Practical Video Game BotsDevelop and use bots in video gaming to automate game processes and see possible ways to avoid this kind of automation. This book explains how bots can be very helpful in games such as multiplayer online games, both for training your character and for automating repetitious game processes in order to start a competition with human opponents much faster.
Some players might use bots for cheating or avoiding game rules to gain an advantage over opponents - a sophisticated form of hacking that includes some elements of artificial intelligence (AI). However, while Practical Video Game Bots considers these topics, it is not a cheater's guide. Rather, this book is an attempt to overcome the information vacuum regarding bot development in video game applications. Through the use of three case study game examples, it covers most methods and technologies that are used by bot developers, and the details of anti-cheating systems.
This book provides answers and useful advice for topics such ...
MySQL Connector/Python RevealedMove data back and forth between database and application. The must-have knowledge in this book helps programmers learn how to use the official driver, MySQL Connector/Python, by which Python programs communicate with the MySQL database.
This book takes you from the initial installation of the connector through basic query execution, then through more advanced topics, error handing, and troubleshooting. The book covers both the traditional API as well as the new X DevAPI. The X DevAPI is part of MySQL 8.0 and is an API that can be used with connectors for several programming languages and is used from the command-line interface known as MySQL Shell. You will learn to use the connector by working through code examples and following a discussion of how the API calls work.
By the end of the book, you will be able to use MySQL as the back-end storage for your Python programs, and you'll even have the option of choosing between SQL and NoSQL interfaces.
Install MySQL Connector/Py ...
Beginning Modern UnixDiscover how to leverage modern Unix even if you've never worked with Unix before. This book presents everything in conceptual terms that you can understand, rather than tips to be committed raw to memory.
You will learn everyday tasks ranging from basic system administration - partitioning and mounting filesystems, software installation, network configuration, working from the command line) - to Bourne shell scripting, using graphical applications, as well as fanciful things such as emulation layers for Windows and Linux and virtualization with VirtualBox.
It's now 50 years since the creation of Unix but it is still growing. As Unix now moves to everyone's OS (open-source FreeBSD/Linux), it is the perfect time to start your journey with Beginning Modern Unix as your guide.
Live comfortably in a modern Unix environment, both on the command-line and in the graphical world; Choose the right hardware for Unix; Work with Unix in real world settings; Develop Unix applications; Re ...
C# 7 Quick Syntax ReferenceThis quick C# 7 guide is a condensed code and syntax reference to the C# programming language, updated with the latest features of C# 7.3 for .NET and Windows 10. It presents the essential C# 7 syntax in a well-organized format that can be used as a handy reference.
In the C# 7 Quick Syntax Reference, you will find a concise reference to the C# language syntax: short, simple, and focused code examples; a well laid out table of contents; and a comprehensive index allowing easy review. You won't find any technical jargon, bloated samples, drawn-out history lessons, or witty stories. What you will find is a language reference that is concise, to the point, and highly accessible. The book is packed with useful information and is a must-have for any C# programmer.
Discover what's new in C# 7.3 and .NET for Windows 10 programming, including out values, ref locals and returns, local functions, throw exceptions, and numeric literals; Create lightweight, unnamed types that contain multipl ...
Web Applications with ElmLearn the basics of the Elm platform for web applications. This book covers the language as of version 0.18 and the most important libraries.
After reading this book you will have an understanding what Elm can do for you. Also, you will be able to build on the example in the book to develop advanced web applications with Elm.
Work with Elm and its development environment; Learn the language and libraries in examples; Use the Elm architecture to create applications with the Elm platform; Put it all together with a sample application and explanation that covers the implementation details. ...
Learn Three.js, 3rd EditionWebGL makes it possible to create 3D graphics in the browser without having to use plugins such as Flash and Java. Programming WebGL, however, is difficult and complex. With Three.js, it is possible to create stunning 3D graphics in an intuitive manner using JavaScript, without having to learn WebGL. With this book, you'll learn how to create and animate beautiful looking 3D scenes directly in your browser-utilizing the full potential of WebGL and modern browsers. It starts with the basic concepts and building blocks used in Three.js. From there on, it will expand on these subjects using extensive examples and code samples. You will learn to create, or load, from externally created models, realistic looking 3D objects using materials and textures. You'll find out how to easily control the camera using the Three.js built-in in camera controls, which will enable you to fly or walk around the 3D scene you created. You will then use the HTML5 video and canvas elements as a material for you ...
D3.js Quick Start GuideD3.js is a JavaScript library that allows you to create graphs and data visualizations in the browser with HTML, SVG, and CSS. This book will take you from the basics of D3.js, so that you can create your own interactive visualizations, to creating the most common graphs that you will encounter as a developer, scientist, statistician, or data scientist.
The book begins with an overview of SVG, the basis for creating two-dimensional graphics in the browser. Once the reader has a firm understanding of SVG, we will tackle the basics of how to use D3.js to connect data to our SVG elements. We will start with a scatter plot that maps run data to circles on a graph, and expand our scatter plot to make it interactive. You will see how you can easily allow the users of your graph to create, edit, and delete run data by simply dragging and clicking the graph. Next, we will explore creating a bar graph, using external data from a mock API.
After that, we will explore animations and motion ...
Learn OpenGLLearn OpenGL is your one-stop reference guide to get started with OpenGL and C++ for game development. From setting up the development environment to getting started with basics of drawing and shaders, along with concepts such as lighting, model loading, and cube mapping, this book will get you up to speed with the fundamentals.
You begin by setting up your development environment to use OpenGL on Windows and macOS. With GLFW and GLEW set up using absolute and relative linking done, you are ready to setup SDL and SFML for both the operating systems.
Now that your development environment is set up, you'll learn to draw using simple shaders as well as make the shader more adaptable and reusable. Then we move on to more advanced topics like texturing your objects with images and transforming your objects using translate, rotate and scale.
With these concepts covered, we'll move on to topics like lighting to enable you to incorporate amazing dynamic lights in your game world.
B ...
Learning OpenStack Networking, 3rd EditionOpenStack Networking is a pluggable, scalable, and API-driven system to manage physical and virtual networking resources in an OpenStack-based cloud. Like other core OpenStack components, OpenStack Networking can be used by administrators and users to increase the value and maximize the use of existing datacenter resources. This third edition of Learning OpenStack Networking walks you through the installation of OpenStack and provides you with a foundation that can be used to build a scalable and production-ready OpenStack cloud.
In the initial chapters, you will review the physical network requirements and architectures necessary for an OpenStack environment that provide core cloud functionality. Then, you'll move through the installation of the new release of OpenStack using packages from the Ubuntu repository. An overview of Neutron networking foundational concepts, including networks, subnets, and ports will segue into advanced topics such as security groups, distributed virtual ...
Kali Linux Web Penetration Testing Cookbook, 2nd EditionWeb applications are a huge point of attack for malicious hackers and a critical area for security professionals and penetration testers to lock down and secure. Kali Linux is a Linux-based penetration testing platform that provides a broad array of testing tools, many of which can be used to execute web penetration testing.
Kali Linux Web Penetration Testing Cookbook gives you the skills you need to cover every stage of a penetration test - from gathering information about the system and application, to identifying vulnerabilities through manual testing. You will also cover the use of vulnerability scanners and look at basic and advanced exploitation techniques that may lead to a full system compromise. You will start by setting up a testing laboratory, exploring the latest features of tools included in Kali Linux and performing a wide range of tasks with OWASP ZAP, Burp Suite and other web proxies and security testing tools.
As you make your way through the book, you will learn ...