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Introducing Maven
Introducing Maven

Introducing Maven is your quick start-up primer guide on Maven. This fully packed mini-book includes the new features and enhancements found in the latest version of Maven. In this short 100-page book, you'll learn all about Maven and how to set it up to use. You'll learn about the Maven life cycle and how to effectively leverage and use it. Also, you'll learn the basics of using site plugins and generating Javadocs, test coverage/FindBugs reports, version/release notes and more. Furthermore, you'll take advantage of Maven's archetypes to bootstrap new projects easily. Finally, you will learn how to integrate Nexus repository manager with Maven release phases. After reading and using this short book, you'll have an understanding of Maven's dependency management and how to organize basic and multi-module Maven projects. ...
Practical Software Development Techniques
Practical Software Development Techniques

This book provides an overview of tools and techniques used in enterprise software development, many of which are not taught in academic programs or learned on the job. This is an ideal resource containing lots of practical information and code examples that you need to master as a member of an enterprise development team. This book aggregates many of these "on the job" tools and techniques into a concise format and presents them as both discussion topics and with code examples. The reader will not only get an overview of these tools and techniques, but also several discussions concerning operational aspects of enterprise software development and how it differs from smaller development efforts. ...
Modern X86 Assembly Language Programming
Modern X86 Assembly Language Programming

Modern X86 Assembly Language Programming shows the fundamentals of x86 assembly language programming. It focuses on the aspects of the x86 instruction set that are most relevant to application software development. The book's structure and sample code are designed to help the reader quickly understand x86 assembly language programming and the computational capabilities of the x86 platform. The primary audience for the book is Windows software developers since the sample code will be created using Visual C++ and Microsoft Macro Assembler. Developers targeting non- Windows platforms, however, also can learn from the book since most of the content will be organized and communicated independent of any specific operating system. In order to understand the book's subject material, a background that includes some programming experience using C or C++ will be helpful. Experience with or knowledge of a particular Windows API will not be a prerequisite to benefit from the book. ...
Beginning iOS Media App Development
Beginning iOS Media App Development

Beginning iOS Media App Development is a ground-breaking tutorial that explores the near limitless, programmable audio-visual capabilities of the iPhone, iPad and iPod touch using real-world examples and thorough explanations of the code. This book includes detailed step-by-step instructions and important background information from experienced media and utility app developer, Ahmed Bakir. You'll learn about content creation, playback, and advanced topics, including AirPlay, AVKit, and Swift. Each chapter is framed with a project that illustrates the concepts being discussed and pulls in lessons from other popular apps. You'll even learn about the latest iOS 8 and Xcode 6 media features. ...
Learn Cocoa on the Mac
Learn Cocoa on the Mac

The Cocoa frameworks are some of the most powerful frameworks for creating native desktop applications available on any platform today, and Apple gives them away, along with the Xcode development environment, for free! However, for a first-time Mac developer, just firing up Xcode and starting to browse the documentation can be a daunting task. The Objective-C class reference documentation alone would fill thousands of printed pages, not to mention all the other tutorials and guides included with Xcode. Where do you start? Which classes are you going to need to use? How do you use Xcode and the rest of the tools? This book answers these questions and more, helping you find your way through the jungle of classes, tools, and new concepts so that you can get started on the next great Mac OS X application today. ...
Introducing Silverlight 4
Introducing Silverlight 4

Introducing Silverlight 4 brings you up to speed with version 4 of Silverlight quickly and efficiently. The book builds off your understanding of the basics of .NET coding and WPF, allowing your journey to Silverlight 4 proficiency to be as quick and painless as possible. The text highlights where coding techniques are similar to other, more established areas of the .NET framework. Likewise, when your existing coding habits lead you to a syntax or conceptual gotcha, the text points that out, too. This book provides you with fast-track coverage of all the most important elements of the Silverlight 4 technology ranging from XAML to standard controls, from dealing with media to networking, from testing to deployment. It also reveals features introduced with Silverlight 4 and offers guidance on how to best utilize them. The book concludes with a pair of fully worked sample applications for you to follow through, because nothing reinforces your understanding of how concepts fit together ...
Beginning WordPress 3
Beginning WordPress 3

One of the most popular open source blogging and content management systems, Wordpress lets you create a website to promote yourself or your business quickly and easily - and better yet, it's free. WordPress is a flexible, user-friendly system, and it can be extended with a variety of themes and plugins. Beginning WordPress 3 is a complete guide for the beginning developer who wants to start using WordPress. You'll learn how to publish and manage online content, add media, create widgets and plugins, and much more. ...
Beginning RPG Maker VX Ace
Beginning RPG Maker VX Ace

Beginning RPG Maker VX Ace takes you through the process of using the RPG Maker VX Ace game development engine to create your very own role playing game. The book has been designed with the complete beginner in mind who has little to no experience with the engine. Tutorials and exercises will take you from installing the software to putting the final touches upon your first project. Game design can be quite a daunting challenge, as it generally involves a large amount of programming know-how on top of having to plan everything out that makes a good game what it is. RPG Maker VX Ace is an intuitive system that allows you to make your own game with a fraction of the effort otherwise required. Beginning RPG Maker VX Ace equips you with the knowledge you need to use Enterbrain's newest role playing game development engine. ...
Beginning Photo Retouching and Restoration Using GIMP
Beginning Photo Retouching and Restoration Using GIMP

Beginning Photo Retouching & Restoration Using GIMP teaches the reader how to achieve professional results using this high end image editor. You'll learn how to do everything from making dull images "pop" to resurrecting badly damaged photographs deemed beyond any hope of rescue. There's no need to shell out good money month after month for the "big name" software package. GIMP 2.8 is a world-class image editor that wields almost as much power, and is completely free! Learning the art of photo retouching and restoration is fun and rewarding. Reclaim those treasured images from the ravages of time and neglect, and pass them on to future generations. Beginning Photo Retouching & Restoration Using GIMP will provide you with a wide array of editing exercises to help you develop a high degree of proficiency. ...
SQL Server Integration Services Design Patterns, 2nd Edition
SQL Server Integration Services Design Patterns, 2nd Edition

SQL Server Integration Services Design Patterns is newly-revised for SQL Server 2014, and is a book of recipes for SQL Server Integration Services (SSIS). Design patterns in the book help to solve common problems encountered when developing data integration solutions. The patterns and solution examples in the book increase your efficiency as an SSIS developer, because you do not have to design and code from scratch with each new problem you face. The book's team of expert authors take you through numerous design patterns that you'll soon be using every day, providing the thought process and technical details needed to support their solutions. SQL Server Integration Services Design Patterns goes beyond the surface of the immediate problems to be solved, delving into why particular problems should be solved in certain ways. You'll learn more about SSIS as a result, and you'll learn by practical example. Where appropriate, the book provides examples of alternative patterns and discusse ...
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