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Beginning Windows Phone 7 Application Development
Beginning Windows Phone 7 Application Development

Silverlight and XNA provide you with a powerful development platform and key tools for programming Windows Phone 7 series applications. This book offers a foundation for using the tools required for Windows Phone 7 development, including Visual Studio 2010 Express Edition, the Windows Phone 7 Series SDK, and Silverlight. Experienced authors provide you with detailed coverage on developing accordingly for an application's lifetime, accessing cloud services, and developing notification services. ...
Beginning PhoneGap
Beginning PhoneGap

Are you a web developer eager to move into the mobile space, but don't have the time to learn a new language? Then PhoneGap is what you've been waiting for. PhoneGap is a free and open source framework that allows you to create cross-platform applications using HTML, CSS, and JavaScript. Beginning PhoneGap shows you how to make it happen. After a brief review on installing and configuring PhoneGap, you quickly dive into using PhoneGap to build iOS, Android, and Blackberry applications. Each chapter provides an in-depth view of different components, and lets you master each through exercises before moving on to the next piece. By the end of the book, you'll be ready to create your own mobile applications. ...
Learning Core Audio
Learning Core Audio

Audio can affect the human brain in the most powerful and profound ways. Using Apple's Core Audio, you can leverage all that power in your own Mac and iOS software, implementing features ranging from audio capture to real-time effects, MP3 playback to virtual instruments, web radio to VoIP support. The most sophisticated audio programming system ever created, Core Audio is not simple. In Learning Core Audio, top Mac programming author Chris Adamson and legendary Core Audio expert Kevin Avila fully explain this challenging framework, enabling experienced Mac or iOS programmers to make the most of it. ...
Learning OpenGL ES for iOS
Learning OpenGL ES for iOS

OpenGL ES technology underlies the user interface and graphical capabilities of Apple's iPhone, iPod touch, and iPad - as well as devices ranging from video-game consoles and aircraft-cockpit displays to non-Apple smartphones. In this friendly, thorough introduction, Erik M. Buck shows how to make the most of Open GL ES in Apple's iOS environment. This highly anticipated title focuses on modern, efficient approaches that use the newest versions of OpenGL ES, helping you avoid the irrelevant, obsolete, and misleading techniques that litter the Internet. ...
The Art of the App Store
The Art of the App Store

It takes more than a great idea to succeed at iPhone and iPad app development.This indispensible guide provides an in-depth look into the perils and potential of the iPhone and iPad app landscape. The Art of the App Store presents tried and tested methods for competitive research, findingyour niche, understanding customer expectations, setting goals and milestones, and managing app development from concept to post-launch. You will find guidelines for developing and pricing your app using the most up-to-date trends, a plan for viral marketing using social networks, metric tracking, taking advantage of feedback, and much more. ...
Cisco IOS XR Fundamentals
Cisco IOS XR Fundamentals

Cisco IOS XR Fundamentals is a systematic, authoritative guide to configuring routers with Cisco IOS XR, the next-generation flagship Cisco Internet operating system. In this book, a team of Cisco experts brings together quick, authoritative, and example-rich reference information for all the commands most frequently used to configure and troubleshoot Cisco IOS XR-based routers in both service provider and enterprise environments. ...
Learning iOS Programming, 2nd Edition
Learning iOS Programming, 2nd Edition

Get a rapid introduction to iPhone, iPad, and iPod touch programming. With this easy-to-follow guide, you'll learn the steps necessary for developing your first marketable iOS application, from opening Xcode to submitting your product to the App Store. Whether you're a developer new to Mac programming or an experienced Mac developer ready to tackle iOS, this is your book. You'll learn about Objective-C and the core frameworks hands-on by writing iOS applications that use them, giving you the basic skills for building your own applications independently. ...
Appcelerator Titanium: Up and Running
Appcelerator Titanium: Up and Running

Build native apps for iOS, Android, and Blackberry from a single JavaScript codebase with Appcelerator Titanium. This guide gets you quickly up to speed on this amazing framework and shows you how to generate cross-platform apps with 100% native controls. You'll also learn the advantages of using Titanium when you want to create an app for just one native platform, rather than struggle with Java or Objective-C. Fast-paced and full of examples, this book helps you build your first project with Titanium Studio, and then takes you through the steps necessary to build complex data-bound apps. ...
Learning iOS Programming, 3rd Edition
Learning iOS Programming, 3rd Edition

Get a rapid introduction to iPhone, iPad, and iPod touch programming. With this easy-to-follow guide, you'll learn how to develop your first marketable iOS application, from opening Xcode to submitting your product to the App Store. Whether you're a developer new to Mac programming or an experienced Mac developer ready to tackle iOS, this is your book. You'll learn about Objective-C and the core frameworks hands-on by writing several sample iOS applications, giving you the basic skills for building your own applications independently. Packed with code samples, this book is refreshed and updated for iOS 6 and Xcode 4. ...
Professional iOS Database Application Programming, 2nd Edition
Professional iOS Database Application Programming, 2nd Edition

Whether you're a novice or experienced developer, you will want to dive into this updated resource on database application programming for the iPhone and iPad. Packed with more than 50 percent new and revised material - including completely rebuilt code, screenshots, and full coverage of new features pertaining to database programming and enterprise integration in iOS 6 - this must-have book intends to continue the precedent set by the previous edition by helping thousands of developers master database application programming. ...
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