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jMonkeyEngine 3.0 Beginner's Guide
jMonkeyEngine 3.0 Beginner's Guide

jMonkeyEngine 3.0 is a powerful set of free Java libraries that allows you to unlock your imagination, create 3D games and stunning graphics. Using jMonkeyEngine's library of time-tested methods, this book will allow you to unlock its potential and make the creation of beautiful interactive 3D environments a breeze. jMonkeyEngine 3.0 Beginner's Guide teaches aspiring game developers how to build modern 3D games with Java. This primer on 3D programming is packed with best practices, tips and tricks and loads of example code. Progressing from elementary concepts to advanced effects, budding game developers will have their first game up and running by the end of this book. ...
Advanced Programming in the UNIX Environment, 3rd Edition
Advanced Programming in the UNIX Environment, 3rd Edition

For more than twenty years, serious C programmers have relied on one book for practical, in-depth knowledge of the programming interfaces that drive the UNIX and Linux kernels: W. Richard Stevens' Advanced Programming in the UNIX Environment. Now, once again, Rich's colleague Steve Rago has thoroughly updated this classic work. The new third edition supports today's leading platforms, reflects new technical advances and best practices, and aligns with Version 4 of the Single UNIX Specification. Steve carefully retains the spirit and approach that have made this book so valuable. Building on Rich's pioneering work, he begins with files, directories, and processes, carefully laying the groundwork for more advanced techniques, such as signal handling and terminal I/O. He also thoroughly covers threads and multithreaded programming, and socket-based IPC. ...
Beginning Microsoft SQL Server 2008 Programming
Beginning Microsoft SQL Server 2008 Programming

Starting simply and gradually progressing to increasingly advanced topics, this introduction to the SQL Server database focuses on what is distinctive about the SQL environment - SQL Server 2008, in particular - versus other programming environments. Author Robert Vieira draws on his experience as one of the leading authorities on Microsoft SQL Server and uses his unique tutorial approach to explain the significant changes to the fundamental core components of SQL Server 2008. You'll begin with an overview of database design concepts and learn how to implement these fundamental concepts with Microsoft SQL Server 2008. Then, you'll take a look at the role of an RDBMS and where it fits in the grand scheme of system development. ...
Building Modular Cloud Apps with OSGi
Building Modular Cloud Apps with OSGi

If you're an experienced Java developer in the enterprise, this practical, hands-on book shows you how to use OSGi to design, develop, and deploy modular cloud applications. You'll quickly learn how to use OSGi, through concise code examples and a set of best practices derived from the authors' experiences with real-world projects. Through the course of this book, you'll learn to develop modern web applications with tools and techniques such as RESTful Web Services, NoSQL, provisioning, elasticity, Auto Scaling, hotfixes, and automatic failover. ...
Adobe Flash 11 Stage3D Game Programming
Adobe Flash 11 Stage3D Game Programming

Adobe's Stage3D (Molehill) is a set of 3D APIs that has brought 3D to the Flash platform. Being a completely new technology, there were almost no resources to get you acquainted with this revolutionary platform, until now. This book will show you how to make your very own next-gen 3D games in Flash. If you have ever dreamed of writing your own console-style 3d game in Flash, get ready to be blown away by the hardware accelerated power of Stage3D. This book will lead you step-by-step through the process of programming a 3D game in Actionscript 3 using this exciting new technology. Filled with examples, pictures and source code, this is a practical and fun-to-read guide that will benefit both 3D programming beginners and expert game developers alike. ...
Getting Started with BeagleBone
Getting Started with BeagleBone

Many people think of Linux as a computer operating system, running on users' desktops and powering servers. But Linux can also be found inside many consumer electronics devices. Whether they're the brains of a cell phone, cable box, or exercise bike, embedded Linux systems blur the distinction between computer and device. Many makers love microcontroller platforms such as Arduino, but as the complexity increases in their projects, they need more power for applications, such as computer vision. The BeagleBone is an embedded Linux board for makers. It's got built-in networking, many inputs and outputs, and a fast processor to handle demanding tasks. ...
Functional Programming in Scala
Functional Programming in Scala

Functional programming (FP) is a programming style emphasizing functions that return consistent and predictable results regardless of a program's state. As a result, functional code is easier to test and reuse, simpler to parallelize, and less prone to bugs. Scala is an emerging JVM language that offers strong support for FP. Its familiar syntax and transparent interoperability with existing Java libraries make Scala a great place to start learning FP. Functional Programming in Scala is a serious tutorial for programmers looking to learn FP and apply it to the everyday business of coding. The book guides readers from basic techniques to advanced topics in a logical, concise, and clear progression. In it, you'll find concrete examples and exercises that open up the world of functional programming. ...
Instant Simple Botting with PHP
Instant Simple Botting with PHP

Bots can be used effortlessly to execute projects and tasks that will save time and funds. Bots are powerful tools that should be in every knowledgeable programmer's toolbox. Developing and integrating bots into your programs may be easier than expected. They simply perform the tasks that they were designed to complete, which makes them the perfect solution for many task requirements. Instant Simple Botting with PHP is an easy-to-read book that will give you the knowledge required to design and develop ready-to-use bots. The book covers useful bot features that can be added to the bots created during the course of the book. Learn how to improve your efficiency as a programmer or software system administrator by unleashing the power of bots. ...
Dependency Injection with AngularJS
Dependency Injection with AngularJS

Dependency injection facilitates better testing by allowing us to mock dependencies in testing environments so that we only test one thing at a time. It also enables us to write more maintainable code by decoupling our objects from their implementations. The motivation for using it in AngularJS is to make it easier to transparently load mocked objects in tests. This book is a practical manual to get you started on dependency injection. It will also take you along the road to creating testable and reusable code. Ensuring productivity and stability are the two most important things that you will learn. Dependency Injection with AngularJS will introduce you to AngularJS using a simple sample project. By portraying different ways of developing code modules, it will show you the advantages of dependency injection. This will lead to the ability to create reusable components that can easily be tested. ...
Programming iOS 7, 4th Edition
Programming iOS 7, 4th Edition

If you're grounded in the basics of Objective-C and Xcode, this practical guide takes you through the components you need for building your own iOS apps. With examples from real apps and programming situations, you'll learn how to create views, manipulate view controllers, and use iOS frameworks for adding features such as audio and video. New iOS 7 topics covered include asset catalogs, snapshots, template images, keyframe and spring view animation, motion effects, tint color, fullscreen views and bar underlapping, background downloading and app refresh, Text Kit, Dynamic Type, speech synthesis, and many others. Example projects are available on GitHub. ...
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