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Write Great Code, Volume 1
Write Great Code, Volume 1

Today's programmers are often narrowly trained because the industry moves too fast. That's where Write Great Code, Volume 1: Understanding the Machine comes in. This, the first of four volumes by author Randall Hyde, teaches important concepts of machine organization in a language-independent fashion, giving programmers what they need to know to write great code in any language, without the usual overhead of learning assembly language to master this topic. A solid foundation in software engineering, The Write Great Code series will help programmers make wiser choices with respect to programming statements and data types when writing software. ...
Drupal for Education and E-Learning, 2nd Edition
Drupal for Education and E-Learning, 2nd Edition

As social networks become more popular, their role in the classroom has come under scrutiny. Drupal offers a wide variety of useful tools for educators. Within a single Drupal site, you can set up social bookmarking, podcasting, video hosting, formal and informal groups, rich user profiles, and other features commonly associated with social web communities. Drupal for Education and E-Learning - 2nd Edition teaches you how to create your own social networking site to advance teaching and learning goals in the classroom, while giving you complete control over features and access. Communicate with students, share learning resources, and track assignments through simple tasks with this hands-on guide. ...
Creating E-Learning Games with Unity
Creating E-Learning Games with Unity

Unity is a fully integrated development engine providing the required functionality to create games and interactive 3D content, while reducing the time, effort, and cost of developing the content. Nowadays, many people have started to use Unity in an eLearning setting as it allows them to create real-world scenarios, or models, for training purposes. With Unity, one can develop video games that are not only fun, but are also effective teaching and learning tools. When properly designed, an engaging game is an ideal platform for the presentation, testing, and application of learning objectives. eLearning Game Programming in Unity is a practical, hands-on guide to programming eLearning games. You will encounter a step-by-step approach to developing a 3D game that is interactive and engaging, built around sound teaching pedagogy and game theory. ...
Learning Pentesting for Android Devices
Learning Pentesting for Android Devices

Android is the most popular mobile smartphone operating system at present, with over a million applications. Every day hundreds of applications are published to the PlayStore, which users from all over the world download and use. Often, these applications have serious security weaknesses in them, which could lead an attacker to exploit the application and get access to sensitive information. This is where penetration testing comes into play to check for various vulnerabilities. Learning Pentesting for Android is a practical and hands-on guide to take you from the very basic level of Android Security gradually to pentesting and auditing Android. It is a step-by-step guide, covering a variety of techniques and methodologies that you can learn and use in order to perform real life penetration testing on Android devices and applications. ...
Moodle E-Learning Course Development, 3rd Edition
Moodle E-Learning Course Development, 3rd Edition

Moodle is the leading open source e-learning management system. Using Moodle, teachers and professors can easily construct richly-textured web-based courses. A course can consist of a number of lessons, with each lesson including reading materials; activities such as quizzes, tests, surveys, and projects; and social elements that encourage interaction and group work between students. Packed with clear step-by-step instructions, plenty of screenshots, and thorough explanations, this book guides you through the many features and options that you have to choose from when using Moodle 2.8. Throughout this book, you will follow an example course that will help you to explore the sort of decisions, design considerations, and thought processes that goes into developing a successful course. ...
Learning Elixir
Learning Elixir

Elixir, based on Erlang's virtual machine and ecosystem, makes it easier to achieve scalability, concurrency, fault tolerance, and high availability goals that are pursued by developers using any programming language or programming paradigm. Elixir is a modern programming language that utilizes the benefits offered by Erlang VM without really incorporating the complex syntaxes of Erlang. Learning to program using Elixir will teach many things that are very beneficial to programming as a craft, even if at the end of the day, the programmer isn't using Elixir. This book will teach you concepts and principles important to any complex, scalable, and resilient application. Mostly, applications are historically difficult to reason about, but using the concepts in this book, they will become easy and enjoyable. It will teach you the functional programing ropes, to enable them to create better and more scalable applications, and you will explore how Elixir can help you achieve new programmi ...
Learning TensorFlow
Learning TensorFlow

Roughly inspired by the human brain, deep neural networks trained with large amounts of data can solve complex tasks with unprecedented accuracy. This practical book provides an end-to-end guide to TensorFlow, the leading open source software library that helps you build and train neural networks for computer vision, natural language processing (NLP), speech recognition, and general predictive analytics. Authors Tom Hope, Yehezkel Resheff, and Itay Lieder provide a hands-on approach to TensorFlow fundamentals for a broad technical audience - from data scientists and engineers to students and researchers. You'll begin by working through some basic examples in TensorFlow before diving deeper into topics such as neural network architectures, TensorBoard visualization, TensorFlow abstraction libraries, and multithreaded input pipelines. Once you finish this book, you'll know how to build and deploy production-ready deep learning systems in TensorFlow. Get up and running with TensorFl ...
Learning Hyper-V
Learning Hyper-V

Learning Hyper-V will help you understand the core components of Hyper-V and provide you with the knowledge you need in order to become proficient in it. You'll be able to fully understand the components of its architecture, deployment options, and even licensing, so you'll be able to work on projects from conception to implementation. Following that, you'll see how to manage the core components including network and storage. New and updated features such as Live Migration, Hyper-V Replica, and High Availability will be covered in detail and you'll get a full understanding of virtual machine operation and how to achieve the most from it. Additionally, important scenarios will be covered such as Disaster Recovery, VDI, and even the controversial Active Directory virtualization so you will be one step ahead in the market. ...
Hands-On Intelligent Agents with OpenAI Gym
Hands-On Intelligent Agents with OpenAI Gym

Many real-world problems can be broken down into tasks that require a series of decisions to be made or actions to be taken. The ability to solve such tasks without a machine being programmed requires a machine to be artificially intelligent and capable of learning to adapt. This book is an easy-to-follow guide to implementing learning algorithms for machine software agents in order to solve discrete or continuous sequential decision making and control tasks. Hands-On Intelligent Agents with OpenAI Gym takes you through the process of building intelligent agent algorithms using deep reinforcement learning starting from the implementation of the building blocks for configuring, training, logging, visualizing, testing, and monitoring the agent. You will walk through the process of building intelligent agents from scratch to perform a variety of tasks. In the closing chapters, the book provides an overview of the latest learning environments and learning algorithms, along with pointers ...
Learning Bootstrap 4 by Building Projects
Learning Bootstrap 4 by Building Projects

Bootstrap, the world's most popular frontend framework, is an open source toolkit for building web applications with HTML, CSS, and JavaScript. Learning Bootstrap 4 by Building Projects covers the essentials of Bootstrap 4 along with best practices. The book begins by introducing you to the latest features of Bootstrap 4. You will learn different elements and components of Bootstrap, such as the strict grid system, Sass, which replaced Less, flexbox, Font Awesome, and cards. As you make your way through the chapters, you will use a template that will help you to build different kinds of real-world websites, such as a social media website, a company landing page, a media hosting website, and a profile page, with ease. By the end of this book, you will have built websites that are visually appealing, responsive, and robust. ...
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