IT eBooks
Download, Read, Use
MonoGame Role-Playing Game Development Succinctly
MonoGame Role-Playing Game Development Succinctly

For MonoGame developers looking to build their own role-playing game, this ebook is an essential guide. Authors Jim Perry and Charles Humphrey break down design complexities into smaller topics that are easy to think through to help you produce a working game. Learn how to animate sprites, construct conversation trees, build multilevel maps, manage combat, and much more, all on top of the MonoGame framework. ...
Introduction to Game Design, Prototyping, and Development, 3rd Edition
Introduction to Game Design, Prototyping, and Development, 3rd Edition

A hands-on book that explains concepts "by doing," Introduction to Game Design, Prototyping, and Development, 3rd Edition, takes readers through the process of making both paper and digital game prototypes. Rather than focusing on a single tutorial, as most Unity books have done, this book explores several small prototypes, reinforcing critical concepts through repetition from project to project. Author Jeremy Gibson Bond's approach creates a stable of "base projects" that serve as starters for readers looking to create their own games), while skipping the aspects of project creation (e.g. modeling, animation, etc.) that are less central to this book. Intermediate readers may browse this book for a tutorial that clarifies the specific prototyping or programming concept that they wish to learn. This book begins with an introduction to general game design concepts and basic programing concepts. C# is the chosen language used in this book, and it is easy to learn and enforces good codi ...
The Conversion Code, 2nd Edition
The Conversion Code, 2nd Edition

In this revision, The Conversion Code: A Step-by-Step Guide to Marketing and Sales that Will Grow Your Business Faster, 2nd Edition, digital marketing and lead conversion expert Chris Smith delivers the ultimate exploration of the marketing and advertising tactics that are successfully generating higher quality leads that are easier for salespeople to convert. Smith researches and tests the latest and most popular platforms, including TikTok, YouTube and Instagram, while also studying the most effective sales techniques, tools, and scripts. In this book, you'll learn to: Increase your lead conversion rate, reduce your cost per lead and improve your overall ROI from marketing and sales; Generate an endless supply of high-quality leads from social media that are easy to convert into closed sales; Stop chasing leads and start attracting clients with amazing marketing and clever ads; Adapt to the consumer privacy changes that have made targeting ads and getting leads to answer the phone ...
The Professional Agile Leader
The Professional Agile Leader

To leverage the immense opportunities associated with accelerating change, organizations need teams capable of trying new ideas quickly, learning from their experiences, and adapting based on that learning. Helping these teams to grow and thrive requires agile leaders who support, inspire, and encourage, and who can leave behind the management skills of directing, monitoring, and rewarding or punishing. The Professional Agile Leader is a realistic, practical guide, written by experienced agile leaders who share their collective experiences in helping agile leaders to grow responsive and adaptive teams. They structure powerful lessons around a case study based on decades of experience helping agile leaders achieve and sustain agile transformation. Best of all, they never settle for high-level hand-waving-they show you how it's really done. Reignite once-successful organizations that have lost their way; Form cross-functional teams and empower them with purpose; Learn to let go, as ...
C++ Core Guidelines Explained
C++ Core Guidelines Explained

The official C++ Core Guidelines provide consistent best practices for writing outstanding modern C++ code and improving legacy code, but they're organized as a reference for looking up one specific point at a time, not as a tutorial for working developers. In C++ Core Guidelines Explained, expert C++ instructor Rainer Grimm has distilled them to their essence, removing esoterica, sharing new insights and context, and presenting well-tested examples from his own training courses. Grimm helps experienced C++ programmers use the Core Guidelines with any recent version of the language, from C++11 onward. Most of his code examples are written for C++17, with added coverage of newer versions and C++20 wherever appropriate, and references to the official C++ Core Guidelines online. Whether you're creating new software or improving legacy code, Grimm will help you get more value from the Core Guidelines' most useful rules, as you write code that's safer, clearer, more efficient, and eas ...
Haskell Notes for Professionals
Haskell Notes for Professionals

The Haskell Notes for Professionals book is compiled from Stack Overflow Documentation, the content is written by the beautiful people at Stack Overflow. ...
Rust Web Development with Rocket
Rust Web Development with Rocket

Looking for a fast, powerful, and intuitive framework to build web applications? This Rust book will help you kickstart your web development journey and take your Rust programming skills to the next level as you uncover the power of Rocket - a fast, flexible, and fun framework powered by Rust. Rust Web Development with Rocket wastes no time in getting you up to speed with what Rust is and how to use it. You'll discover what makes it so productive and reliable, eventually mastering all of the concepts you need to play with the Rocket framework while developing a wide set of web development skills. Throughout this book, you'll be able to walk through a hands-on project, covering everything that goes into making advanced web applications, and get to grips with the ins and outs of Rocket development, including error handling, Rust vectors, and wrappers. You'll also learn how to use synchronous and asynchronous programming to improve application performance and make processing user conte ...
Machine Learning on Kubernetes
Machine Learning on Kubernetes

MLOps is an emerging field that aims to bring repeatability, automation, and standardization of the software engineering domain to data science and machine learning engineering. By implementing MLOps with Kubernetes, data scientists, IT professionals, and data engineers can collaborate and build machine learning solutions that deliver business value for their organization. You'll begin by understanding the different components of a machine learning project. Then, you'll design and build a practical end-to-end machine learning project using open source software. As you progress, you'll understand the basics of MLOps and the value it can bring to machine learning projects. You will also gain experience in building, configuring, and using an open source, containerized machine learning platform. In later chapters, you will prepare data, build and deploy machine learning models, and automate workflow tasks using the same platform. Finally, the exercises in this book will help you get han ...
In-Memory Analytics with Apache Arrow
In-Memory Analytics with Apache Arrow

Apache Arrow is designed to accelerate analytics and allow the exchange of data across big data systems easily. In-Memory Analytics with Apache Arrow begins with a quick overview of the Apache Arrow format, before moving on to helping you to understand Arrow's versatility and benefits as you walk through a variety of real-world use cases. You'll cover key tasks such as enhancing data science workflows with Arrow, using Arrow and Apache Parquet with Apache Spark and Jupyter for better performance and hassle-free data translation, as well as working with Perspective, an open source interactive graphical and tabular analysis tool for browsers. As you advance, you'll explore the different data interchange and storage formats and become well-versed with the relationships between Arrow, Parquet, Feather, Protobuf, Flatbuffers, JSON, and CSV. In addition to understanding the basic structure of the Arrow Flight and Flight SQL protocols, you'll learn about Dremio's usage of Apache Arrow to e ...
Building Games with Flutter
Building Games with Flutter

With its powerful tools and quick implementation capabilities, Flutter provides a new way to build scalable cross-platform apps. In this book, you'll learn how to build on your knowledge and use Flutter as the foundation for creating games. This game development book takes a hands-on approach to building a complete game from scratch. You'll see how to get started with the Flame library and build a simple animated example to test Flame. You'll then discover how to organize and load images and audio in your Flutter game. As you advance, you'll gain insights into the game loop and set it up for fast and efficient processing. The book also guides you in using Tiled to create maps, add sprites to the maps that the player can interact with, and see how to use tilemap collision to create paths for a player to walk on. Finally, you'll learn how to make enemies more intelligent with artificial intelligence (AI). By the end of the book, you'll have gained the confidence to build fun multip ...
← Prev       Next →
Reproduction of site books is authorized only for informative purposes and strictly for personal, private use.
Only Direct Download
IT eBooks Group © 2011-2026