable level of detail to help you quickly master device programming.
Build Universal Windows Platform (UWP) applications that target interconnected embedded devices; Design and implement background apps for seamless integration with hardware components; Use intrinsic UWP functionality to detect and track human faces; Build artificia ...
Swift Pocket Reference, 2nd EditionGet quick answers for developing and debugging applications with Swift, Apple's multi-paradigm programming language. Updated to cover the latest features in Swift 2.0, this pocket reference is the perfect on-the-job tool for learning Swift's modern language features, including type safety, generics, type inference, closures, tuples, automatic memory management, and support for Unicode.
Designed to work with Cocoa and Cocoa Touch, Swift can be used in tandem with Objective-C, and either language can call APIs implemented in the other. Swift is still evolving, but Apple clearly sees it as the future language of choice for iOS and OS X software development. ...
JavaScript on ThingsJavaScript on Things is your first step into the exciting and downright entertaining world of programming for small electronics. If you know enough JavaScript to hack a website together, you'll be making things go bleep, blink, and spin faster than you can say "nodebot".
Are you ready to make things move? If you can build a web app, you can create robots, weather stations, and other funky gadgets! In this incredibly fun, project-based guide, JavaScript hardware hacker Lyza Danger Gardner takes you on an incredible journey from your first flashing LED through atmospheric sensors, motorized rovers, Bluetooth doorbells, and more. With JavaScript, some easy-to-get hardware, and a bit of creativity, you'll be beeping, spinning, and glowing in no time.
JavaScript on Things introduces the exciting world of programming small electronics! You'll start building things immediately, beginning with basic blinking on Arduino. This fully illustrated, hands-on book surveys JavaScript toolkits li ...
3D Game Programming for KidsYou know what's even better than playing games? Creating your own. Even if you're an absolute beginner, this book will teach you how to make your own online games with interactive examples. You'll learn programming using nothing more than a browser, and see cool, 3D results as you type. You'll learn real-world programming skills in a real programming language: JavaScript, the language of the web. You'll be amazed at what you can do as you build interactive worlds and fun games.
You'll jump right in and write games and simulations while learning programming fundamentals. You'll use the ICE Code Editor, which was created especially for this book to make it easy for you to get started with JavaScript programming. ...
Practical Contiki-NGExplore how to develop and implement wireless server networks (WSN) using Contiki-NG, branded as the operating system for the IoT. The book explains Contiki-NG's advantages in sensing, communication, and energy optimization and enables you to begin solving problems in automation with WSN.
Practical Contiki-NG is a guide to getting started with Contiki-NG programming featuring projects that demonstrate a variety of applications. This book takes a practical and content-driven approach to the latest technologies, including Raspberry Pi, IoT and cloud servers. Readers will go through step-by-step guides and sample scenarios such as sensing, actuating, connectivity, building middleware, and utilizing IoT and cloud-based technologies.
If you're looking to go from zero to hero in using Contiki-NG to build Wireless Sensor Network (WSN) applications then this is the book for you.
Prepare and set up Contiki-NG development; Review the basics of the Contiki-NG platform to build Wireless S ...
Professional Android Open Accessory Programming with ArduinoAndroid Open Accessory is a new, simple, and secure protocol for connecting any microcontroller-empowered device to an Android smartphone or tablet. This Wrox guide shows Android programmers how to use AOA with Arduino, the microcontroller platform, to control such systems as lighting, air conditioning, and entertainment systems from Android devices. Furthermore, it teaches the circuit-building skills needed to create games and practical products that also take advantage of Android technology. ...
Raspberry Pi for Arduino UsersLeverage your Arduino skills in the Raspberry Pi world and see how to cross the two platforms into sophisticated programs.
The Arduino and Raspberry Pi communities overlap more than you might think. Arduinos can be expanded to have network capabilities with a variety of "shields", all of which increase the cost and complexity of the system. By contrast, Raspberry Pis all run Linux, which is a very network-competent platform. The newest Pi, the Raspberry Pi Zero W, is WiFi and Bluetooth capable, and costs around $10 U.S. For network enabled gadgets, it makes far more sense to cross to the Raspberry PI platform, if only someone would make it easy to do. That's what this book is about.
You'll learn some survival level Linux system administration, so you know how to set the machine up and how to establish at least minimal security for your gadget. You'll set up and learn the Geany IDE on your Pi, which is fairly similar to the Arduino IDE.
Where the two platforms overlap the most ...
3D Game Programming for Kids, 2nd EditionJump right in! Start programming cool stuff on page 1. Keep building new and different things until the very last page. This book wants you to play. Not just play games, but play with code. Play with programming. Because the best way to learn something is to have fun with it!
This second edition is updated from start to finish to make it even easier to get started programming in JavaScript. Every example has been updated to make it easier, with new example games to explore and new 3D effects that make your games even more fun! Want a red donut? You can make hundreds of them, spinning around like mad. Want to create a star field? Make a hundred or a thousand stars. Make them red, green, or blue. Explosions? Fireworks? Planets? It's up to you. And, using a code editor created especially for this book, you'll program right in your web browser. You'll see the results of your work and imagination right away - right next to the code that you just typed! Along the way, you'll pick up a ton ...
Programming for Mixed Reality with Windows 10, Unity, Vuforia, and UrhoSharpThis is a complete guide to programming AI-powered mixed reality apps with the Windows Mixed Reality platform. Step by step, Dawid Borycki guides you through every type of mixed reality development, from simple 2D to cutting-edge apps for Microsoft HoloLens and immersive headsets. First, you'll learn to write UWP 2D apps that adapt for any Windows 10 device, transfer camera images to machine learning services, and use mobile sensor readings to control headset content. Then, building on these skills, you'll master every facet of building cross-platform 3D apps that link augmented reality content to real objects.
Advanced Microsoft technology expert Dawid Borycki shows how to: Set up a mixed reality development environment with all the tools you'll need, including HoloLens and Mixed Reality simulators; Write Universal Windows 2D apps for all Windows 10 devices, and adjust their views and capabilities to specific hardware; Render media streams, acquire video from world-facing cameras, ...