Raspberry Pi 3 Cookbook for Python Programmers, 3rd EditionRaspberry Pi 3 Cookbook for Python Programmers, 3rd Edition begins by guiding you through setting up Raspberry Pi 3, performing tasks using Python 3.6, and introducing the first steps to interface with electronics. As you work through each chapter, you will build your skills and apply them as you progress. You will learn how to build text classifiers, predict sentiments in words, develop applications using the popular Tkinter library, and create games by controlling graphics on your screen. You will harness the power of a built in graphics processor using Pi3D to generate your own high-quality 3D graphics and environments.
You will understand how to connect Raspberry Pi's hardware pins directly to control electronics, from switching on LEDs and responding to push buttons to driving motors and servos. Get to grips with monitoring sensors to gather real-life data, using it to control other devices, and viewing the results over the internet. You will apply what you have learned by crea ...
Mastering UI Development with UnityA functional UI is an important component for player interaction in every type of video game. Along with imparting crucial statistical information to the player, the UI is also the window through which the player engages with the world established by the game. Unity's tools give you the opportunity to create complex and attractive UIs to make your game stand out.
This book helps you realize the full potential of Unity's powerful tools to create the best UI for your games by walking you through the creation of myriad user interface components.
Learn how to create visually engaging heads-up-displays, pause menus, health bars, circular progress bars, animated menus, and more. This book not only teaches how to lay out visual elements, but also how to program these features and implement them across multiple games of varying genres.
While working through the examples provided, you will learn how to develop a UI that scales to multiple screen resolutions, so your game can be release ...
Building Games with Ethereum Smart ContractsLearn how to take your existing knowledge of Ethereum and Solidity to the next level. Hone your development skills and become more familiar with the syntax of the Solidity language by working through well-tested, well-documented intermediate-level sample projects.
You will begin by covering the basics of Ethereum, Solidity, and gaming theory. From there, you will move onto sample projects that use smart contract engineering to create fun casino-style games that you can deploy and test on your friends and colleagues with real ether. All games are provably fair and auditable, so that players know the house won't always win!
Ideal for any reader with exposure to Ethereum, the techniques this book teaches are applicable to game developers, software engineers, web developers, and cryptocurrency enthusiasts.
Use various features and best practices for smart contract programming in Ethereum and Solidity; Develop and deploy games of chance, similar to the kind you'd find in a casino; ...
Full-Stack React ProjectsThe benefits of using a full JavaScript stack for web development are undeniable, especially when robust and widely adopted technologies such as React, Node, and Express and are available. Combining the power of React with industry-tested, server-side technologies, such as Node, Express, and MongoDB, creates a diverse array of possibilities when developing real-world web applications.
This book guides you through preparing the development environment for MERN stack-based web development, to creating a basic skeleton application and extending it to build four different web applications. These applications include a social media, an online marketplace, a media streaming, and a web-based game application with virtual reality features.
While learning to set up the stack and developing a diverse range of applications with this book, you will grasp the inner workings of the MERN stack, extend its capabilities for complex features, and gain actionable knowledge of how to prepare MERN-ba ...
Metal Programming GuideMetal enables Apple developers to maximize performance in demanding tasks like 3D graphics, games, scientific programming, visualization, and GPU-accelerated machine learning. Metal Programming Guide is the authoritative, practical guide to Metal for all iOS programmers who are interested in graphics programming but don't know where to start.
Pioneering Apple developer Janie Clayton covers everything from basic draw calls to advanced parallel computing, combining easy-to-understand conceptual explanations with well-tested Swift 4 / Xcode 9 sample code.
Clayton introduces the essential Metal, graphics, and math concepts every graphics programmer needs to know. She also discusses key graphics-specific libraries, concepts, and Metal Classes, presenting techniques and examples you'll find valuable for both graphics and data processing. Clayton also provides coverage of the Metal Compute Pipeline, demonstrating practical GPU programming applications ranging from image processing to ne ...
Social Psychology For DummiesWritten for psychology students, Social Psychology For Dummies is an accessible and entertaining introduction to the field. Social Psychology For Dummies follows a typical university course, which makes it the perfect reference if you're in need of a clear (and enjoyable) overview of the topic. Whether you plan is to get ahead of the game or make up for lost time, we have you covered. ...
Apple Motion 5 CookbookLet's face it, people like images that move. Whether you see images on a moving billboard, walk into a bank with an LCD screen, watch TV, or surf the Web, motion graphics are everywhere. With an even greater demand to integrate motion graphics in just about every type of video or interactive content there is, this book will help you get there with Motion 5. It's all about creating eye-catching titles, transitions, and effects!
Apple Motion 5 Cookbook contains exercises for the beginner and seasoned motion graphics user. You will learn how to navigate Motion's interface and quickly grasp the tools available to you while creating sophisticated and sleek animations in both 2D and 3D environments. ...
The Pragmatist's Guide to Corporate Lean StrategyUse this practical, step-by-step guide on lean agile strategy to harness technological disruption at your large business to successfully advance your business rather than suffer a loss of business. The lean agile enterprise concept is demystified and translated into action as the author shares his experience with both success and major failure in areas such as healthcare, insurance, major airline, manufacturing, financial services, education, and big data.
The author shares the good, the bad, and the ugly of enterprise-level adoption of lean startup practices (what we call a "lean corporation"). The book provides step-by-step instructions specifically targeted to technologists in multiple roles - from CEO to a developer on the ground - on how to build a "lean agile corporation" and avoid common traps. Building on the experience of the "lean startup" framework of Steven Blank and Eric Reis, this book takes these concepts to the enterprise level by providing tips and best practice gui ...
Coding the ArduinoGet started with Arduino and computer coding. This book is intended for those new to the Arduino and computer coding. and looking to gain the skills to write microcontroller programs that can act on given inputs and operate electromechanical output devices.
Coding the Arduino contains four sections: background information, game development, electronic games and projects, and expanded programs. The final chapters expand on the functionality of some of the programs presented in previous chapters, and challenges you with capstone projects.
The projects will be described where the program code that is presented can be modified, or in which two or more of the sample programs may be used to synthesize a new program as the solution to the problem that is presented. Additionally, review questions are presented at the end of each chapter to test your comprehension of the material.
Understand basic principles of technology, and about analog and digital electronics; Create games from scr ...
Angular 6 by Example, 3rd EditionAngular helps you build faster, efficient, and flexible cross-platform applications. Creating complex and rich web applications, with a lighter resource footprint, has never been easier or faster. Angular is now at release 6, with significant changes compared to previous versions.
In this third edition of Angular by Example, you'll build three apps with varying degrees of complexity. The book starts with a simple "Guess the Number" game, which serves as a platform to launch you into the world of Angular. Next, you will learn to develop a popular "7-Minute Workout" app, covering the building blocks of Angular. The final app, "Personal Trainer" morphs the existing "7-Minute Workout" into a full-fledged personal workout builder and runner, covering advanced directive building, which is the most fundamental and powerful feature of Angular.In addition to this, you will learn about testability and the framework constructs Angular provides to effectively test your app. The book concludes b ...