Building iPhone Apps with HTML, CSS, and JavaScriptIt's a fact: if you know HTML, CSS, and JavaScript, you already have the tools you need to develop your own iPhone apps. With this book, you'll learn how to use these open source web technologies to design and build apps for the iPhone and iPod Touch on the platform of your choice-without using Objective-C or Cocoa.
Device-agnostic mobile apps are the wave of the future, and this book shows you how to create one product for several platforms. You'll find guidelines for converting your product into a native iPhone app using the free PhoneGap framework. And you'll learn why releasing your product as a web app first helps you find, fix, and test bugs much faster than if you went straight to the App Store with a product built with Apple's tools.
Build iPhone apps with tools you already know how to use; Learn how to make an existing website look and behave like an iPhone app; Add native-looking animations to your web app using jQTouch; Take advantage of client-side data storage with a ...
Operating Systems: From 0 to 1This book helps you gain the foundational knowledge required to write an operating system from scratch. Hence the title, 0 to 1.
After completing this book, at the very least you will learn: How to write an operating system from scratch by reading hardware datasheets. In the real world, it works like that. You won't be able to consult Google for a quick answer. A big picture of how each layer of a computer is related to the other, from hardware to software. Write code independently. It's pointless to copy and paste code. Real learning happens when you solve problems on your own. Some examples are given to kick start, but most problems are yours to conquer. However, the solutions are available online for you to examine after giving it a good try. Linux as a development environment and how to use common tools for low-level programming. x86 assembly in-depth. How a program is structured so that an operating system can run. How to debug a program running directly on hardware with gdb an ...
Tensorflow 2 TutorialTensorFlow is a free and open-source software library for machine learning. It can be used across a range of tasks but has a particular focus on training and inference of deep neural networks.
This book is a somewhat intermediate-level introduction to Tensorflow 2. We will eventually cover everything tf.keras, but no so fast until we implemented them with raw tffirst. ...
Advanced ASP.NET Core 3 SecurityIncorporate security best practices into ASP.NET Core. This book covers security-related features available within the framework, explains where these feature may fall short, and delves into security topics rarely covered elsewhere. Get ready to dive deep into ASP.NET Core 3.1 source code, clarifying how particular features work and addressing how to fix problems.
For straightforward use cases, the ASP.NET Core framework does a good job in preventing certain types of attacks from happening. But for some types of attacks, or situations that are not straightforward, there is very little guidance available on how to safely implement solutions. And worse, there is a lot of bad advice online on how to implement functionality, be it encrypting unsafely hard-coded parameters that need to be generated at runtime, or articles which advocate for certain solutions that are vulnerable to obvious injection attacks. Even more concerning is the functions in ASP.NET Core that are not as secure as t ...
Beginning R 4Learn how to use R 4, write and save R scripts, read in and write out data files, use built-in functions, and understand common statistical methods. This in-depth tutorial includes key R 4 features including a new color palette for charts, an enhanced reference counting system (useful for big data), and new data import settings for text (as well as the statistical methods to model text-based, categorical data).
Each chapter starts with a list of learning outcomes and concludes with a summary of any R functions introduced in that chapter, along with exercises to test your new knowledge. The text opens with a hands-on installation of R and CRAN packages for both Windows and macOS. The bulk of the book is an introduction to statistical methods (non-proof-based, applied statistics) that relies heavily on R (and R visualizations) to understand, motivate, and conduct statistical tests and modeling.
Beginning R 4 shows the use of R in specific cases such as ANOVA analysis, multiple and ...
SQL Server Data Automation Through FrameworksLearn to automate SQL Server operations using frameworks built from metadata-driven stored procedures and SQL Server Integration Services (SSIS). Bring all the power of Transact-SQL (T-SQL) and Microsoft .NET to bear on your repetitive data, data integration, and ETL processes. Do this for no added cost over what you've already spent on licensing SQL Server. The tools and methods from this book may be applied to on-premises and Azure SQL Server instances. The SSIS framework from this book works in Azure Data Factory (ADF) and provides DevOps personnel the ability to execute child packages outside a project - functionality not natively available in SSIS.
Frameworks not only reduce the time required to deliver enterprise functionality, but can also accelerate troubleshooting and problem resolution. You'll learn in this book how frameworks also improve code quality by using metadata to drive processes. Much of the work performed by data professionals can be classified as "drudge work" ...
Creating Game Environments in Blender 3DDiscover how to create a simple game environment in Blender 3D, from modeling and texturing game assets, to placing them in a scene. You'll export and import game assets as well as look at open-source game engines that will work with your game assets. Creating Game Environments in Blender 3D introduces the power of Blender 3D when creating a low poly game environment.
The book starts by discussing the basics of game terminology, such as knowing the difference between low poly and high poly assets and the types of game you're likely to work on. You'll also take a brief look at Blender's background and installation. The following chapters talk about the process for creating a simple game environment. This is discussed in detail along with a sample project. These chapters discuss the common tools for starting a game environment and the methods for enhancing your game environment, such as color fundamentals. The final chapter shows how you can export the game assets you created in Blend ...
Essential Excel 2019, 2nd EditionCreate, edit, sort, analyze, summarize, and format data as well as graph it in Excel 2019. Chock full of visuals, user-friendly instructions, and reader exercises, this in-depth guide makes it easy for you to get on the bandwagon taking advantage of this powerful software and what it can do. Essential Excel 2019 doesn't mess around. It provides the most clear and concise, but complete, information you need to successfully use the expansive features of Excel in your work environment.
The second edition of this soup-to-nuts book delivers essential how-to and reference information for users who are new to Excel, those who want to continue building their Excel skills, or anyone who wants to get up to speed on the latest changes and features in Excel 2019. It is heavy on the practical examples and light on the theory, providing a step-by-step process of what you need to do when you are working with Excel. You will begin with the basics, advancing as each chapter builds on knowledge from ...
Pro iOS TestingDiscover what tools there are for unit testing in iOS, and how to work in a test-driven environment. This book reveals how testing is a crucial capability in any iOS developer's toolset, and a minimum requirement in iOS interviews.
A few years ago, tests on mobile platforms were not very popular. It wasn't a technical constraint, more a cultural one. But these days it's a crucial skill set, especially when projects become big and hard to maintain. This book shows you how to set up a testing target in XCode unit tests. You'll learn how to write unit tests properly and incorporate concepts like spies and mocks and code coverage. You'll also learn the philosophy behind the architecture of UI tests, and how to mock network and DB layers in testing. Write unbreakable UI tests performance tests, as well. And learn the difference between integration tests and snapshot testing.
This book will show you how to maintain code that's not only bug-free but will also remain high quality over time ...
Graph Databases For BeginnersWhether you're a business executive or a seasoned developer, something has led you on the quest to learn more about graphs - and what they can do for you.
This ebook will take those new to the world of graphs through the basics of graph technology, including: Using the intuitive Cypher query language; The importance of data relationships; Key differences between graph and relational databases; And much more.
Learn why implementing graph technology will give you fast data insights and a sustainable competitive advantage for your business. ...