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Beginning Android 4
Beginning Android 4

Beginning Android 4 is your first step on the path to creating marketable apps for the burgeoning Android Market, Amazon's Android Appstore, and more. Google's Android operating-system has taken the industry by storm, going from its humble beginnings as a smartphone operating system to its current status as a platform for apps that run across a gamut of devices from phones to tablets to netbooks to televisions, and the list is sure to grow. Smart developers are not sitting idly by in the stands, but are jumping into the game of creating innovative and salable applications for this fast-growing, mobile and consumerdevice platform. If you're not in the game yet, now is your chance! ...
Expert Oracle Exadata
Expert Oracle Exadata

Throughout history, advances in technology have come in spurts. A single great idea can often spur rapid change as the idea takes hold and is propagated, often in totally unexpected directions. Exadata embodies such a change in how we think about and manage relational databases. The key change lies in the concept of offloading SQL processing to the storage layer. That concept is a huge win, and its implementation in the form of Exadata is truly a game changer. This book is intended for readers who want to understand what makes the platform tick and for whom - "how" it does what it is does is as important as what it does. By being exposed to the features that are unique to Exadata, you will gain an understanding of the mechanics that will allow you to fully benefit from the advantages that the platform provides. ...
Pro JavaScript for Web Apps
Pro JavaScript for Web Apps

Pro JavaScript for Web Apps gives you all of the information that you need to create professional, optimized, and efficient JavaScript applications that will run across all devices. It takes you through all aspects of modern JavaScript application creation, showing you how to combine JavaScript with the new features of HTML5 and CSS3 to make the most of the new web technologies. The focus of the book is on creating professional web applications, ensuring that your app provides the best experience for your users, with smooth and responsive control and feedback and an intuitive and optimized interface. You will learn how to take a basic application and bring it up to a professional level while making sure that it remains bullet-proof and bug free. Pro JavaScript for Web Apps will also enhance your development workflow using jQuery to streamline the process and freeing you to spend more time on the important parts of your app while the framework deals with the mundanity. ...
Beginning Java ME Platform
Beginning Java ME Platform

Have you thought about building games for your cell phone or other wireless devices? Whether you are a first - time wireless Java developer or an experienced professional, Beginning Java ME Platform brings exciting wireless and mobile Java application development right to your door and device! Beginning Java ME Platform empowers you with the flexibility and power to start building Java applications for your Java - enabled mobile device or cell phone. The book covers sound HTTPS support, user interface API enhancements, the Mobile Media API, the Game API, 3D graphics, Bluetooth, and more. ...
Pro Android Games, 3rd Edition
Pro Android Games, 3rd Edition

Combining actionable, real-world source code with graphics, Pro Android Games, Third Edition shows you how to build more sophisticated and addictive Android game apps with minimum effort. Harness the power of the latest Android 5.0 SDK to bring countless legendary, action-packed PC games to the Android platform. With actionable real-world source code, this one of a kind book shows you how to build more sophisticated and addictive Android game apps, by leveraging the power of the recent advancements found in the new Android 5.0 software development kit as well as those you've counted on in earlier releases. Multi-touch code gives these games and their players dynamic input and exchange ability, for a more realistic arcade game experience. Faster and better performance offers Android game players a more seamless, fun arcade experience like never before. There is also improved native C/C++ integration with Android's NDK as well, which makes coding, compiling, and converting both pro ...
Developing Web Components
Developing Web Components

Although web components are still on the bleeding edge - barely supported in modern browsers—the technology is also moving extremely fast. This practical guide gets you up to speed on the concepts underlying W3C's emerging standard and shows you how to build custom, reusable HTML5 Web Components. Regardless of your experience with libraries such as jQuery and Polymer, this book teaches JavaScript developers the DOM manipulations these libraries perform. You'll learn how to build a basic widget with vanilla JavaScript and then convert it into a web component that's semantic, declarative, encapsulated, consumable, and maintainable. With custom components, the Web can finally fulfill its potential as a natively extensible application platform. This book gets you in at the right time. ...
Beginning Swift Games Development for iOS
Beginning Swift Games Development for iOS

Game apps are one of the most popular categories in the Apple iTunes App Store. Well, the introduction of the new Swift programming language will make game development even more appealing and easier to existing and future iOS app developers. In response, James Goodwill, Wesley Matlock and Apress introduce you to this book, Beginning Swift Games Development for iOS. In this book, you'll learn the fundamental elements of the new Swift language as applied to game development for iOS. In part 1, you'll start with a basic 2D game idea and build the game throughout the book introducing each SpriteKit topic as we add new functionality to the game. By the end of the book, you'll have experience with all the important SpriteKit topics and have a fully functional game as a result. In part 2 of this book, you'll learn 3D game development using Apple's SceneKit framework and the Swift programming language. And, you'll follow the same pattern we used for part 1. After reading and using this b ...
Raspberry Pi Gaming, 2nd Edition
Raspberry Pi Gaming, 2nd Edition

This book teaches you how to hook up your Raspberry Pi computer, install different games from a variety of genres, and set up emulators so you can play hundreds of classic arcade and console games. Moreover, you will also learn how to design, create, and play video games that you create from scratch. After learning how to set up a Raspberry Pi, you will begin by creating your own version of Flappy Bird and a clone of the classic game Pong in the Scratch programming language. You will also be guided through the installation process for a wide range of gaming operating systems, such as PiPlay, RetroPie, and ChameleonPi for the Raspberry Pi. Furthermore, you will discover in-depth details about emulators that recreate classic 80s arcade games to consoles that many grew up with. ...
GameMaker Essentials
GameMaker Essentials

GameMaker: Studio is a great game engine that can be used to publish games to a variety of platforms. It is one of the most versatile game creation tools for professional and beginner game developers alike. Starting with the basics of learning how to install GameMaker, this book will take you all the way through to publishing your games online. Compiled with detailed instructions and images, this book starts by showing you how the GameMaker: Studio interface looks and works. After this, you'll move on to learning about resources such as sprites, paths, sounds, and more available in GameMaker, and what each resource is used for. We then move into the GameMaker Language (GML) and learn programing techniques including how variables are set up and what functions are and how they work. You'll understand how to manipulate GameMaker resources using GML. Following this, you will then make your very first GameMaker game using a combination of resources and programing techniques, and learn ho ...
Beginning JavaScript, 5th Edition
Beginning JavaScript, 5th Edition

Beginning JavaScript 5th Edition shows you how to work effectively with JavaScript frameworks, functions, and modern browsers, and teaches more effective coding practices using HTML5. This new edition has been extensively updated to reflect the way JavaScript is most commonly used today, introducing you to the latest tools and techniques available to JavaScript developers. Coverage includes modern coding practices using HTML5 markup, the JSON data format, DOM APIs, the jQuery framework, and more. Exercises with solutions provide plenty of opportunity to practice, and the companion website offers downloadable code for all examples given in the book. ...
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