Python 3 Object-oriented Programming, 2nd EditionPython 3 is more versatile and easier to use than ever. It runs on all major platforms in a huge array of use cases. Coding in Python minimizes development time and increases productivity in comparison to other languages. Clean, maintainable code is easy to both read and write using Python's clear, concise syntax.
Object-oriented programming is a popular design paradigm in which data and behaviors are encapsulated in such a way that they can be manipulated together. Many modern programming languages utilize the powerful concepts behind object-oriented programming and Python is no exception.
Starting with a detailed analysis of object-oriented analysis and design, you will use the Python programming language to clearly grasp key concepts from the object-oriented paradigm. This book fully explains classes, data encapsulation, inheritance, polymorphism, abstraction, and exceptions with an emphasis on when you can use each principle to develop well-designed software. ...
Raspberry Pi LED BlueprintsBlinking LED is a popular application when getting started in embedded development. By customizing and utilising LED-based modules into the Raspberry Pi board, exciting projects can be obtained. A countdown timer, a digital clock, a traffic light controller, and a remote light controller are a list of LED-based inspired project samples for Raspberry Pi.
An LED is a simple actuator device that displays lighting and can be controlled easily from a Raspberry Pi. This book will provide you with the ability to control LEDs from Raspberry Pi, starting from describing an idea through designing and implementing several projects based on LEDs, such as, 7-segments, 4-digits 7 segment, and dot matrix displays.
Beginning with step-by-step instructions on installation and configuration, this book can either be read from cover to cover or treated as an essential reference companion to your Raspberry Pi. Samples for the project application are provided such as a countdown timer, a digital clock ...
Raspberry Pi Projects for Kids, 2nd EditionThe Raspberry Pi is a single-board mini computer designed to get more people (particularly children) interested in computer programming. It aims to make programming tools and educational programs as accessible as possible, making it very easy to get started with.
This book will guide you through six fun projects that show how programming can be used to be creative. Each project has clear step-by-step instructions and explanations helping children grasp the concepts easily.
You will start by setting up the Raspberry Pi and get to grips with the Scratch programming language to create simple animations. Gain and put to use your understanding of Python to write simple yet useful programs. Create and play a physical game by connecting it to the Raspberry Pi en route to become aware of a number of other possible uses for a very similar circuit/program. Finally, with an understanding of Sonic Pi, you will create your own music. ...
Real Time Analytics with SAP HANASAP HANA is an in-memory database created by SAP. SAP HANA breaks traditional database barriers to simplify IT landscapes, eliminating data preparation, pre-aggregation, and tuning. SAP HANA and in-memory computing allow you to instantly access huge volumes of structured and unstructured data, including text data, from different sources.
Starting with data modeling, this fast-paced guide shows you how to add a system to SAP HANA Studio, create a schema, packages, and delivery unit. Moving on, you'll get an understanding of real-time replication via SLT and learn how to use SAP HANA Studio to perform this. We'll also have a quick look at SAP Business Object DATA service and SAP Direct Extractor for Data Load. After that, you will learn to create HANA artifacts - Analytical Privileges and Calculation View. At the end of the book, we will explore the SMART DATA access option and AFL library, and finally deliver pre-packaged functionality that can be used to build information models fas ...
Real-World HadoopIf you're a business team leader, CIO, business analyst, or developer interested in how Apache Hadoop and Apache HBase-related technologies can address problems involving large-scale data in cost-effective ways, this book is for you. Using real-world stories and situations, authors Ted Dunning and Ellen Friedman show Hadoop newcomers and seasoned users alike how NoSQL databases and Hadoop can solve a variety of business and research issues.
You'll learn about early decisions and pre-planning that can make the process easier and more productive. If you're already using these technologies, you'll discover ways to gain the full range of benefits possible with Hadoop. While you don't need a deep technical background to get started, this book does provide expert guidance to help managers, architects, and practitioners succeed with their Hadoop projects. ...
Robot Building for Beginners, 3rd EditionRobot Building for Beginners, 3rd Edition provides basic, practical knowledge on getting started in amateur robotics. There is a mix of content: from serious reference tables and descriptions to personal stories and humorous bits.
The robot described and built in this book is battery powered and about the size of a lunch box. It is autonomous; that is, it isn't remote controlled.
The book is broken up into small chapters, suitable for bedtime (or bathroom) reading.
The characteristics and purposes of each major component (resistor, transistor, wire, and motor) are described, followed by a hands-on experiment to demonstrate. Not only does this help the reader to understand a particular piece, but it also prepares them with processes to learn new parts on their own. An appendix offers an introduction to 3D printing and parts of the robot can, as an alternative, be "printed" using a 3D printer. ...
Ruby Performance OptimizationYou don't have to accept slow Ruby or Rails performance. In this comprehensive guide to Ruby optimization, you'll learn how to write faster Ruby code - but that's just the beginning. See exactly what makes Ruby and Rails code slow, and how to fix it. Alex Dymo will guide you through perils of memory and CPU optimization, profiling, measuring, performance testing, garbage collection, and tuning. You'll find that all those “hard” things aren't so difficult after all, and your code will run orders of magnitude faster. ...
SAS Programming and Data Visualization TechniquesSAS Programming and Data Visualization Techniques: A Power User's Guide brings together a wealth of ideas about strategic and tactical solutions to everyday situations experienced when transferring, extracting, processing, analyzing, and reporting the valuable data you have at your fingertips. Best, you can achieve most of the solutions using the SAS components you already license, meaning that this book's insights can keep you from throwing money at problems needlessly.
Author Philip R. Holland advises a broad range of clients throughout Europe and the United States as an independent consultant and founder of Holland Numerics Ltd, a SAS technical consultancy. In this book he explains techniques - through code samples and example - that will enable you to increase your knowledge of all aspects of SAS programming, improve your coding productivity, and interface SAS with other programs. ...
Security IntelligenceSimilar to unraveling a math word problem, Security Intelligence: A Practitioner's Guide to Solving Enterprise Security Challenges guides you through a deciphering process that translates each security goal into a set of security variables, substitutes each variable with a specific security technology domain, formulates the equation that is the deployment strategy, then verifies the solution against the original problem by analyzing security incidents and mining hidden breaches, ultimately refines the security formula iteratively in a perpetual cycle. ...
SFML EssentialsSFML is a cross-platform, object-oriented multimedia API that is written in C++. It provides a simple interface to ease the development of games and multimedia applications.
This book will guide you through everything you need to know about building a 2D game in SFML. Concepts such as Sprites, Textures, Animation, and Cameras are explored in depth and finally the book ends with advanced topics like shaders and networking. You will also learn how to play sound and music on top of the gameplay. Every step through the journey is filled with examples in C++ to guide you in the right direction. By the end of the book you will feel confident about creating 2D games with SFML, without investing too much time on it.
This book contains a set of fast-paced tutorials about the core features of SFML. ...