C# 7 and .NET: Designing Modern Cross-platform ApplicationsC# is a widely used programming language, thanks to its easy learning curve, versatility, and support for modern paradigms. The language is used to create desktop apps, background services, web apps, and mobile apps. .NET Core is open source and compatible with Mac OS and Linux. There is no limit to what you can achieve with C# and .NET Core.
This Learning Path begins with the basics of C# and object-oriented programming (OOP) and explores features of C#, such as tuples, pattern matching, and out variables. You will understand.NET Standard 2.0 class libraries and ASP.NET Core 2.0, and create professional websites, services, and applications. You will become familiar with mobile app development using Xamarin.Forms and learn to develop high-performing applications by writing optimized code with various profiling techniques.
By the end of C# 7 and .NET: Designing Modern Cross-platform Applications, you will have all the knowledge required to build modern, cross-platform apps using C ...
Building Xamarin.Forms Mobile Apps Using XAMLLeverage Xamarin.Forms to build iOS and Android apps using a single, cross-platform approach. This book is the XAML companion to the C# guide Xamarin Mobile Application Development.
You'll begin with an overview of Xamarin.Forms, then move on to an in-depth XAML (eXtensible Application Markup Language) primer covering syntax, namespaces, markup extensions, constructors, and the XAML standard. XAML gives us both the power of decoupled UI development and the direct use of Xamarin.Forms elements. This book explores the core of the Xamarin.Forms mobile app UI: using layouts and FlexLayouts to position controls and views to design and build screens, formatting your UI using resource dictionaries, styles, themes and CSS, then coding user interactions with behaviors, commands, and triggers.
You'll see how to use XAML to build sophisticated, robust cross-platform mobile apps and help your user get around your app using Xamarin.Forms navigation patterns. Building Xamarin.Forms Mobile Ap ...
JavaScript EverywhereJavaScript is the little scripting language that could. Once used chiefly to add interactivity to web browser windows, JavaScript is now a primary building block of powerful and robust applications. In this practical book, new and experienced JavaScript developers will learn how to use this language to create APIs as well as web, mobile, and desktop applications.
Author and engineering leader Adam D. Scott covers technologies such as Node.js, GraphQL, React, React Native, and Electron. Ideal for developers who want to build full stack applications and ambitious web development beginners looking to bootstrap a startup, this book shows you how to create a single CRUD-style application that will work across several platforms.
Explore GraphQL's simple process for querying data; Learn about shared authentication for APIs, web apps, and native applications; Build performant web applications with React and Styled Components; Use React Native to write cross-platform applications for iOS ...
React and React Native, 4th EditionOver the years, React and React Native has proven itself among JavaScript developers as a popular choice for a complete and practical guide to the React ecosystem. This fourth edition comes with the latest features, enhancements, and fixes to align with React 18, while also being compatible with React Native. It includes new chapters covering critical features and concepts in modern cross-platform app development with React.
From the basics of React to popular components such as Hooks, GraphQL, and NativeBase, this definitive guide will help you become a professional React developer in a step-by-step manner.
You'll begin by learning about the essential building blocks of React components. As you advance through the chapters, you'll work with higher-level functionalities in application development and then put your knowledge to work by developing user interface components for the web and native platforms. In the concluding chapters, you'll learn how to bring your application toget ...
Taking Flutter to the WebUsing a shared codebase in addition to an extensive range of tools in the Flutter ecosystem optimized for browsers, the Flutter framework has expanded to enable you to bring your mobile apps to the web. You'll find out how web developers can leverage the Flutter framework for web apps with this hands-on guide.
Taking Flutter to the Web will help you learn all about the Flutter ecosystem by covering the tools and project structure that allows you to easily integrate Flutter into your web stack. You'll understand the concepts of cross-platform UI development and how they can be applied to web platforms. As you explore Flutter on the web, you'll become well-versed with using Flutter as an alternative UI platform for building adaptive and responsive designs for web apps.
By the end of this Flutter book, you'll have built and deployed a complete Flutter app for the web and have a roadmap ready to target the web for your existing Flutter mobile apps. ...
Enyo: Up and RunningLearn how easy it is to design and build responsive, cross-platform apps with the Enyo open source JavaScript framework. With this hands-on book, Enyo contributor Roy Sutton shows you how to get started with the framework's core object-oriented features, including its modular design, reusable and extensible components, layout and widget libraries, easy-to-use deployment options, and support for HTML5 standards.
Before you know it, you'll be writing native-quality apps that work equally well on smartphones, tablets, and desktops. Are you familiar with HTML, CSS, or JavaScript? Then you're ready for Enyo. ...
HTML5 Mobile Development CookbookSolve your cross platform development issues by implementing device and content adaptation recipes. Maximum action, minimum theory allowing you to dive straight into HTML5 mobile web development. Incorporate HTML5-rich media and geo-location into your mobile websites. ...
Irrlicht 1.7 Realtime 3D Engine: Beginner's GuideThe Irrlicht Engine is a cross-platform high-performance real-time 3D engine written in C++. It features a powerful high-level API for creating complete 3D and 2D applications such as games or scientific visualizations.
Irrlicht 1.7 Realtime 3D Engine Beginner's Guide will teach you to master all that is required to create 2D and 3D applications using Irrlicht, beginning right from installation and proceeding step-by-step to deployment. ...
jQuery Mobile CookbookjQuery Mobile is an award winning, HTML5/CSS3 based open source cross-platform UI framework. It offers a very cool and highly customizable UX. It is built on the popular jQuery library and uses declarative coding making it easy to use and learn. It is the market leader today considering the numerous browsers and platforms that it supports.
jQuery Mobile Cookbook - presents over a hundred recipes written in a simple and easy manner. You can quickly learn and start writing code immediately. Advanced topics such as using scripts to manipulate, customize, and extend the framework are also covered. These tips address your common everyday problems. The book is very handy for both beginner and experienced jQuery Mobile developers. ...
Kivy - Interactive Applications and Games in Python, 2nd EditionKivy – Interactive Applications and Games in Python 2nd Edition, will equip you with all the necessary knowledge to create interactive, responsive, and cross-platform applications and games.
This book introduces the Kivy language and the necessary components so you can implement a graphical user interface (GUI) and learn techniques to handle events, detect gestures, and control multi-touch actions. You will learn strategies to animate your applications, and obtain interactive, professional-looking, and responsive results. You will be applying this knowledge throughout the book by developing three applications and tackling their diverse programming challenges. ...