Mastering OpenCV 4, 3rd EditionMastering OpenCV, now in its third edition, targets computer vision engineers taking their first steps toward mastering OpenCV. Keeping the mathematical formulations to a solid but bare minimum, the book delivers complete projects from ideation to running code, targeting current hot topics in computer vision such as face recognition, landmark detection and pose estimation, and number recognition with deep convolutional networks.
You'll learn from experienced OpenCV experts how to implement computer vision products and projects both in academia and industry in a comfortable package. You'll get acquainted with API functionality and gain insights into design choices in a complete computer vision project. You'll also go beyond the basics of computer vision to implement solutions for complex image processing projects.
By the end of the book, you will have created various working prototypes with the help of projects in the book and be well versed with the new features of OpenCV4. ...
Hands-On Dark Web AnalysisThe overall world wide web is divided into three main areas - the Surface Web, the Deep Web, and the Dark Web. The Deep Web and Dark Web are the two areas which are not accessible through standard search engines or browsers. It becomes extremely important for security professionals to have control over these areas to analyze the security of your organization.
This book will initially introduce you to the concept of the Deep Web and the Dark Web and their significance in the security sector. Then we will deep dive into installing operating systems and Tor Browser for privacy, security and anonymity while accessing them. During the course of the book, we will also share some best practices which will be useful in using the tools for best effect.
By the end of this book, you will have hands-on experience working with the Deep Web and the Dark Web for security analysis. ...
Learning C++ by Building Games with Unreal Engine 4, 2nd EditionLearning to program in C++ requires some serious motivation. Unreal Engine 4 (UE4) is a powerful C++ engine with a full range of features used to create top-notch, exciting games by AAA studios, making it the fun way to dive into learning C++17.
This book starts by installing a code editor so you can begin to write C++17 code. You will then get acquainted with important C++ aspects, such as variables and memory, if, else, and switch, looping, functions and macros, objects, classes, inheritance, and dynamic memory allocation. As we dig into more advanced C++17 concepts, you will also start to explore the functionality the UE4 engine has to offer. You will use the UE4 editor to create your own world, and then program in some seriously fun gameplay. We delve further to discuss building game features, pathfinding, behavior trees, and more, and introduce you to the basics of machine learning and neural networks. We go on to talk about improving UI feedback with UMG and audio. In this edi ...
The Joy of KotlinMaintaining poor legacy code, interpreting cryptic comments, and writing the same boilerplate over and over can suck the joy out of your life as a Java developer. Fear not! There's hope! Kotlin is an elegant JVM language with modern features and easy integration with Java. The Joy of Kotlin teaches you practical techniques to improve abstraction and design, to write comprehensible code, and to build maintainable bug-free applications.
Your programming language should be expressive, safe, flexible, and intuitive, and Kotlin checks all the boxes! This elegant JVM language integrates seamlessly with Java, and makes it a breeze to switch between OO and functional styles of programming. It's also fully supported by Google as a first-class Android language. Master the powerful techniques in this unique book, and you'll be able to take on new challenges with increased confidence and skill.
The Joy of Kotlin teaches you to write comprehensible, easy-to-maintain, safe programs with Kotlin ...
Hello Swift!Hello Swift! is a how-to guide to programming iOS Apps with the Swift language, written from a kid's perspective. This approachable, well-illustrated, step-by-step guide takes you from beginning programming concepts all the way through developing complete apps. (Adults will like it too!)
It's fun to play games and explore new things on your iPhone. How amazing would it be to create your own apps? With a little practice, you can! Apple's Swift language, along with special coding playgrounds and an easy-to-use programming environment, make it easier than ever. Take it from author Tanmay Bakshi, who started programming when he was just five years old.
His book, Hello Swift! iOS app programming for kids and other beginners, teaches you how to write apps for iPhones and iOS devices step by step, starting with your first line of Swift code. Packed with dozens of apps and special exercises, the book will teach you how to program by writing games, solving puzzles, and exploring what your ...
Cloud Native PatternsCloud Native Patterns is your guide to developing strong applications that thrive in the dynamic, distributed, virtual world of the cloud. This book presents a mental model for cloud-native applications, along with the patterns, practices, and tooling that set them apart.
Cloud platforms promise the holy grail: near-zero downtime, infinite scalability, short feedback cycles, fault-tolerance, and cost control. But how do you get there? By applying cloudnative designs, developers can build resilient, easily adaptable, web-scale distributed applications that handle massive user traffic and data loads. Learn these fundamental patterns and practices, and you'll be ready to thrive in the dynamic, distributed, virtual world of the cloud.
With 25 years of experience under her belt, Cornelia Davis teaches you the practices and patterns that set cloud-native applications apart. With realistic examples and expert advice for working with apps, data, services, routing, and more, she shows you ...
Voice Applications for Alexa and Google AssistantVoice Applications for Alexa and Google Assistant is your guide to designing, building, and implementing voice-based applications for Alexa and Google Assistant. Inside, you'll learn how to build your own "skills" - the voice app term for actions the device can perform - from scratch.
In 2018, an estimated 100 million voice-controlled devices were installed in homes worldwide, and the apps that control them, like Amazon Alexa and Google Assistant, are getting more powerful, with new skills being added every day. Great voice apps improve how users interact with the web, whether they're checking the weather, asking for sports scores, or playing a game.
About the book
Voice Applications for Alexa and Google Assistant is your guide to designing, building, and implementing voice-based applications for Alexa and Google Assistant. You'll learn to build applications that listen to users, store information, and rely on user context, as you create a voice-powered sleep tracker from scratc ...
Deep Learning for SearchDeep Learning for Search teaches you how to improve the effectiveness of your search by implementing neural network-based techniques. By the time you're finished with the book, you'll be ready to build amazing search engines that deliver the results your users need and that get better as time goes on!
Deep learning handles the toughest search challenges, including imprecise search terms, badly indexed data, and retrieving images with minimal metadata. And with modern tools like DL4J and TensorFlow, you can apply powerful DL techniques without a deep background in data science or natural language processing (NLP). This book will show you how.
Deep Learning for Search teaches you to improve your search results with neural networks. You'll review how DL relates to search basics like indexing and ranking. Then, you'll walk through in-depth examples to upgrade your search with DL techniques using Apache Lucene and Deeplearning4j. As the book progresses, you'll explore advanced topics ...
Character Rigging and Advanced AnimationGain a thorough understanding of animation and character rigging using Autodesk 3ds Max to create realistic character animations. This book is split into three modules that are subsequently divided into chapters. The first module is the foundation module: in this module you'll cover, among other topics, the 12 cardinal principles of animation with reference to classic real-world examples and famous movies/animation shots. Using these, the further chapters explore using key frames and graph editors to obtain fluid motion in your animations. Practical examples are used to better explain which feature suits a particular scenario.
The second module, called the backbone module, introduces you to deformation tools and their use for character animation. Further chapters cover driven animations, constraints posed by bones, bipeds, and the CAT tools available in 3ds Max 2019.
The final module, the lifeline module, encourages you to bring your character to life by applying principles lea ...
Exploring the .NET Core 3.0 RuntimeExplore advanced .NET APIs and create a basic .NET core library with dynamic code generation and metadata inspection to be used by other libraries or client applications. This book starts with the benefits of .NET including its fundamental tasks and tools where you will learn .NET SDK tools and the ILDasm tool. This is followed by a detailed discussion on code generation in .NET API programming.
Along the way, you will learn how to build a programming model through a code-generator tool and metadata inspector tool using .NET version information for .NET assembly and binary code. Exploring the .NET Core 3.0 Runtime covers the features of Microsoft Visual Studio 2019 using a tutorial and shows you how to create a .NET Core 3.0 application. Here you will configure and deploy your .NET projects along with meta packages and see some do's and don'ts. Finally, you will compare the features of .NET Core 3.0 with the .NET Framework library and its GUI frameworks.
After reading this book ...