MongoDB in ActionMongoDB in Action is a comprehensive guide to MongoDB for application developers. The book begins by explaining what makes MongoDB unique and describing its ideal use cases. A series of tutorials designed for MongoDB mastery then leads into detailed examples for leveraging MongoDB in e-commerce, social networking, analytics, and other common applications.
MongoDB in Action introduces you to MongoDB and the document-oriented database model. This perfectly paced book provides both the big picture you'll need as a developer and enough low-level detail to satisfy a system engineer. Numerous examples will help you develop confidence in the crucial area of data modeling. You'll also love the deep explanations of each feature, including replication, auto-sharding, and deployment. ...
Linux Pocket Guide, 2nd EditionIf you use Linux in your day-to-day work, this popular pocket guide is the perfect on-the-job reference. The second edition has expanded from Fedora-only coverage to distro-neutral, with practical information on a wider range of commands requested by readers.
Linux Pocket Guide provides an organized learning path for Linux use, rather than Linux programming and system administration. You'll find options for the most useful commands, grouped by functionality. For novices who need to get up to speed on Linux use, and experienced users who want a concise and functional reference, this guide provides quick answers. ...
C++ in a NutshellTo-the-point, authoritative, no-nonsense solutions have always been a trademark of O'Reilly books. The In a Nutshell books have earned a solid reputation in the field as the well-thumbed references that sit beside the knowledgeable developer's keyboard. C++ in a Nutshell lives up to the In a Nutshell promise. C++ in a Nutshell is a lean, focused reference that offers practical examples for the most important, most often used, aspects of C++.
C++ in a Nutshell packs an enormous amount of information on C++ (and the many libraries used with it) in an indispensable quick reference for those who live in a deadline-driven world and need the facts but not the frills. ...
C in a NutshellLearning a language involves a process wherein you learn to rely less and less on instruction and more increasingly on the aspects of the language you've mastered. Whether you're learning French, Java, or C, at some point you'll set aside the tutorial and attempt to converse on your own. It's not necessary to know every subtle facet of French in order to speak it well, especially if there's a good dictionary available. Likewise, C programmers don't need to memorize every detail of C in order to write good programs. What they need instead is a reliable, comprehensive reference that they can keep nearby. C in a Nutshell is that reference. ...
MySQL in a Nutshell, 2nd EditionWhen you need to find the right SQL keyword or MySQL client command-line option right away, turn to this convenient reference, known for the same speed and flexibility as the system it covers so thoroughly. MySQL is packed with so many capabilities that the odds of remembering a particular function or statement at the right moment are pretty slim. With MySQL in a Nutshell, you get the details you need, day in and day out, in one concise and extremely well organized book. ...
Beginning XML, 5th EditionThe XML language has become the standard for writing documents on the Internet and is constantly improving and evolving. This new edition covers all the many new XML-based technologies that have appeared since the previous edition four years ago, providing you with an up-to-date introductory guide and reference. Packed with real-world code examples, best practices, and in-depth coverage of the most important and relevant topics, this authoritative resource explores both the advantages and disadvantages of XML and addresses the most current standards and uses of XML. ...
Beginning iPhone SDK Programming with Objective-CLearning to develop iPhone applications doesn't need to be an overwhelming undertaking. This book provides an easy-to-follow,example-driven introduction to the fundamentals of the Apple iPhone SDK and offers you a clear understanding of how things are done when programming iPhone applications with Objective-C. As you progress through the exercises featured in each chapter, you will discover the simple logic behind each step required for creating your own iPhone applications. When you reach the end of the book, you will be prepared to confidently tackle your next iPhone programming challenge. ...
Professional Application Lifecycle Management with Visual Studio 2010Written by Microsoft insiders, this nuts-and-bolts guide walks you through the tools, guidelines, and methodologies you'll need for Application Lifecycle Management (ALM) with Visual Studio 2010. It focuses on practical implementation techniques and best practices, while providing you with detailed code samples and case studies. You'll dive into all the new Unified Modeling Language (UML) tools, advanced debugging techniques, manual testing functionality, the new architecture of Team Foundation Server 2010, and much more. By the end of the book, you'll be able to model, design, and coordinate enterprise solutions at every level using Visual Studio. ...
Visual Basic 2012 Programmer's ReferenceMicrosoft Visual Basic (VB) is the most popular programming language in the world, with millions of lines of code used in businesses and applications of all types and sizes. In this edition of the bestselling Wrox guide, Visual Basic expert Rod Stephens offers novice and experienced developers a comprehensive tutorial and reference to Visual Basic 2012. This latest edition introduces major changes to the Visual Studio development platform, including support for developing mobile applications that can take advantage of the Windows 8 operating system. ...
Professional HTML5 Mobile Game DevelopmentIf you're an experienced developer seeking to break into the sizzling mobile game market, this is the book for you. Covering all mobile and touchscreen devices, including iPhones, iPads, Android, and WP7.5, this book takes you through the steps of building both single- and multi-player mobile games. Topics include standard patterns for building games in HTML5, what methods to choose for building (CSS3, SVG, or Canvas), popular game engines and frameworks, and much more. Best of all, code for six basic games is provided, so you can modify, further develop, and make it your own. ...