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Full Stack AngularJS for Java Developers
Full Stack AngularJS for Java Developers

Get introduced to full stack enterprise development. Whether you are new to AngularJS and Spring RESTful web services, or you are a seasoned expert, you will be able to build a full-featured web application from scratch using AngularJS and Spring RESTful web services. Full stack web development is in demand because you can explore the best of different tools and frameworks and yet make your apps solid and reliable in design, scalability, robustness, and security. This book assists you in creating your own full stack development environment that includes the powerful and revamped AngularJS, and Spring REST. The architecture of modern applications is covered to prevent the development of isolated desktop and mobile applications. By the time you reach the end of this book you will have built a full-featured dynamic app. You will start your journey by setting up a Spring Boot development environment and creating your RESTful services to perform CRUD operations. Then you will migrat ...
Build Android-Based Smart Applications
Build Android-Based Smart Applications

Build smart applications using cutting-edge technologies such as rules engines, code automation frameworks, and natural language processing (NLP). This book provides step-by-step instructions on how to port nine rules engines (CLIPS, JRuleEngine, DTRules, Zilonis, TermWare, Roolie, OpenRules, JxBRE, and JEOPS) to the Android platform. You'll learn how to use each rules engine to build a smart application with sample code snippets so that you can get started with programming smart applications immediately. Build Android-Based Smart Applications also describes porting issues with other popular rules engines (Drools, JLisa, Take, and Jess). This book is a step-by-step guide on how to generate a working smart application from requirement specifications. It concludes by showing you how to generate a smart application from unstructured knowledge using the Stanford POS (Part of Speech) tagger NLP framework.Evaluate the available rules engines to see which rules engine is best to us ...
Data Mining Algorithms in C++
Data Mining Algorithms in C++

Discover hidden relationships among the variables in your data, and learn how to exploit these relationships. This book presents a collection of data-mining algorithms that are effective in a wide variety of prediction and classification applications. All algorithms include an intuitive explanation of operation, essential equations, references to more rigorous theory, and commented C++ source code. Many of these techniques are recent developments, still not in widespread use. Others are standard algorithms given a fresh look. In every case, the focus is on practical applicability, with all code written in such a way that it can easily be included into any program. The Windows-based DATAMINE program lets you experiment with the techniques before incorporating them into your own work. Use Monte-Carlo permutation tests to provide statistically sound assessments of relationships present in your data; Discover how combinatorially symmetric cross validation reveals whether your model h ...
Interactive C#
Interactive C#

Discover object-oriented programming with core concepts of C# in this unique tutorial. The book consists of four major sections which cover 15 core topics - nine of them are dedicated to object-oriented programming, five of them are dedicated to advanced concepts of C#, and one of them is dedicated to design patterns, with coverage of three Gang of Four design patterns with C# implementations. Finally, Interactive C# contains an FAQ section to cover all of these topics. This book uniquely presents a two-way discussion between a teacher and students. So, with this book you will have the feel of learning C# in a classroom environment or with your private tutor. Your teacher will discuss the problems/topics and ask you questions; at the same time, counter questions are provided to clarify points where necessary. ...
Attacking Network Protocols
Attacking Network Protocols

Attacking Network Protocols is a deep dive into network protocol security from James ­Forshaw, one of the world's leading bug ­hunters. This comprehensive guide looks at networking from an attacker's perspective to help you discover, exploit, and ultimately ­protect vulnerabilities. You'll start with a rundown of networking basics and protocol traffic capture before moving on to static and dynamic protocol analysis, common protocol structures, cryptography, and protocol security. Then you'll turn your focus to finding and exploiting vulnerabilities, with an overview of common bug classes, fuzzing, debugging, and exhaustion attacks. Learn how to: Capture, manipulate, and replay packets; Develop tools to dissect traffic and reverse engineer code to understand the inner workings of a network protocol; Discover and exploit vulnerabilities such as memory corruptions, authentication bypasses, and denials of service; Use capture and analysis tools like ­Wireshark and develop your ow ...
The Hardware Hacker
The Hardware Hacker

For over a decade, Andrew "bunnie" Huang, one of the world's most esteemed hackers, has shaped the fields of hacking and hardware, from his cult-classic book Hacking the Xbox to the open-source laptop Novena and his mentorship of various hardware startups and developers. In The Hardware Hacker, Huang shares his experiences in manufacturing and open hardware, creating an illuminating and compelling career retrospective. Huang's journey starts with his first visit to the staggering electronics markets in Shenzhen, with booths overflowing with capacitors, memory chips, voltmeters, and possibility. He shares how he navigated the overwhelming world of Chinese factories to bring chumby, Novena, and Chibitronics to life, covering everything from creating a Bill of Materials to choosing the factory to best fit his needs. Through this collection of personal essays and interviews on topics ranging from the legality of reverse engineering to a comparison of intellectual property practices b ...
Arduino Playground
Arduino Playground

You've mastered the basics, conquered the soldering iron, and programmed a robot or two; now you've got a set of skills and tools to take your Arduino exploits further. But what do you do once you've exhausted your to-build list? Arduino Playground will show you how to keep your hardware hands busy with a variety of intermediate builds, both practical and just-for-fun. Advance your engineering and electronics know-how as you work your way through these 10 complex projects:A reaction-time game that leverages the Arduino's real-time capabilities;A tool for etching your own printed circuit boards;A regulated, variable-voltage power supply;A kinetic wristwatch winder decked out with LEDs;A garage parking assistant that blinks when your vehicle is perfectly parked;A practical and colorful pH meter;A ballistic chronograph that can measure the muzzle velocity of BB, Airsoft, and pellet guns;A battery saver that prevents a ...
The Arduino Inventor's Guide
The Arduino Inventor's Guide

The Arduino microcontroller makes it easy to learn about electronics, but it can be hard to know where to start. The 10 projects in this book will teach you to build, code, and invent with the super-smart Arduino and a handful of parts. First, you'll master the basics with a primer that explains how a circuit works, how to read a wiring schematic, and how to build and test projects with a solderless breadboard. Then you'll learn how to make your hardware move, buzz, flash, and interact with the world using motors, LEDs, sensors, and more as you build these 10 projects:The classic first Arduino project: blinking an LED;A miniature traffic light;An LED screen that displays animated patterns and shapes;A fast-paced button-smashing game to test your reflexes;A light-sensitive, color-changing night-light;A challenging ball-balancing game;A temperature-sensing mini greenhouse with an automated fan and vent;A motorized ...
Coding iPhone Apps for Kids
Coding iPhone Apps for Kids

Apple's Swift is a powerful, beginner-friendly programming language that anyone can use to make cool apps for the iPhone or iPad. In Coding iPhone Apps for Kids, you'll learn how to use Swift to write programs, even if you've never programmed before. You'll work in the Xcode playground, an interactive environment where you can play with your code and see the results of your work immediately! You'll learn the fundamentals of programming too, like how to store data in arrays, use conditional statements to make decisions, and create functions to organize your code - all with the help of clear and patient explanations. Once you master the basics, you'll build a birthday tracker app so that you won't forget anyone's birthday and a platform game called Schoolhouse Skateboarder with animation, jumps, and more! As you begin your programming adventure, you'll learn how to: Build programs to save you time, like one that invites all of your friends to a party with just the click of a but ...
Practical Packet Analysis, 3rd Edition
Practical Packet Analysis, 3rd Edition

It's easy to capture packets with Wireshark, the world's most popular network sniffer, whether off the wire or from the air. But how do you use those packets to understand what's happening on your network? Updated to cover Wireshark 2.x, the third edition of Practical Packet Analysis will teach you to make sense of your packet captures so that you can better troubleshoot network problems. You'll find added coverage of IPv6 and SMTP, a new chapter on the powerful command line packet analyzers tcpdump and TShark, and an appendix on how to read and reference packet values using a packet map. Practical Packet Analysis will show you how to: Monitor your network in real time and tap live network communications; Build customized capture and display filters; Use packet analysis to troubleshoot and resolve common network problems, like loss of connectivity, DNS issues, and slow speeds; Explore modern exploits and malware at the packet level; Extract files sent across a network from packet ...
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