Building E-commerce Sites with Drupal Commerce CookbookGet to grips with Drupal Commerce, the new ecommerce framework based on the Drupal CMS , one of the most popular and powerful open source content management systems available.
Building E-commerce Sites with Drupal Commerce Cookbook takes you through the installation, configuration, and customisation of your Drupal Commerce store. With clear, practical recipes with plenty of screenshots and tips this book will help you build attractive and profitable eCommerce sites.
This book starts by showing you how to install and configure your Drupal Commerce store. Once your shop is up and running, you'll then learn how to customise and optimise it to make it stand out and display your products better. ...
Building E-Commerce Solutions with WooCommerce, 2nd EditionBuilding an online store is often considered to be a difficult, complex task. Using the combination of WordPress and the WooCommerce plugin, this is no longer the case. WooCommerce is the most popular e-commerce platform for WordPress and is being rapidly developed by WooThemes. It provides a strong e-commerce solution to set up your own online store in just a couple of hours.
This easy and practical book will help you make the most of WooCommerce to be able to set up and run your online store yourself. Installing WooCommerce is an easy task, but this book will explain in detail all the possible settings. After that you'll be adding products, different payment methods, and shipping solutions to your store. You will then customize your store by adding themes to change the look and feel. Once your store is running, you'll learn how to use discount coupons, process your orders, look at reports, and even expand the functionality further with additional plugins.
By the end of the book ...
Create Mobile Games with CoronaDevelop cross-platform mobile games with Corona using the Lua programming language! Corona is experiencing explosive growth among mobile game developers, and this book gets you up to speed on how to use this versatile platform. You'll use the Corona SDK to simplify game programming and take a fun, no-nonsense approach to write and add must-have gameplay features. You'll find out how to create all the gaming necessities: menus, sprites, movement, perspective and sound effects, levels, loading and saving, and game physics. Along the way, you'll learn about Corona's API functions and build three common kinds of mobile games from scratch that can run on the iPhone, iPad, Kindle Fire, Nook Color, and all other Android smartphones and tablets. ...
wxPython Application Development CookbookwxPython is a GUI toolkit for the Python programming language built on top of the cross-platform wxWidgets GUI libraries. wxPython provides a powerful set of tools that allow you to quickly and efficiently building applications that can run on a variety of different platforms. Since wxWidgets provides a wrapper around each platform's native GUI toolkit, the applications built with wxPython will have a native look and feel wherever they are deployed.
This book will provide you with the skills to build highly functional and native looking user interfaces for Python applications on multiple operating system environments. By working through the recipes, you will gain insights into and exposure to creating applications using wxPython. With a wide range of topics covered in the book, there are recipes to get the most basic of beginners started in GUI programming as well as tips to help experienced users get more out of their applications. The recipes will take you from the most basic appl ...
Beginning Java Game Development with LibGDXDesign and create video games using Java, with the LibGDX software library. By reading Beginning Java Game Development with LibGDX, you will learn how to design video game programs and how to build them in Java. You will be able to create your own 2D games, using various hardware for input (keyboard/mouse, gamepad controllers, or touchscreen), and create executable versions of your games. The LibGDX library facilitates the game development process by providing pre-built functionality for common tasks. It is a free, open source library that includes full cross-platform compatibility, so programs written using this library can be compiled to run on desktop computers (Windows/MacOS), web browsers, and smartphones/tablets (both Android and iOS).
Beginning Java Game Development with LibGDX teaches by example with many game case study projects that you will build throughout the book. This ensures that you will see all of the APIs that are encountered in the book in action and learn to inc ...
Django Design Patterns and Best PracticesLearning how to write better Django code to build more maintainable websites either takes a lot of experience or familiarity with various design patterns. Filled with several idiomatic Django patterns, Django Design Patterns and Best Practices accelerates your journey into the world of web development.
Discover a set of common design problems, each tackling aspects of Django including model design and Views, and learn several recommended solutions with useful code examples and illustrations. You'll also get to grips with the current best practices in the latest versions of Django and Python. Creating a successful web application involves much more than Django, so advanced topics including REST, testing, debugging, security, and deployment are also explored in detail. ...
Raspberry Pi Projects for KidsTechnology today is growing rapidly, with all sorts of cool gadgets, applications, and games made thanks to the rise of computer programming. The Raspberry Pi is a crafty device that has promoted the teaching of basic computer science in schools, catching the attention of both young and old. Although learning to program offers a unique set of skills that allows you to explore your creative side, it has its own challenges, which may mean you will need a helping hand.
This handy guide will launch you into the world of computer programming by showing you how to build your own amazing applications. Raspberry Pi Projects for Kids contains several awesome projects for you to get hands-on with, including creating your own games, crafting your own simple electronics, and making your own interactive map. By learning how to use Scratch and Python in your programming, you will be a computer scientist in no time! ...
Creating Development Environments with VagrantVagrant is a tool for building complete development environments. With an easy-to-use workflow and focus on automation, Vagrant lowers development environment setup time, increases development / production parity, and makes the "it works on my machine" excuse a thing of the past.
"Creating Development Environments with Vagrant" is a practical, hands-on guide that walks you through the functionality of Vagrant, Puppet, and Chef to create powerful and flexible virtual development environments. Create your own virtualization environments containing configurations for different projects so that you can simulate complicated environments that can be easily shared with colleagues to get your projects up and running quickly and effortlessly. ...
Getting Started with LLVM Core LibrariesLLVM is a bleeding edge compiler technology framework. Easily extendable and designed as a multitude of libraries, LLVM provides a smooth experience for compiler newcomers and reduces the steep learning curve often associated with compiler development.
To start, this book will show you how to configure, build, and install LLVM libraries, tools, and external projects. Next, you will be introduced to LLVM design and how it works in practice throughout each LLVM compiler stage: frontend, IR, backend, the JIT engine, cross-compilation capabilities, and the plugin interface. With multiple hands-on examples and source code snippets, Getting Started with LLVM Core Libraries ensures a solid and smooth first step into the LLVM compiler development environment. ...
Learning C++ by Creating Games with UE4Unreal Engine 4 is used to create top notch, exciting games by AAA studios, and learning to program in C++ needs some serious motivation.
Learning C++ by Creating Games With UE4 will start with the basics of C++: installing a code editor so you can begin to write C++ code. You will then learn how to write small, self-contained C++ programs that show you how to use the C++ language, without overwhelming you with too much code at the beginning. As we dig into more advanced C++ concepts, you will start to explore the functionality the UE4 engine has to offer. You will use the UE4 editor to create your own world, and then program in some seriously fun gameplay. By the end of this book, you should have a good grasp of how to program in C++. ...