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Orchard CMS: Up and Running
Orchard CMS: Up and Running

Use your C# skills to build your next website with Orchard, the popular content management system based on ASP.NET MVC. With step-by-step guidance, you'll learn your way around the Orchard environment by constructing a complete, real-world site throughout the course of this book. You'll create, manage, and display dynamic content with out-of-the-box functionality, and then build themes, modules, and widgets to customize the site. Author John Zablocki gets you started by showing you how to obtain and compile the Orchard source code, so you can more efficiently customize and manage the sites you create. ...
Web Workers
Web Workers

Web apps would run much better if heavy calculations could be performed in the background, rather than compete with the user interface. With this book, you'll learn how to use Web Workers to run computationally intensive JavaScript code in a thread parallel to the UI. Yes, multi-threaded programing is complicated, but Web Workers provide a simple API that helps you be productive without the complex algorithms. If you have an intermediate to advanced understanding of JavaScript - especially event handling and callbacks - you're ready to tackle Web Workers with the tools in this example-driven guide. ...
Adobe Edge Preview 5: The Missing Manual
Adobe Edge Preview 5: The Missing Manual

Want to create animated graphics for iPhone, iPad and the Web, using familiar Adobe features? You've come to the right guide. Adobe Edge Preview 5: The Missing Manual shows you how to build HTML5 and JavaScript graphics with Adobe multimedia tools. No programming experience? No problem. Adobe Edge writes all the code for you. With this book, you'll be designing great-looking web apps in no time. ...
MacRuby in Action
MacRuby in Action

MacRuby in Action is a tutorial for Ruby developers who want to code for Mac OS X without learning Objective-C. You'll learn the ins and outs of the MacRuby language, including straightforward examples of creating OS X applications using Cocoa components. MacRuby in Action teaches Ruby developers how to code OS X applications in Ruby. You'll explore key Cocoa design patterns, along with a few twists that MacRuby makes possible. You'll also pick up high-value techniques including system scripting, automated testing practices, and getting your apps ready for the Mac App Store. Written for Rubyists. No experience with Cocoa, Objective-C, or Mac OS X required. ...
Spring Roo in Action
Spring Roo in Action

Spring Roo in Action is a unique book that teaches you how to code Java in Roo, with a particular focus on Spring-based applications. Through hands-on examples, you'll learn how Roo creates well-formed application structures and supports best practices and tools. Plus, you'll get a quick-and-dirty guide to setting up Roo effectively in your environment. Spring Roo in Action teaches you to code Java more efficiently using Roo. With the help of many examples, it shows you how to build application components from the database layer to the user interface. The book takes a test-first approach and points out how Roo can help automate many of the mundane details of coding Java apps. Along the way, you'll address important topics like security, messaging, and cloud computing. This book is for Java developers who want to get more productive by using Roo. ...
Griffon in Action
Griffon in Action

Griffon in Action is a comprehensive tutorial written for Java developers who want a more productive approach to UI development. After a quick Groovy tutorial, you'll immediately dive into Griffon and start building examples that explore its high productivity approach to Swing development. With Griffon in Action you get going quickly. Griffon's convention-over-configuration approach requires minimal code to get an app off the ground, so you can start seeing results immediately. You'll learn how SwingBuilder and other Griffon "builders" provide a coherent DSL-driven development experience. Along the way, you'll explore best practices for structure, architecture, and lifecycle of a Java desktop application. Written for Java developers - no experience with Groovy, Grails, or Swing is required. ...
Flex Mobile in Action
Flex Mobile in Action

Flex Mobile in Action teaches you to use the powerful open source Flex platform to create applications that can stretch across Apple iOS, Android, and BlackBerry devices. It focuses on practical application development techniques such as accessing native device capabilities, choosing the right architectural patterns, building data access models, and more. For developers new to Flex, the book provides a quick overview that will get you started in no time. As you explore Flex Mobile, you'll also learn techniques for creating compelling mobile applications. Along the way, you'll explore the tools created by Adobe and the open source community for performance monitoring, debugging, and device connections. This book assumes no prior exposure to Flex Mobile. Experience with Flex or ActionScript is useful but not required. ...
Sams Teach Yourself TCP/IP in 24 Hours, 4th Edition
Sams Teach Yourself TCP/IP in 24 Hours, 4th Edition

In just 24 lessons of one hour or less, you will uncover the inner workings of TCP/IP. Using a straightforward, step-by-step approach, each lesson builds on the previous ones, enabling you to learn the essentials of TCP/IP from the ground up. If you're looking for a smart, concise introduction to the protocols that power the Internet, start your clock and look inside. Sams Teach Yourself TCP/IP in 24 Hours is your guide to the secrets of TCP/IP. ...
Mobile Development with C#
Mobile Development with C#

It's true: you can build native apps for iOS, Android, and Windows Phone with C# and the .NET Framework - with help from MonoTouch and Mono for Android. This hands-on guide shows you how to reuse one codebase across all three platforms by combining the business logic layer of your C# app with separate, fully native UIs. It's an ideal marriage of platform-specific development and the "write once, run everywhere" philosophy. By building a series of simple applications, you'll experience the advantages of using .NET in mobile development and learn how to write complete apps that access the unique features of today's three most important mobile platforms. ...
Sams Teach Yourself Windows Phone 7 Game Programming in 24 Hours
Sams Teach Yourself Windows Phone 7 Game Programming in 24 Hours

In just 24 sessions of one hour or less, you'll learn how to build high performance games for Windows Phone 7 with Microsoft's free XNA 4.0 toolset. Using this book's straightforward, step-by-step approach, you'll master all the skills you need to design, develop, test, and publish highly playable games for any WP7 device. You'll learn how to integrate game logic, touch screen user input, bitmaps, animations, audio, physics effects, GPS location services, and more. Each lesson builds on what you've already learned, culminating in the construction of a complete game - and giving you a rock-solid foundation for real-world success! ...
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