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Three.js Cookbook
Three.js Cookbook

Modern browsers are becoming more powerful each year and in recent years have adopted WebGL as the standard to deliver 3D graphics in a browser. Beginning with some basic recipes to get you started, this book will guide you through the most important features that Three.js has to offer. You'll even learn how to quickly create new geometries from scratch. Solutions and methods that show you how to use HTML5 video and canvas as textures will follow on from this. By the end of the book, you'll be able to quickly add advanced features to your scene, improve the way users interact with your 3D scene, and make your scenes look stunning. ...
Blend for Visual Studio 2012 by Example
Blend for Visual Studio 2012 by Example

Creating applications with compelling graphics has been one of the main goals of client applications, and with the arrival of WPF, Silverlight, and HTML5 it is much easier than ever before to create interactive and rich user interfaces. Blend for Visual Studio 2012 by Example Beginner's Guide will give you a good grounding in creating Windows, Web, and Windows Phone applications. You will also look at the various layouts and controls available in Blend and how we can create animations and behaviors in Blend. Towards the end, you will be aware of the various capabilities that are available in Blend out of the box. ...
Blueprints Visual Scripting for Unreal Engine
Blueprints Visual Scripting for Unreal Engine

Blueprints Visual Scripting for Unreal Engine is a step-by-step approach to building a fully functional game, one system at a time. Starting with a basic First Person Shooter template, each chapter will extend the prototype to create an increasingly complex and robust game experience. You will progress from creating basic shooting mechanics to gradually more complex systems that will generate user interface elements and intelligent enemy behavior. Focusing on universally applicable skills, the expertise you will develop in utilizing Blueprints can translate to other types of genres. By the time you finish the book, you will have a fully functional First Person Shooter game and the skills necessary to expand on the game to develop an entertaining, memorable experience for your players. From making customizations to player movement to creating new AI and game mechanics from scratch, you will discover everything you need to know to get started with game development using Blueprints ...
Unity Virtual Reality Projects
Unity Virtual Reality Projects

What is consumer “virtual reality”? Wearing a head-mounted display you view stereoscopic 3D scenes. You can look around by moving your head, and walk around using hand controls or motion sensors. You are engaged in a fully immersive experience. On the other hand, Unity is a powerful game development engine that provides a rich set of features such as visual lighting, materials, physics, audio, special effects, and animation for creating 2D and 3D games. Unity 5 has become the leading platform for building virtual reality games, applications and experiences for this new generation of consumer VR devices. Using a practical and project-based approach, this book will educate you about the specifics of virtual reality development in Unity. You will learn how to use Unity to develop VR applications which can be experienced with devices such as the Oculus Rift or Google Cardboard. We will then learn how to engage with virtual worlds from a third person and first person character poi ...
Sencha Touch Cookbook, 2nd Edition
Sencha Touch Cookbook, 2nd Edition

Sencha Touch is one of the most popular HTML5 and JavaScript frameworks for building touch-based mobile devices. Using Sencha Touch, you can create applications for touch mobile devices with ease, and once created, the same application works on multiple platforms – iOS, Android, Blackberry – without having to change anything. Sencha Touch Cookbook, 2nd Edition is a practical, hands-on guide with easy to follow recipes that provide you with clear, step-by-step instructions, which will help you take complete advantage of the power of Sencha Touch 2 and will help you to build amazing applications for the mobile world. Sencha Touch Cookbook, Second Edition starts by showing you how to set up your project for development, then walks through building, packaging, and running it in a browser, emulator, or a real device. With the groundwork set, the subsequent recipes of the book take you through the different UI components offered by the framework and explains how to use them, when t ...
Mastering Dart
Mastering Dart

Starting with a discussion about the basic features of Dart, we will dive into the more complicated concepts such as generics, annotation with reflection, errors and exceptions, which will help us improve our code. Moving on, you will learn how and when to create objects and also advanced techniques that will help you execute asynchronous code. You will also learn about the collection framework and how to communicate with the different programs written in JavaScript using Dart. This book will show you how to add internalization support to your web applications and how i18n and l10n access can be embedded into your code to design applications that can be localized easily. You will be shown how to organize client-to-server communication and how different HTML5 features can be used in Dart. Finally, this book will show you how you can store data locally, break the storage limit, and prevent security issues in your web application. ...
The Responsive Web
The Responsive Web

The Responsive Web builds on the best practices that have shaken out over a few years of production experience. This concise book skips pure theory and shows you exactly how to make responsive web design work for you in the real world. You'll learn innovative ways to use what you already know along with design techniques leveraging new HTML5 and CSS3 features. Along the way, you'll discover strategies to balance apps and websites, manage browser incompatibilities, and learn when multiple versions are the best option. ...
Expert Oracle Exadata, 2nd Edition
Expert Oracle Exadata, 2nd Edition

Expert Oracle Exadata, 2nd Edition opens up the internals of Oracle's Exadata platform so that you can fully benefit from the most performant and scalable database hardware appliance capable of running Oracle Database. This edition is fully-updated to cover Exadata 5-2 and Oracle Database 12c. If you're new to Exadata, you'll soon learn that it embodies a change in how you think about and manage relational databases. A key part of that change lies in the concept of offloading SQL processing to the storage layer. In addition there is Oracle's engineering effort in creating a powerful platform for both consolidation and transaction processing. The resulting value proposition in the form of Exadata has truly been a game-changer. This book changes how you think about managing SQL performance and processing. It provides a roadmap to successful Exadata implementation. And it removes the "black box" mystique. You'll learn how Exadata actually works and be better able to manage yo ...
Security for Web Developers
Security for Web Developers

As a web developer, you may not want to spend time making your web app secure, but it definitely comes with the territory. This practical guide provides you with the latest information on how to thwart security threats at several levels, including new areas such as microservices. You'll learn how to help protect your app no matter where it runs, from the latest smartphone to an older desktop, and everything in between. Author John Paul Mueller delivers specific advice as well as several security programming examples for developers with a good knowledge of CSS3, HTML5, and JavaScript. In five separate sections, this book shows you how to protect against viruses, DDoS attacks, security breaches, and other nasty intrusions. ...
Beginning Python Games Development, 2nd Edition
Beginning Python Games Development, 2nd Edition

Learn how to create compelling games using Python and the PyGame games development library. Beginning Python Games Development, 2nd Edition will teach you how to create visuals, do event handling, create 3D games, add media elements, and integrate OpenGL into your Python game. In this update to the first ever book to cover the popular open source PyGame games development library, you'll stand to gain valuable technical insights and follow along with the creation of a real-world, freely downloadable video game. Written by industry veterans and Python experts Will McGugan and Harrison Kinsley, this is a comprehensive, practical introduction to games development in Python. You can also capitalize upon numerous tips and tricks the authors have accumulated over their careers creating games for some of the world's largest game developers. ...
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