Linux in a Nutshell, 6th EditionEverything you need to know about Linux is in this book. Written by Stephen Figgins, Ellen Siever, Robert Love, and Arnold Robbins -- people with years of active participation in the Linux community -- Linux in a Nutshell, Sixth Edition, thoroughly covers programming tools, system and network administration tools, the shell, editors, and LILO and GRUB boot loaders.
This updated edition offers a tighter focus on Linux system essentials, as well as more coverage of new capabilities such as virtualization, wireless network management, and revision control with git. It also highlights the most important options for using the vast number of Linux commands. You'll find many helpful new tips and techniques in this reference, whether you're new to this operating system or have been using it for years. ...
Programming Entity Framework: Code FirstTake advantage of the Code First data modeling approach in ADO.NET Entity Framework, and learn how to build and configure a model based on existing classes in your business domain. With this concise book, you’ll work hands-on with examples to learn how Code First can create an in-memory model and database by default, and how you can exert more control over the model through further configuration.
Code First provides an alternative to the database first and model first approaches to the Entity Data Model. Learn the benefits of defining your model with code, whether you’re working with an existing database or building one from scratch. If you work with Visual Studio and understand database management basics, this book is for you. ...
Head First PhysicsWouldn't it be great if there were a physics book that showed you how things work instead of telling you how? Finally, with Head First Physics, there is. This comprehensive book takes the stress out of learning mechanics and practical physics by providing a fun and engaging experience, especially for students who "just don't get it."
Head First Physics offers a format that's rich in visuals and full of activities, including pictures, illustrations, puzzles, stories, and quizzes - a mixed-media style proven to stimulate learning and retention. One look will convince you: This isn't mere theory, this is physics brought to life through real-world scenarios, simple experiments, and hypothetical projects. Head First Physics is perfect for anyone who's intrigued by how things work in the natural world. ...
Scripting InDesign CS3/4 with JavaScriptInDesign provides a powerful setof tools for producing beautifuldocuments. While you can certainlydo all your work by hand throughInDesign's graphical interface, thereare many times when it's much easier towrite a script. Once you've automateda task, you can run it over the wholedocument, ensuring consistency, orjust when you need it, simplifying andspeeding your layout process. All ittakes is a bit of JavaScript knowledgeand a willingness to explore InDesign'sprogramming features. ...
Mac Kung FuAfter you've uncovered the basics in Lion, Mac Kung Fu is your next step. You'll learn how to master everyday tools such as the Dock, Spotlight, Mission Control, Launchpad, and Dashboard. You'll discover other amazingly useful tools and built-in add-ons that you never knew existed. You'll customize the OS X interface, refine your workflow, learn valuable security tricks, work better with photos, movies and documents, and test your Mac hardware. You'll wow friends with your insanely great Mac knowledge!
Mac Kung Fu details things even Mac Geniuses don't know. And why should they? Many of the tips in this book exploit settings or experimental features never officially made public.
Each tip in this unique book is deliberately short and readable, and you can dip in and out whenever you want. Most take less than a minute to complete, yet the results last for a lifetime of better computing. ...
HTML5 GeolocationTruly revolutionary: now you can write geolocation applications directly in the browser, rather than develop native apps for particular devices. This concise book demonstrates the W3C Geolocation API in action, with code and examples to help you build HTML5 apps using the "write once, deploy everywhere" model. Along the way, you get a crash course in geolocation, browser support, and ways to integrate the API with common geo tools like Google Maps. ...
Making Isometric Social Real-Time Games with HTML5, CSS3, and JavaScriptAnyone familiar with Zynga's Farmville understands how fun and addictive real-time social games can be. This hands-on guide shows you how to design and build one of these games from start to finish, with nothing but open source tools. You'll learn how to render graphics, animate with sprites, add sound, validate scores to prevent cheating, and more, using detailed examples and code samples.
By the end of the book, you'll complete a project called Tourist Resort that combines all of the techniques you've learned. You'll also learn how to integrate your game with Facebook. If you're familiar with JavaScript, HTML5, and CSS3, you're ready to get started. ...
Think StatsIf you know how to program, you have the skills to turn data into knowledge using the tools of probability and statistics. This concise introduction shows you how to perform statistical analysis computationally, rather than mathematically, with programs written in Python.
You'll work with a case study throughout the book to help you learn the entire data analysis process - from collecting data and generating statistics to identifying patterns and testing hypotheses. Along the way, you'll become familiar with distributions, the rules of probability, visualization, and many other tools and concepts. ...
App InventorYes, you can create your own apps for Android phones-and it's easy to do. This extraordinary book introduces App Inventor for Android, a powerful visual tool that lets anyone build apps for Android-based devices. Learn the basics of App Inventor with step-by-step instructions for more than a dozen fun projects, such as creating location-aware apps, data storage, and apps that include decision-making logic.
The second half of the book features an Inventor's manual to help you understand the fundamentals of app building and computer science. App Inventor makes an excellent textbook for beginners and experienced developers alike. ...
Developing Android Applications with Flex 4.5Ready to put your ActionScript 3 skills to work on mobile apps? This hands-on book walks you through the process of creating an Adobe AIR application from start to finish, using the Flex 4.5 framework. Move quickly from a basic Hello World application to complex interactions with Android APIs, and get complete code examples for working with Android device components - GPS, camera, gallery, accelerometer, multitouch display, and OS interactions. No matter how much Flex experience you have, this book is the ideal resource. ...