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Mastering Vim
Mastering Vim

Vim is a ubiquitous text editor that can be used for all programming languages. It has an extensive plugin system and integrates with many tools. Vim offers an extensible and customizable development environment for programmers, making it one of the most popular text editors in the world. Mastering Vim begins with explaining how the Vim editor will help you build applications efficiently. With the fundamentals of Vim, you will be taken through the Vim philosophy. As you make your way through the chapters, you will learn about advanced movement, text operations, and how Vim can be used as a Python (or any other language for that matter) IDE. The book will then cover essential tasks, such as refactoring, debugging, building, testing, and working with a version control system, as well as plugin configuration and management. In the concluding chapters, you will be introduced to additional mindset guidelines, learn to personalize your Vim experience, and go above and beyond with Vimscrip ...
Kotlin for Enterprise Applications using Java EE
Kotlin for Enterprise Applications using Java EE

Kotlin was developed with a view to solving programmers difficulties and operational challenges. This book guides you in making Kotlin and Java EE work in unison to build enterprise-grade applications. Together, they can be used to create services of any size with just a few lines of code and let you focus on the business logic. Kotlin for Enterprise Applications using Java EE begins with a brief tour of Kotlin and helps you understand what makes it a popular and reasonable choice of programming language for application development, followed by its incorporation in the Java EE platform. We will then learn how to build applications using the Java Persistence API (JPA) and Enterprise JavaBeans (EJB), as well as develop RESTful web services and MicroServices. As we work our way through the chapters, we'll use various performance improvement and monitoring tools for your application and see how they optimize real-world applications. At each step along the way, we will see how easy it is ...
Hands-On Azure for Developers
Hands-On Azure for Developers

Microsoft Azure is one of the fastest growing public cloud service providers in the market currently, and also holds the second highest market share after AWS. Azure has a sophisticated set of services that will help you build fault-tolerant and scalable cloud-based applications. Hands-On Azure for Developers will take you on a journey through multiple PaaS services available in Azure, including App Services, Functions, and Service Fabric, and explain in detail how to build a complete and reliable system with ease. You will learn about how to maximize your skills when building cloud-based solutions leveraging different SQL/NoSQL databases, serverless and messaging components, and even search engines such as Azure Search. In the concluding chapters, this book covers more advanced scenarios such as scalability best practices, serving static content with Azure CDN, and distributing loads with Azure Traffic Manager. By the end of the book, you will be able to build modern application ...
Go Machine Learning Projects
Go Machine Learning Projects

Go is the perfect language for machine learning; it helps to clearly describe complex algorithms, and also helps developers to understand how to run efficient optimized code. This book will teach you how to implement machine learning in Go to make programs that are easy to deploy and code that is not only easy to understand and debug, but also to have its performance measured. The book begins by guiding you through setting up your machine learning environment with Go libraries and capabilities. You will then plunge into regression analysis of a real-life house pricing dataset and build a classification model in Go to classify emails as spam or ham. Using Gonum, Gorgonia, and STL, you will explore time series analysis along with decomposition and clean up your personal Twitter timeline by clustering tweets. In addition to this, you will learn how to recognize handwriting using neural networks and convolutional neural networks. Lastly, you'll learn how to choose the most appropriate m ...
TensorFlow Machine Learning Projects
TensorFlow Machine Learning Projects

TensorFlow has transformed the way machine learning is perceived. TensorFlow Machine Learning Projects teaches you how to exploit the benefits - simplicity, efficiency, and flexibility - of using TensorFlow in various real-world projects. With the help of this book, you'll not only learn how to build advanced projects using different datasets but also be able to tackle common challenges using a range of libraries from the TensorFlow ecosystem. To start with, you'll get to grips with using TensorFlow for machine learning projects; you'll explore a wide range of projects using TensorForest and TensorBoard for detecting exoplanets, TensorFlow.js for sentiment analysis, and TensorFlow Lite for digit classification. As you make your way through the book, you'll build projects in various real-world domains, incorporating natural language processing (NLP), the Gaussian process, autoencoders, recommender systems, and Bayesian neural networks, along with trending areas such as Generative ...
Unity Artificial Intelligence Programming, 4th Edition
Unity Artificial Intelligence Programming, 4th Edition

Developing Artificial Intelligence (AI) for game characters in Unity 2018 has never been easier. Unity provides game and app developers with a variety of tools to implement AI, from the basic techniques to cutting-edge machine learning-powered agents. Leveraging these tools via Unity's API or built-in features allows limitless possibilities when it comes to creating your game's worlds and characters. This fourth edition with Unity will help you break down AI into simple concepts to give you a fundamental understanding of the topic to build upon. Using a variety of examples, the book then takes those concepts and walks you through actual implementations designed to highlight key concepts and features related to game AI in Unity. Further on, you'll learn how to distinguish the state machine pattern and implement one of your own. This is followed by learning how to implement a basic sensory system for your AI agent and coupling it with a Finite State Machine (FSM). Next, you'll l ...
Migrating to MariaDB
Migrating to MariaDB

Mitigate the risks involved in migrating away from a proprietary database platform toward MariaDB's open source database engine. This book will help you assess the risks and the work involved, and ensure a successful migration. Migrating to MariaDB describes the process and lessons learned during a migration from a proprietary database management engine to the MariaDB open source solution. The book discusses the drivers for making the decision and change, walking you through all aspects of the process from evaluating the licensing, navigating the pitfalls and hurdles of a migration, through to final implementation on the new platform. The book highlights the cost-effectiveness of MariaDB and how the licensing worries are simplified in comparison to running on a proprietary platform. You'll learn to do your own risk assessment, to identify database and application code that may need to be modified or re-implemented, and to identify MariaDB features to provide the security and fail ...
Practical Tinker Board
Practical Tinker Board

Get started with the ASUS Tinker Board and begin building and expanding your own projects. This book covers the basic operating systems offered by ASUS for the Tinker Board and Tinker Board S, TinkerOS and Android, and then dives deeper into its capabilities for projects; such as a music streamer or a weather display with internet connectivity. Beginners will find the resources necessary to follow along and more seasoned makers can review additional information to engage with this new single-board computer platform. The projects are broad enough to show off the capability of the Tinker Board's hardware and they can be used as is or you can add to them based on your skill level. The ASUS Tinker Board offers an increase in hardware specs and, as a result, is more powerful compared to other single-board computers on the market, making it a great option for projects that would have previously been a challenge to run on other boards, such as the Raspberry Pi. Single-board computers in ...
Let's Build a Multiplayer Phaser Game
Let's Build a Multiplayer Phaser Game

Create a fully working multiplayer game from scratch using TypeScript, Socket.IO, and the community edition of Phaser.js. You will achieve amazing feats in the browser without having to install any software. This book teaches you how to use the Phaser game engine APIs to tap into physics, and how to utilize HUD information and fire lasers. Let's Build a Multiplayer Phaser Game dives into the details to show you how to create a multiplayer game from beginning to end. Once you have finished this book, you will be well versed in creating not only a game, but also an application that you can extend with new functionality to enjoy with your friends. Discover the ins and outs of Socket.IO for real-time web communication; Use TypeScript to allow your project to be typed and self-documenting; See how gaming mechanics work to make a game entertaining; Get a deeper understanding of how to structure your working directory and your code; Scale what you have created. ...
Electron in Action
Electron in Action

Electron in Action guides you, step-by-step, as you learn to build cross-platform desktop applications that run on Windows, OSX, and Linux. By the end of the book, you'll be ready to build simple, snappy applications using JavaScript, Node, and the Electron framework. Wouldn't it be great to build desktop applications using just your web dev skills? Electron is a framework designed for exactly that! Fully cross-platform, Electron lets you use JavaScript and Node to create simple, snappy desktop apps. Spinning up tools, games, and utilities with Electron is fast, practical, and fun! Electron in Action teaches you to build cross-platform applications using JavaScript, Node, and the Electron framework. You'll learn how to think like a desktop developer as you build a text tool that reads and renders Markdown. You'll add OS-specific features like the file system, menus, and clipboards, and use Chromium's tools to distribute the finished product. You'll even round off your learning wi ...
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