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Swift by Example
Swift by Example

When Apple announced Swift at the WWDC, the iOS developer community became excited about the opportunities to improve the way in which they build iOS apps. Swift is a user-friendly language with a smooth learning curve; it is safe, robust, and flexible, and it introduces new ways to solve old problems. Swift by Example is a fast-paced, practical guide that shows you how to develop iOS apps using Swift. Through the development of six different apps, you'll learn how to use either the right feature of the language or the right tool to solve a given problem. By the end of the book you will be able to build well-designed apps, effectively use AutoLayout, and develop a video game. ...
Swift Game Programming for Absolute Beginners
Swift Game Programming for Absolute Beginners

Swift Game Programming for Absolute Beginners teaches Apple's Swift language in the context of four, fun and colorful games. Learn the Swift 2.0 language, and learn to create game apps for iOS at the same time – a double win! These four games are casual, arcade-style games representing the aim-and-shoot, casual, puzzle, and platform styles of game play. Professionally developed game assets form part of the book download. You'll get professionally drawn sprites and imagery that'll have you proud to show your learning to friends and family. The approach in Swift Game Programming for Absolute Beginners follows the structure of a game rather than the syntax of a language. You'll learn to create game worlds, manage game objects and game states, define levels for players to pass through, implement animations based upon realistic physics, and much more. Along the way you'll learn the language, but always in the context of fun and games. ...
Swift Recipes
Swift Recipes

Swift Recipes provides a problem solution approach for dealing with key aspects of the Swift programming language, ensuring you have the indispensable reference you need to successfully execute common programming tasks. You'll learn how to use the unique features of the Swift programming language as well as its use with Cocoa and Cocoa touch frameworks and libraries. Solutions are available for a range of problems, including application development with Xcode; working with strings, numbers, and object collections; dealing with threads, multi-core processing, and asynchronous processing; and building applications that take advantage of dates and timers and memory management. This book is an essential core reference for every Swift programmer and offers solutions in a concise and easy-to-follow manner. T. Michael Rogers has developed iOS applications for Fortune 100 brands and startups, and has trained new and experienced iOS developers via the iOS Boot Camp in New York City, onlin ...
Switching to the Mac: The Missing Manual, Yosemite Edition
Switching to the Mac: The Missing Manual, Yosemite Edition

What makes Windows refugees decide to get a Mac? Enthusiastic friends? The Apple Stores? Great-looking laptops? A "halo effect" from the popularity of iPhones and iPads? The absence of viruses and spyware? The freedom to run Windows on a Mac? In any case, there's never been a better time to switch to OS X—and there's never been a better, more authoritative book to help you do it. ...
Test-Driven Java Development
Test-Driven Java Development

Test-driven development (TDD) is a development approach that relies on a test-first procedure that emphasises writing a test before writing the necessary code, and then refactoring the code to optimize it The value of performing TDD with Java, one of the most established programming languages, is to improve the productivity of programmers, the maintainability and performance of code, and develop a deeper understanding of the language and how to employ it effectively. Starting with the basics of TDD and reasons why its adoption is beneficial, this book will take you from the first steps of TDD with Java until you are confident enough to embrace the practice in your day-to-day routine. You'll be guided through setting up tools, frameworks, and the environment you need, and will dive right in to hands-on exercises with the goal of mastering one practice, tool, or framework at a time. You'll learn about the Red-Green-Refactor procedure, how to write unit tests, and how to use them ...
Testing with F#
Testing with F#

Starting with an introduction to the concepts behind test automation, you will learn how to set up your test environment for unit testing and how to execute your test suite within and outside of Visual Studio. Using different test frameworks as MSTest, NUnit, and xUnit, you will learn how to write tests in isolation, create test doubles with Foq, and write expressive assertions with FsUnit. You will learn techniques used to mock database contexts, test stored procedures, use migrations to test databases in isolation, control a web browser with Canopy, and test web services with F# interactive. You will learn how these techniques apply to Agile principles and discover how testing fits into your project. ...
The Architecture of Privacy
The Architecture of Privacy

Technology's influence on privacy not only concerns consumers, political leaders, and advocacy groups, but also the software architects who design new products. In this practical guide, experts in data analytics, software engineering, security, and privacy policy describe how software teams can make privacy-protective features a core part of product functionality, rather than add them late in the development process. Ideal for software engineers new to privacy, this book helps you examine privacy-protective information management architectures and their foundational components—building blocks that you can combine in many ways. Policymakers, academics, students, and advocates unfamiliar with the technical terrain will learn how these tools can help drive policies to maximize privacy protection. ...
The Cucumber for Java Book
The Cucumber for Java Book

Until now it's been difficult for teams developing Java applications to learn how to benefit from Behaviour-Driven Development (BDD). This book changes all that by describing in detail how to use Cucumber to harness the power of plain language specifications in your development process. In part 1, you'll discover how to use Cucumber's Gherkin DSL to describe the behavior your customers want from the system. You'll also learn how to write Java code that interprets those plain language specifications and checks them against your application. Part 2 guides you through a worked example, using Spring, MySQL, and Jetty. Enhanced chapters teach you how to use Selenium to drive your application and handle asynchronous Ajax calls, and new chapters cover Dependency Injection (DI) and advanced techniques to help keep your test suites fast. Part 3 shows you how to integrate Cucumber with your Continuous Integration (CI) system, work with a REST web service, and even use BDD with legacy applicat ...
The GNU Make Book
The GNU Make Book

GNU make is the most widely used build automation tool, but it can be challenging to master and its terse language can be tough to parse for even experienced programmers. Those who run into difficulties face a long, involved struggle, often leaving unsolved problems behind and GNU make's vast potential untapped. The GNU Make Book demystifies GNU make and shows you how to use its best features. You'll find a fast, thorough rundown of the basics of variables, rules, targets, and makefiles. Learn how to fix wastefully long build times and other common problems, and gain insight into more advanced capabilities, such as complex pattern rules. With this utterly pragmatic manual and cookbook, you'll make rapid progress toward becoming a more effective user. GNU make is known for being tricky to use, but it doesn't have to be. If you're looking for a deeper understanding of this indispensable tool, you'll find The GNU Make Book to be an indispensable guide. ...
The Hardware Startup
The Hardware Startup

Thanks to the decreasing cost of prototyping, it's more feasible for professional makers and first-time entrepreneurs to launch a hardware startup. But exactly how do you go about it? This book provides the roadmap and best practices you need for turning a product idea into a full-fledged business. Written by three experts from the field, The Hardware Startup takes you from idea validation to launch, complete with practical strategies for funding, market research, branding, prototyping, manufacturing, and distribution. Two dozen case studies of real-world startups illustrate possible successes and failures at every stage of the process. ...
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