IT eBooks
Download, Read, Use
Swift Development for the Apple Watch
Swift Development for the Apple Watch

Apple Watch is the sort of science-fiction gadget that people used to dream about as kids. What kinds of apps do you envision for this new device? If you're comfortable using OS X, Xcode, and iOS - and familiar with Swift - this concise book shows you the basics of building your own apps for this wrist-mounted computer with Apple's WatchKit framework. You'll learn what an Apple Watch is, what it isn't, and how and why people might interact with apps you build for it. This practical guide also examines the type of apps most suitable for this device, and shows you how to be a good citizen in the iOS/Watch ecosystem. Learn the Watch app lifecycle, and understand how these apps interact with the user's iPhone; Build a Watch app and its iOS counterpart by adding controls, working with multiple screens, and sharing data; Design a simple glance, the non-interactive Watch component that provides quick-look information; Add functionality to the notification system, including actionable items, ...
Exploring the .NET Core 3.0 Runtime
Exploring the .NET Core 3.0 Runtime

Explore advanced .NET APIs and create a basic .NET core library with dynamic code generation and metadata inspection to be used by other libraries or client applications. This book starts with the benefits of .NET including its fundamental tasks and tools where you will learn .NET SDK tools and the ILDasm tool. This is followed by a detailed discussion on code generation in .NET API programming. Along the way, you will learn how to build a programming model through a code-generator tool and metadata inspector tool using .NET version information for .NET assembly and binary code. Exploring the .NET Core 3.0 Runtime covers the features of Microsoft Visual Studio 2019 using a tutorial and shows you how to create a .NET Core 3.0 application. Here you will configure and deploy your .NET projects along with meta packages and see some do's and don'ts. Finally, you will compare the features of .NET Core 3.0 with the .NET Framework library and its GUI frameworks. After reading this book ...
Android Application Development for the Intel Platform
Android Application Development for the Intel Platform

The number of Android devices running on Intel processors has increased since Intel and Google announced, in late 2011, that they would be working together to optimize future versions of Android for Intel Atom processors. Today, Intel processors can be found in Android smartphones and tablets made by some of the top manufacturers of Android devices, such as Samsung, Lenovo, and Asus. The increase in Android devices featuring Intel processors has created a demand for Android applications optimized for Intel Architecture: Android Application Development for the Intel Platform is the perfect introduction for software engineers and mobile app developers. Through well-designed app samples, code samples and case studies, the book teaches Android application development based on the Intel platform - including for smartphones, tablets, and embedded devices—covering performance tuning, debugging and optimization. ...
Swift Recipes
Swift Recipes

Swift Recipes provides a problem solution approach for dealing with key aspects of the Swift programming language, ensuring you have the indispensable reference you need to successfully execute common programming tasks. You'll learn how to use the unique features of the Swift programming language as well as its use with Cocoa and Cocoa touch frameworks and libraries. Solutions are available for a range of problems, including application development with Xcode; working with strings, numbers, and object collections; dealing with threads, multi-core processing, and asynchronous processing; and building applications that take advantage of dates and timers and memory management. This book is an essential core reference for every Swift programmer and offers solutions in a concise and easy-to-follow manner. T. Michael Rogers has developed iOS applications for Fortune 100 brands and startups, and has trained new and experienced iOS developers via the iOS Boot Camp in New York City, onlin ...
Exploring the Data Jungle
Exploring the Data Jungle

Some people like to believe that all data is ready to be used immediately. Not so! Data in the wild is hard to track and harder to understand, and the first job of data scientists to identify and prepare data so it can be used. To find your way through the data jungle successfully, you need the right perspective and guidance. (There's no point hacking at overgrowth with a spoon after all!) Identify and prepare your data well, and you'll be well set to create insight from chaos and discover important analytic patterns - to set your business on the right track. Exploring the Data Jungle: Finding, Preparing, and Using Real-World Data is a collection of three hand-picked chapters introducing you to the often-overlooked art of putting unfamiliar data to good use. Brian Godsey, author of Think Like a Data Scientist, has selected these chapters to help you navigate data in the wild, identify and prepare raw data for analysis, modeling, machine learning, or visualization. As you explore the ...
Beginning Machine Learning in the Browser
Beginning Machine Learning in the Browser

Apply Artificial Intelligence techniques in the browser or on resource constrained computing devices. Machine learning (ML) can be an intimidating subject until you know the essentials and for what applications it works. This book takes advantage of the intricacies of the ML processes by using a simple, flexible and portable programming language such as JavaScript to work with more approachable, fundamental coding ideas. Using JavaScript programming features along with standard libraries, you'll first learn to design and develop interactive graphics applications. Then move further into neural systems and human pose estimation strategies. For training and deploying your ML models in the browser, TensorFlow.js libraries will be emphasized. After conquering the fundamentals, you'll dig into the wilderness of ML. Employ the ML and Processing (P5) libraries for Human Gait analysis. Building up Gait recognition with themes, you'll come to understand a variety of ML implementation issu ...
Mastering iOS Game Development
Mastering iOS Game Development

iOS is an operating system for Apple manufactured phones and tablets. Mobile gaming is one of the fastest-growing industries, and compatibility with iOS is now becoming the norm for game developers. SpriteKit is part of the native SDK from Apple, and enables developers to make simple entry into game development without unnecessary overhead and a long learning process. SpriteKit also provides other functionality that is useful for games, including basic sound playback support and physics simulation. In addition, Xcode provides built-in support for SpriteKit so that you can create complex special effects and texture atlases directly in Xcode. This combination of framework and tools makes SpriteKit a good choice for games and other apps that require similar kinds of animation. Become a master in iOS game development through this fast and fun guide! ...
Application Development in iOS 7
Application Development in iOS 7

Unleash the new features of iOS 7 within the latest Xcode development environment. One of the most important pieces of any SDK is the Integrated Development Environment (IDE), which is why we will start by learning all the new features of Xcode 5. Moreover, we will get to know what's new in Foundation Framework, one of the building blocks of iOS development. We then move on to exploring the new and improved Auto Layout, a feature that was previously plagued by quite a few issues and shunned by many developers. Next, we will start building our application from scratch while applying our new knowledge of the IDE. Also, we will make use of the newly introduced TextKit to make our text more dynamic in nature. Finally, we will utilize the UI Kit Dynamics to give our application some flair. ...
Beginning iOS Programming
Beginning iOS Programming

iOS 7 is a major shift in the look and feel of apps—the first major sea change since the iPhone was first introduced. For apps to blend in with the new UI, each needs a complete redesign. Beginning iOS Programming: Building and Deploying iOS Applications starts at the beginning—including an introduction to Objective C—and gives you the skills you need to get your apps up and running. Author Nick Harris has extensive experience developing for iOS and provides a solid background for teaching the building blocks of app development. Throughout the book, you'll be able to experiment with dozens of recipes from real-life scenarios, creating an app as you learn. The book's website features download sample apps to follow along with the instruction, and sample code to illustrate ideas. ...
Beginning iOS 6 Games Development
Beginning iOS 6 Games Development

Game apps on iPhone and now The New iPad remain one of the most popular type of apps in the Apple iTunes App Store. Does Angry Birds ring a bell? Now, you can learn to build game apps for the iPhone 5 and The New iPad using the new iOS 6 SDK. Beginning iOS 6 Games Development provides a clear path for you to learn and create iPhone and iPad game apps using the iOS 6 SDK platform. You'll learn how to use the core classes to create rich and dynamic games apps, including graphics, animations, and sound. The latest version of Xcode 4.5 will be used in parts of the book to guide you along the way of building your iPhone or iPad game apps. ...
← Prev       Next →
Reproduction of site books is authorized only for informative purposes and strictly for personal, private use.
Only Direct Download
IT eBooks Group © 2011-2026