IT eBooks
Download, Read, Use
Beginning Windows 8 Data Development
Beginning Windows 8 Data Development

This book introduces novice developers to a range of data access strategies for storing and retreiving data both locally and remotely. It provides you with a range of fully working data access solutions and the insight you need to know when, and how, to apply each of the techniques to best advantage. Focussing specifically on how the Windows 8 app developer can work with the Windows Runtime (often called Windows RT) framework this book provides careful analysis of the many options you have open to you, along with a comparision of their strengths and weaknesses under different conditions. With the days of a single database being the right choice for almost all development projects long gone. You will lean that the right choice for your app now depends on a variety of factors and getting it right will be critical to your customer's end user experience. ...
Pro Core Data for iOS, 2nd Edition
Pro Core Data for iOS, 2nd Edition

Fully updated for Xcode 4.2, Pro Core Data for iOS explains how to use the Core Data framework for iOS SDK 5 using Xcode 4.2. This book starts by giving you a solid grounding in Core Data, providing a foundation for the rest of the book. With this knowledge, you'll have all you need to master Core Data and power your data-driven applications. You'll see how to work with SQLite and how to create an efficient data model to represent your data. Once you've established your data model, you'll learn how to work with data objects and refine result sets to get the most out of the stored data. ...
Redis Essentials
Redis Essentials

Redis is the most popular in-memory key-value data store. It's very lightweight and its data types give it an edge over the other competitors. If you need an in-memory database or a high-performance cache system that is simple to use and highly scalable, Redis is what you need. Redis Essentials is a fast-paced guide that teaches the fundamentals on data types, explains how to manage data through commands, and shares experiences from big players in the industry. We start off by explaining the basics of Redis followed by the various data types such as Strings, hashes, lists, and more. Next, Common pitfalls for various scenarios are described, followed by solutions to ensure you do not fall into common traps. After this, major differences between client implementations in PHP, Python, and Ruby are presented. Next, you will learn how to extend Redis with Lua, get to know security techniques such as basic authorization, firewall rules, and SSL encryption, and discover how to use Tw ...
Beginning NetBeans IDE
Beginning NetBeans IDE

Beginning NetBeans IDE is your authoritative guide for getting started learning and using the free and open source NetBeans IDE. Written by Geertjan Wielenga, who has worked on the NetBeans Team since 2004, it shows you what the IDE is all about and how to use it with real-world case studies built from the ground up as you learn all about the IDE. In this book, you get a tour of the various, essential, and key NetBeans features, including a range of wizards and plug-ins. Then, you start building a more complex Java EE-based application using Maven with the NetBeans IDE. And, you learn how to improve that application by exploring the NetBeans refactoring, testing, debugging, and profiling tools. After reading and using this guide, you'll come away with a working case study and many insights into how to understand and optimally make use of NetBeans IDE. ...
Beginning iPhone and iPad Web Apps
Beginning iPhone and iPad Web Apps

This book will help you join the thousands of successful iPhone apps developers without needing to learn Objective-C or the Cocoa touch APIs. If you want to apply your existing web development skills to iPhone and iPad development, then now you can. WebKit's support for HTML5 means any web developer can create compelling apps for both the iPhone and the larger-screen iPad. You'll learn about WebKit and Mobile Safari, HTML5 and CSS3, vector graphics and multimedia support. You'll discover the built-in hardware features of the iPhone and iPad and how best to take advantage of them. ...
Beginning Windows 8
Beginning Windows 8

You will learn, with non-technical language used throughout, how to get up and running in the new Windows interface, minimize downtime, maximize productivity, and harness the features you never knew existed to take control of your computer and enjoy the peace of mind and excitement that comes with it. From tips and tweaks to easy-to-follow guides and detailed descriptions, this book takes you inside Windows 8 to discover the true power and flexibility that lies within, and guides you at your own pace through getting the very best from it. ...
Programming Your Home
Programming Your Home

Open locked doors using your smartphone. Assemble a bird feeder that posts Twitter tweets to tell you when the birds are feeding or when bird seed runs low. Have your home speak to you when you receive email, notify you when visitors arrive, and more. You'll learn how to use Android smartphones, Arduinos, X10 controllers and a wide array of sensors, servos, programming languages, web frameworks, and mobile SDKs. Programming Your Home is written for smartphone programmers, web developers, technology tinkerers, and anyone who enjoys building cutting-edge, do-it-yourself electronic projects. This book will give you the inspiration and understanding to construct amazing automation capabilities that will transform your residence into the smartest home in your neighborhood! ...
Beginning Android 3
Beginning Android 3

The vibrant and rich Android development platform, created by Google and the Open Handset Alliance, continues to be a platform in its truest sense, encompassing hundreds of classes beyond the traditional Java classes and open source components that ship with the software development kit. Android's continued growth includes support for Flash and Flash gaming apps, Wi-Fi tethering, improved performance, WebM or WebMedia integration for HTML5-based video and other multimedia APIs, Chrome OS (WebOS) integration, and more. ...
Android Recipes
Android Recipes

In this book, you'll start off with a recap of Android architecture and app fundamentals, and then get down to business and build an app with Google's Android SDK at the command line and Eclipse. Next, you'll learn how to accomplish practical tasks pertaining to the user interface, communications with the cloud, device hardware, data persistence, communications between applications, and interacting with Android itself. Finally, you'll learn how to leverage various libraries and Scripting Layer for Android (SL4A) to help you perform tasks more quickly, how to use the Android NDK to boost app performance, and how to design apps for performance, responsiveness, seamlessness, and more. ...
Beginning Android 4 Games Development
Beginning Android 4 Games Development

Beginning Android 4 Games Development offers everything you need to join the ranks of successful Android game developers. You'll start with game design fundamentals and programming basics, and then progress toward creating your own basic game engine and playable game that works on Android 4.0 and earlier devices. This will give you everything you need to branch out and write your own Android games. The potential user base and the wide array of available high-performance devices makes Android an attractive target for aspiring game developers. Do you have an awesome idea for the next break-through mobile gaming title? Beginning Android 4 Games Development will help you kick-start your project. ...
← Prev       Next →
Reproduction of site books is authorized only for informative purposes and strictly for personal, private use.
Only Direct Download
IT eBooks Group © 2011-2026