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Learning React, 2nd Edition
Learning React, 2nd Edition

As far as new web frameworks and libraries go, React is quite the runaway success. It not only deals with the most common problems developers face when building complex apps, it throws in a few additional tricks that make building the visuals for such apps much, much easier. What React isn't, though, is beginner-friendly and approachable. Until now. In Learning React, author Kirupa Chinnathambi brings his fresh, clear, and very personable writing style to help web developers new to React understand its fundamentals and how to use it to build really performant (and awesome) apps. The only book on the market that helps you get your first React app up and running in just minutes, Learning React is chock-full of colorful illustrations to help you visualize difficult concepts and practical step-by-step examples to show you how to apply what you learn. Build your first React app; Create components to define parts of your UI; Combine components into other components to build more co ...
Raspberry Pi Hardware Reference
Raspberry Pi Hardware Reference

The Raspberry Pi is deceptively simple. Plug it in, boot it up, and use it as a personal computer, or attach a million gizmos and modules and invent something new and amazing. Either way, what it can actually do is not simple, and you should know exactly what the Raspberry Pi hardware is all about. Raspberry Pi Hardware Reference, from Mastering the Raspberry Pi, is the hardware guide you need on your desk or workbench. Every detail is covered: from power to memory, from the CPU to working with USB. You'll find all the details about working with both wired and wireless Ethernet, SD cards, and the UART interface. The GPIO chapter is invaluable, covering power budgeting, access, and even small but important details like the correct usage of sudo when working with GPIO pins. You'll also find details about the 1-Wire driver, the I2C bus, and the SPI bus. If you need to know anything about your Raspberry Pi's hardware, you will find it here, in Raspberry Pi Hardware Reference. ...
SAP BusinessObjects Reporting Cookbook
SAP BusinessObjects Reporting Cookbook

This book will educate you on the best practices in SAP BusinessObjects reporting and analysis, including how to create enhanced report formatting and synchronize data sources in simple and easy ways. The book starts by introducing a working Web Intelligence environment and its capabilities. Next, it moves on to creating queries, working with the formatting components, and explaining how to work with different types of data presentation such as tables and charts. The book then guides you through the main report functionality such as using filters, sorts, and calculations; merging data; and using formulas. The book also explains how to work with advanced features such as drills and hyperlinks. This book will take you from the most basic level of how to build a query and elementary concepts such as the nature of data to the most advanced and updated reporting and formatting techniques. ...
Social Psychology For Dummies
Social Psychology For Dummies

Written for psychology students, Social Psychology For Dummies is an accessible and entertaining introduction to the field. Social Psychology For Dummies follows a typical university course, which makes it the perfect reference if you're in need of a clear (and enjoyable) overview of the topic. Whether you plan is to get ahead of the game or make up for lost time, we have you covered. ...
The Agile Culture
The Agile Culture

What do you want? Delighted customers. How do you get them? By rapidly delivering innovative, exciting products and services your customers will love to use. How do you do this? By uniting talented people around shared ideas and purpose, trusting them, helping them take ownership, and getting out of their way. It sounds easy—but you know it isn't. To make it happen, you must create an agile culture: one that's open to change and can respond quickly to whatever your customers need and desire. The Agile Culture gives you proven models, pragmatic tools, and handy worksheets for doing just that. Building on their experience helping hundreds of companies, three world-class experts help you align and unleash the talents of everyone in your organization. Step by step, you'll learn how to move toward a culture of trust, in which everyone knows, owns, and improves the results. ...
Transitioning to Swift
Transitioning to Swift

Developing apps for Apple's broadening platform of devices is an exciting topic these days. Apple created the Swift programming language to build state-of-the-art apps using the latest Apple technologies. In this 200-page book, author Scott Gardner articulates the similarities and differences between traditional Objective-C based programming and Swift, revealing what you need to know from syntax changes to emerging best practices and paradigm shifts, to write powerful, expressive, and flexible code in Swift. Written at a brisk pace and in a methodical style, you'll learn how to apply your Objective-C skills to successfully transition to programming in Swift. ...
101 Design Ingredients to Solve Big Tech Problems
101 Design Ingredients to Solve Big Tech Problems

One page, one ingredient. 101 reasons to become more successful at solving those big technology problems. 101 Design Ingredients will help your technology team identify problems, share responsibilities, and work better together. In this book you'll find 101 problem-solving ingredients grouped into project stages, to help you apply the right ingredient at the right time. Start at any point and page through the humorously illustrated ingredients until you find one that matches your needs best. The ingredients cover the spectrum your business needs to be successful, with tips on team-building, creating a business model, product launch, productivity, and much more. Each ingredient includes three practical suggestions to get you started right away. ...
3D Game Programming for Kids
3D Game Programming for Kids

You know what's even better than playing games? Creating your own. Even if you're an absolute beginner, this book will teach you how to make your own online games with interactive examples. You'll learn programming using nothing more than a browser, and see cool, 3D results as you type. You'll learn real-world programming skills in a real programming language: JavaScript, the language of the web. You'll be amazed at what you can do as you build interactive worlds and fun games. You'll jump right in and write games and simulations while learning programming fundamentals. You'll use the ICE Code Editor, which was created especially for this book to make it easy for you to get started with JavaScript programming. ...
98-374 Gaming Development Fundamentals
98-374 Gaming Development Fundamentals

The Microsoft Technology Associate certification (MTA) curriculum helps instructors teach and validate fundamental technology concepts with a foundation for students' careers as well as the confidence they need to succeed in advanced studies. Through the use of MOAC MTA titles you can help ensure your students future success in and out of the classroom.This MTA text covers the following Gaming Development vital fundamental skills. ...
Adobe Story Starter
Adobe Story Starter

Learn something new in an Instant! A short, fast, focused guide delivering immediate results. Create a variety of fantastic industry-standard scripts. Develop and implement highly professional storyboards. Learn how to work with Scene Elements. Discover how to create, categorize and manage multiple projects and reviewers. ...
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