Creating Games with cocos2d for iPhone 2Games are explained in detail, from the design decisions to the code itself. Learn to build a wide variety of game types, from a memory tile game to an endless runner. Use different design approaches to help you explore the cocos2d framework. ...
Grome Terrain Modeling with Ogre3D, UDK, and Unity3DGrome is an environmental modeling package that makes the creation and editing of large terrain areas an easy task. Grome has the ability to take huge datasets suitable for MMOs and simulations and this marks it as a welcome tool in a developer's toolbox.
Grome Terrain Modeling with Ogre3D, UDK, and Unity3D shows you how to get to grips with this powerful terrain construction tool. This book walks you through how to create, edit, and export terrains to Unity3D, UDK, and Ogre3D. ...
jQuery Mobile CookbookjQuery Mobile is an award winning, HTML5/CSS3 based open source cross-platform UI framework. It offers a very cool and highly customizable UX. It is built on the popular jQuery library and uses declarative coding making it easy to use and learn. It is the market leader today considering the numerous browsers and platforms that it supports.
jQuery Mobile Cookbook - presents over a hundred recipes written in a simple and easy manner. You can quickly learn and start writing code immediately. Advanced topics such as using scripts to manipulate, customize, and extend the framework are also covered. These tips address your common everyday problems. The book is very handy for both beginner and experienced jQuery Mobile developers. ...
Developing Mobile Games with Moai SDKMoai SDK is a fast, minimalist, open-source Lua mobile framework for pro game developers. Moai is built around Lua, a common programming language for games, and offers a single open-source platform for both the front-end elements seen by consumers and the back-end infrastructure.
Developing Mobile Games with Moai SDK will guide you through the creation of two game prototypes in a step-by-step way, giving you the basic tools you need in order to create your own games. ...
Unity 4.x CookbookCovering the latest version (Unity 4) of this established game engine, the Unity 4.x Cookbook explores a wide range of 3D, animation, multimedia, and scripting game features.
The power of Unity 4 is demonstrated through the 10 chapters covering many of this game engine's features.
Unity 4.x Cookbook - helps you learn how to make the most of the powerful but easy-to-use Unity 4 game engine.
Every Unity game developer is different. Some come from a multimedia background, some are new to game development, and some are transferring from other engines. Whatever your background, with the breadth and depth of topics covered you should find new features and techniques to enhance your next game. ...
jQuery HotshotjQuery is used by millions of people to write JavaScript more easily and more quickly. It has become the standard tool for web developers and designers to add dynamic, interactive elements to their sites, smoothing out browser inconsistencies and reducing costly development time.
jQuery Hotshot walks you step by step through 10 projects designed to familiarise you with the jQuery library and related technologies. Each project focuses on a particular subject or section of the API, but also looks at something related, like jQuery's official templates, or an HTML5 feature like localStorage. Build your knowledge of jQuery and related technologies. ...
Creating Mobile Apps with Sencha Touch 2Everyone has had the perfect idea for a mobile application. Creating Mobile Apps with Sencha Touch 2 can help you bring that idea to life by providing clear examples, in depth explanations, and walking step-by-step building 10 different Sencha Touch mobile applications. You can use these applications as a base for your own applications or leverage your new skills to create something truly unique.
Creating Mobile Apps with Sencha Touch 2 offers you 10 different applications complete with source code. The applications include a task manager, RSS feed reader, time tracker, charting application, flash cards, cataloguing, social networking, integration with WordPress, a project workbook, and a basic game. The book also covers working with the Sencha Architect, Sencha.io, and compiling applications with Sencha Command. ...
Jump Start JavaScriptJavaScript is a key technology in modern web development, enabling you to craft interactive, usable and engaging experiences for your users.
Use JavaScript to solve real world problems: build forms, track user events and craft animations; Use JavaScript with HTML5 and CSS3; Build an entire JavaScript-powered application from scratch: a task management application.
Plus you'll discover how to use modern techniques such as Canvas and Ajax. ...
Start Here! Learn the Kinect APIReady to learn Kinect programming? Start Here!
Learn the fundamentals of programming with the Kinect API - and begin building apps that use motion tracking, voice recognition, and more. If you have experience programming with C# - simply start here! This book introduces must-know concepts and techniques through easy-to-follow explanations, examples, and exercises.
Here's where you start learning Kinect: Build an application to display Kinect video on your PC; Have Kinect take photographs when it detects movement; Draw on a computer screen by moving your finger in the air; Track your body gestures and use them to control a program; Make a program that understands your speech and talks back to you; Play a part in your own augmented reality game; Create an "air piano" using Kinect with a MIDI device ...
Direct3D Rendering CookbookThe latest 3D graphics cards bring us amazing visuals in the latest games, from Indie to AAA titles. This is made possible on Microsoft platforms including PC, Xbox consoles, and mobile devices thanks to Direct3D - a component of the DirectX API dedicated to exposing 3D graphics hardware to programmers. Microsoft DirectX is the graphics technology powering all of today's hottest games. The latest version - DirectX 11 - features tessellation for film-like geometric detail, compute shaders for custom graphics effects, and improved multithreading for better hardware utilization. With it comes a number of fundamental game changing improvements to the way in which we render 3D graphics. ...