Lauren IpsumLauren Ipsum is a whimsical journey through a land where logic and computer science come to life.
Meet Lauren, an adventurer lost in Userland who needs to find her way home by solving a series of puzzles. As she visits places like the Push & Pop Cafe and makes friends with people like Hugh Rustic and the Wandering Salesman, Lauren learns about computer science without even realizing it—and so do you!
Read Lauren Ipsum yourself or with someone littler than you, then flip to the notes at the back of the book to learn more about logic and computer science in the real world. ...
Bitcoin for the BefuddledUnless you've been living under a rock for the last couple of years, you've probably heard of Bitcoin - the game-changing digital currency used by millions worldwide.
But Bitcoin isn't just another way to buy stuff. It's an anonymous, revolutionary, cryptographically secure currency that functions without the oversight of a central authority or government. If you want to get into the Bitcoin game but find yourself a little confused, Bitcoin for the Befuddled may be just what you're looking for. Learn what Bitcoin is; how it works; and how to acquire, store, and spend bitcoins safely and securely.
With its non-technical language and patient, step-by-step approach to this fascinating currency, Bitcoin for the Befuddled is your ticket to getting started with Bitcoin. Get out from under the rock and get in the Bitcoin game. Just make sure not to lose your shirt. ...
Rails Crash CourseRails is a robust, flexible development platform that lets you build complex websites quickly. Major websites like GitHub, Hulu, and Twitter have run Rails under the hood, and if you know just enough HTML and CSS to be dangerous, Rails Crash Course will teach you to harness Rails for your own projects and create web applications that are fast, stable, and secure.
In Part I, you'll learn Ruby and Rails fundamentals and then dive straight into models, controllers, views, and deployment.
In Part II, you'll take your skills to the next level as you build a social networking app with more advanced Ruby tools, such as modules and metaprogramming, and advanced data modeling techniques within Rails's Active Record.
Each chapter is packed with hands-on examples and exercises to reinforce what you've learned. Whether you're completely new to Ruby or you've been mucking around for a bit, Rails Crash Course will take you from the basics to shipping your first Rails application, fast. ...
Scala in DepthScala in Depth is a unique new book designed to help you integrate Scala effectively into your development process. By presenting the emerging best practices and designs from the Scala community, it guides you through dozens of powerful techniques example by example.
Scala is a powerful JVM language that blends the functional and OO programming models. You'll have no trouble getting introductions to Scala in books or online, but it's hard to find great examples and insights from experienced practitioners. You'll find them in Scala in Depth.
There's little heavy-handed theory here - just dozens of crisp, practical techniques for coding in Scala. Written for readers who know Java, Scala, or another OO language. ...
Learning Unity Android Game DevelopmentUnity 5 is a revolution in developing great games for Android that provides a great integration platform that works seamlessly with Unity 5, which means that games can be developed quicker and easier than ever before.
Packed with a lot of examples, this book starts by helping you to understand all the great features that Unity 5 and Android have to offer. You will then create great games like Tic-Tac-Toe and the Monkey Ball game and also learn to enhance them. You will then expand the game's environment with lights and a skybox and learn to create enemies in a tank battle game. You will then explore the touch and tilt controls with the creation of a Monkey Ball clone.
With the recreation of a game similar to Angry Birds, you will delve into configuring physics and options for a 2D game experience. Finally, you will get a complete experience by learning the optimization techniques needed to keep your games running smoothly. ...
Designing Connected ProductsNetworked thermostats, fitness monitors, and door locks show that the Internet of Things can (and will) enable new ways for people to interact with the world around them. But designing connected products for consumers brings new challenges beyond conventional software UI and interaction design.
This book provides experienced UX designers and technologists with a clear and practical roadmap for approaching consumer product strategy and design in this novel market. By drawing on the best of current design practice and academic research, Designing Connected Products delivers sound advice for working with cross-device interactions and the complex ecosystems inherent in IoT technology. ...
iOS Swift Game Development Cookbook, 2nd EditionReady to make amazing games for the iPhone, iPad, and iPod touch? With Apple's Swift programming language, it's never been easier. This updated cookbook provides detailed recipes for a managing wide range of common iOS game-development issues, ranging from 2D and 3D math to SpriteKit and OpenGL to performance - all revised for Swift.
You get simple, direct solutions to common problems found in iOS game programming. Need to figure out how to give objects physical motion, or want a refresher on gaming-related math problems? This book provides sample projects and straightforward answers. All you need to get started is some familiarity with iOS development, Swift, and Objective-C. ...
Colors, Backgrounds, and GradientsOne advantage of using CSS3 is that you can apply colors and backgrounds to any element in a web document, create your own gradients, and even apply multiple backgrounds to the same element. This practical guide shows you many ways to use colors, backgrounds, and gradients to achieve some pretty awesome effects.
Short and sweet, this book is an excerpt from the upcoming fourth edition of CSS: The Definitive Guide. When you purchase either the print or the ebook edition of Colors, Backgrounds, and Gradients, you'll receive a discount on the entire Definitive Guide once it's released. Why wait? Learn how to bring life to your web pages now. ...
Basic Visual Formatting in CSSSome aspects of the CSS formatting model may seem counterintuitive at first, but as you'll learn in this practical guide, the more you work with these features, the more they make sense. Author Eric Meyer gives you a good grounding in CSS visual rendering, from element box rules and concepts to the specifics of managing tricky layouts for block-level and inline elements.
Short and sweet, this book is an excerpt from the upcoming fourth edition of CSS: The Definitive Guide. When you purchase either the print or the ebook edition of Basic Visual Formatting in CSS, you'll receive a discount on the entire Definitive Guide once it's released. Why wait? Learn how to bring life to your web pages now. ...
Beginning C for Arduino, 2nd EditionBeginning C for Arduino, 2nd Edition is written for those who have no prior experience with microcontrollers or programming but would like to experiment and learn both. Updated with new projects and new boards, this book introduces you to the C programming language, reinforcing each programming structure with a simple demonstration of how you can use C to control the Arduino family of microcontrollers. Author Jack Purdum uses an engaging style to teach good programming techniques using examples that have been honed during his 25 years of university teaching.
During the course of the book, you will learn the basics of programming, such as working with data types, making decisions, and writing control loops. You'll then progress onto some of the trickier aspects of C programming, such as using pointers effectively, working with the C preprocessor, and tackling file I/O. Each chapter ends with a series of exercises and review questions to test your knowledge and reinforce what you have ...