iPhone 4S All-in-One For DummiesHere's the book for iPhone users who want it all - the basics to get started and the advanced info that puts all the iPhone's power at your fingertips. iPhone All-in-One For Dummies includes five minibooks - more than 600 pages in full color - packed with next-step information for iPhone power users at home, at work, or on the go. Writing in the famous straightforward yet fun For Dummies style, tech experts John Hutsko and Barbara Boyd get you acquainted with your iPhone and take you step by step from simple to advanced: surfing the Web to taking photos and videos; staying in touch via e-mail, video calls, and social media to losing yourself in e-books and magazines to guru-level techniques anyone can learn. ...
Working with NHibernate 3.0This book provides examples using the IQuery, ICriteria, QueryOver, and LINQ to NHibernate API's within the context of an example Guitar Store inventory program. The reader is walked through the creation of a Microsoft SQL Server 2008 database, the creation of a Visual Studio 2010 solution consisting of 3 projects (a Window Presentation Foundation (WPF), a Console Application, and a Class Library). Each one utilizes the .NET 4.0 framework. Then the reader is walked through the steps required to configure and use the many features available contained within NHibernate 3.2. Further instructions and examples exist for the insertion of parent / child relationships, Session management, entity states (transient, persistent and detached), deletion, caching, and batching. ...
Flex on JavaTogether, Flex and Java make a powerful web development platform - they blend the strengths of Java on the server with the richness of Flex on the frontend. Flex on Java is a unique book that teaches you how to work with Flex in concert with the full array of Java technologies: Spring, POJOs, JMS, and other standard tools. You also learn how to integrate Flex with server-side Java via BlazeDS remoting. Almost all the carefully annotated examples use free or open source software. ...
Objective-C FundamentalsObjective-C Fundamentals guides you gradually from your first line of Objective-C code through the process of building native apps for the iPhone. Starting with chapter one, you'll dive into iPhone development by building a simple game that you can run immediately. You'll use tools like Xcode 4 and the debugger that will help you become a more efficient programmer. By working through numerous easy-to-follow examples, you'll learn practical techniques and patterns you can use to create solid and stable apps. And you'll find out how to avoid the most common pitfalls. ...
OSGi in ActionOSGi is a Java-based framework for creating applications as a set of interconnected modules. OSGi lets you install, start, stop, update, or uninstall modules at execution time without taking down your entire system. It's the backbone of the Eclipse plugin system, as well as many Java EE containers, such as GlassFish, Geronimo, and WebSphere.
OSGi in Action provides a clear introduction to OSGi concepts with examples that are relevant both for architects and developers. You'll start with the central ideas of OSGi: bundles, module lifecycles, and interaction among application components. With the core concepts well in hand, you'll explore numerous application scenarios and techniques. You'll learn how to migrate legacy systems to OSGi and how to test, debug, and manage applications. ...
Rails 3 in ActionRails 3 is a full stack, open source web framework powered by Ruby and this book is an introduction to it. Whether you're just starting or you have a few cycles under your belt, you'll appreciate the book's guru's-eye-view of idiomatic Rails programming.
You'll master Rails 3.1 by developing a ticket tracking application that includes RESTful routing, authentication and authorization, state maintenance, file uploads, email, and more. You'll also explore powerful features like designing your own APIs and building a Rails engine. You will see Test Driven Development and Behavior Driven Development in action throughout the book, just like you would in a top Rails shop. ...
Killer Game Programming in JavaAlthough the number of commercial Java games is still small compared to those written in C or C++, the market is expanding rapidly. Recent updates to Java make it faster and easier to create powerful gaming applications-particularly Java 3D-is fueling an explosive growth in Java games. Java games like Puzzle Pirates, Chrome, Star Wars Galaxies, Runescape, Alien Flux, Kingdom of Wars, Law and Order II, Roboforge, Tom Clancy's Politika, and scores of others have earned awards and become bestsellers.
Java developers new to graphics and game programming, as well as game developers new to Java 3D, will find Killer Game Programming in Java invaluable. This new book is a practical introduction to the latest Java graphics and game programming technologies and techniques. It is the first book to thoroughly cover Java's 3D capabilities for all types of graphics and game development projects. ...
HTML5 for PublishersHTML5 is revolutionizing the Web, and now it's coming to your ebook reader! With the release of the EPUB 3 specification, HTML5 support will officially be a part of the EPUB standard, and publishers will be able to take full advantage of HTML5's rich feature set to add rich media and interactivity to their ebook content.
HTML5 for Publishers gives an overview of some of the most exciting features HTML5 provides to ebook content creators - audio / video, geolocation, and the Canvas - and shows how to put them in action. ...
iOS 5 Programming CookbookNow you can overcome the vexing, real-life issues you confront when creating apps for the iPhone, iPad, or iPod Touch. By making use of more than 100 new recipes in this updated cookbook, you'll quickly learn the steps necessary for writing complete iOS apps, whether they're as simple as a music player or feature a complex mix of animations, graphics, multimedia, a database, and iCloud storage.
If you're comfortable with iOS SDK, this cookbook will teach you how to use hundreds of iOS techniques. Each recipe provides a clear solution with sample code that you can use right away. ...
Beginning HTML, XHTML, CSS, and JavaScriptSince the web was first created, the languages used to build web sites have been constantly evolving. Now a set of best practices has emerged using HTML or XHTML to create your basic web pages, CSS to control their appearance and make them look attractive, and JavaScript to add interactivity. Without assuming any previous experience, this valuable resource makes it easy to learn how to build web sites using the most up-to-date web standards. Whether you're a beginner eager to start writing your first web page or a more experienced programmer seeking to update your skills, you will find practical introductions to these essential languages, as well as invaluable tips and techniques used by experienced web professionals. ...