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Making Games with Python & Pygame
Making Games with Python & Pygame

Making Games with Python & Pygame covers the Pygame library with the source code for 11 games. Making Games was written as a sequel for the same age range as Invent with Python. Once you have an understanding of the basics of Python programming, you can now expand your abilities using the Pygame library to make games with graphics, animation, and sound. This book features seven different games that are clones of popular games that you've probably already played. The games are a lot more fun and interactive than the text-based games in Invent with Python, but are still fairly short. All of the programs are less than 600 lines long. This is pretty small when you consider that professional games you download or buy in a store can be hundreds of thousands of lines long. These games require an entire team of programmers and artists working with each other for months or years to make. The book features the source code to 11 games. The games are clones of classics such as Nibbles, Tetri ...
Hacking Secret Ciphers with Python
Hacking Secret Ciphers with Python

There are many books that teach beginners how to write secret messages using ciphers. There are a couple books that teach beginners how to hack ciphers. As far as I can tell, there are no books to teach beginners how to write programs to hack ciphers. This book fills that gap. This book is for complete beginners who do not know anything about encryption, hacking, or cryptography. The ciphers in this book (except for the RSA cipher in the last chapter) are all centuries old, and modern computers now have the computational power to hack their encrypted messages. No modern organization or individuals use these ciphers anymore. As such, there's no reasonable context in which you could get into legal trouble for the information in this book. ...
Advanced Perl Programming
Advanced Perl Programming

Advanced Perl Programming continues where his previous book left off, more or less, as it guides you through advanced techniques of the Perl programming language starting with command-line options, references, and arrays and hashes from advanced data types. Next, you'll learn about typeglobs for symbolic entries. Additionally, you'll see advanced subroutine handling, then packages and namespaces. Furthermore, you'll build advanced modules and install CPAN modules. Unlike Java and C++, modules have been around in Perl for a long time now. Along the way, you'll learn and use POD mark up language for Perl documentation. Moreover, you'll get a survey of the many advanced features and data structures of the current Perl programming language. You'll also get a survey of the new features of the latest Perl 5.x release. After reading and using this book, you'll have the tools, techniques, and source code to be an expert Perl programmer. ...
Mastering 3D Printing, 2nd Edition
Mastering 3D Printing, 2nd Edition

Get the most out of your printer, including how to design models, choose materials, work with different printers, and integrate 3D printing with traditional prototyping to make techniques like sand casting more efficient.This book is for new 3D printer owners, makers of all kinds, entrepreneurs, technology educators, and anyone curious about what you can do with a 3D printer. In this revised and expanded new edition of Mastering 3D Printing, which has been a trusted resource through five years of evolution in the 3D printing industry, you'll gain a comprehensive understanding of 3D printing. This book presumes no foreknowledge and describes what you need to know about how printers work, how to decide which type of printer (filament, resin, or powder) makes the most sense for you, and then how to go forward in the case of filament and resin printers. This 2nd edition includes material about consumer resin printing, the evolution of lower-cost metal printing, and the plethora of bot ...
Beginning PyQt
Beginning PyQt

Learn GUI application development from the ground up, taking a practical approach by building simple projects that teach the fundamentals of using PyQt. Each chapter gradually moves on to teach more advanced and diverse concepts to aid you in designing interesting applications using the latest version of PyQt. You'll start by reviewing the beginning steps of GUI development from, using different projects in every chapter to teach new widgets or concepts that will help you to build better UIs. As you follow along, you will construct more elaborate GUIs, covering topics that include storing data using the clipboard, graphics and animation, support for SQL databases, and multithreading applications. Using this knowledge, you'll be able to build a photo editor, games, a text editor, a working web browser and an assortment of other GUIs. Beginning PyQt will guide you through the process of creating UIs to help you bring your own ideas to life. Learn what is necessary to begin making ...
Microsoft Blazor, 2nd Edition
Microsoft Blazor, 2nd Edition

Build web applications in C# and Microsoft .NET that run in any modern browser. This second edition is updated to work with the release version of Blazor and covers Blazor's use in creating both server-side and WebAssembly Blazor applications. Developers are able to use all their experience in .NET along with thousands of existing libraries, right in the browser. There is important new coverage in this edition on the new and improved Razor syntax, how to easily validate user input with Blazor validation, and how to build complex interacting components with Cascading Properties and Templated Components. You will learn how to build user interfaces and present data to a user for display and modification, capturing the user's changes via data binding. The book shows you how to access a rich library of .NET functionality such as a component model for building a composable user interface, including how to develop reusable components that can be used across many pages and websites. Also co ...
Beginning Ring Programming
Beginning Ring Programming

Gain a gentle introduction to the world of Ring programming with clarity as a first concern using a lot of practical examples. The first part lays the foundations of the language and its basic features (data types, control structures, functions, and classes). The unique way to rigorously structure Ring programs is also explained. Then, in the second part you'll discover Ring inputs, outputs, and what is in between. You'll use the basic constructs of computer logic (sequence, selection, and iteration) to build simple and complex logic flows. You'll go over the common mistakes that lead to code complexity, by example, and cover several strategies to solve them (refactoring, code cleansing, and good variable naming). Then, you'll see a visual illustration of how Ring deals with scopes at the local, object, and global levels. In part three, you'll play with two artifacts vital to Ring programming: functions and objects. You'll learn how they can be composed to solve a problem and ho ...
Understanding System.IO for .NET Core 3
Understanding System.IO for .NET Core 3

Take full advantage of the .NET APIs in System.IO to achieve fundamental I/O operations and produce better quality software. You'll start with the basics of creating a .NET Core custom library for System.IO. You will learn the purpose and benefits of a custom cross-platform .NET Core library along with the implementation architecture of the custom library components. Moving forward, you will learn how to use the .NET APIs of System.IO for getting information about resources. Here, you will go through drives, directories, files, and much more in the .NET API. You'll discuss manipulation of resources and the environment, where you will learn how to build custom IO actions for resource manipulation followed by its properties and security. Next, you will learn special .NET API operations with System.IO with demonstrations on working with collection of resources, directories, files, and system information. Finally, you will go through the managed and unmanaged streams in the .NET API ...
Startups in Action
Startups in Action

The growing pains of a startup's initial year in business require a keen awareness of uncertainties and a willingness to adapt in order to survive. Today's new founders greatly benefit from taking a behind-the-scenes look at successful companies such as Etsy, HotelTonight, Fiverr, and more in regards to how they overcame the challenges of their first year. Startups in Action is your curated source for critical insights and inspiration from those who have been there before. This book documents the month-to-month journeys of these companies in their first year, zeroing in on key decisions that helped them recover from missteps, and adapt to complications, to eventually grow and succeed. Were the founders full-time from the beginning? How long did it take them to build a working prototype? How many end-users did they have in the first year? The answers to these questions are of interest to those who are just starting out and want to learn by example. Collected from interviews with the ...
Neural Networks and Deep Learning
Neural Networks and Deep Learning

This book covers both classical and modern models in deep learning. The chapters of this book span three categories: The basics of neural networks: Many traditional machine learning models can be understood as special cases of neural networks. An emphasis is placed in the first two chapters on understanding the relationship between traditional machine learning and neural networks. Support vector machines, linear/logistic regression, singular value decomposition, matrix factorization, and recommender systems are shown to be special cases of neural networks. These methods are studied together with recent feature engineering methods like word2vec. Fundamentals of neural networks: A detailed discussion of training and regularization is provided in Chapters 3 and 4. Chapters 5 and 6 present radial-basis function (RBF) networks and restricted Boltzmann machines. Advanced topics in neural networks: Chapters 7 and 8 discuss recurrent neural networks and convolutional neural networks. ...
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