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Oracle JDeveloper 11gR2 Cookbook
Oracle JDeveloper 11gR2 Cookbook

Oracle's Application Development Framework (ADF) for Fusion Web Applications leverages Java EE best practices and proven design patterns to simplify constructing complex web solutions with JDeveloper, and this hands-on, task-based cookbook enables you to realize those complex, enterprise-scale applications. With the help of real-world implementations, practical recipes cover everything from design and construction, to deployment, testing, debugging and optimization. This practical, task-based cookbook takes you, the ADF developer, on a practical journey for building Fusion Web Applications. By implementing a range of real world use cases, you will gain invaluable and applicable knowledge for utilizing the ADF framework with JDeveloper 11gR2. ...
Oracle Database 11gR2 Performance Tuning Cookbook
Oracle Database 11gR2 Performance Tuning Cookbook

Oracle's Database offers great performance, scalability, and many features for DBAs and developers. Due to a wide choice of technologies, successful applications are good candidates to run into performance issues and when a problem arises it's very difficult to identify the cause and the right solution to the problem. The Oracle Database 11g R2 Performance Tuning Cookbook helps DBAs and developers to understand every aspect of Oracle Database that can affect performance. You will be guided through implementing the correct solution in a proactive way before problems arise, and how to diagnose issues on your Oracle database-based solutions. This fast-paced book offers solutions starting from application design and development, through the implementation of well-performing applications, to the details of deployment and delivering best-performance databases. ...
WCF 4.0 Multi-tier Services Development with LINQ to Entities
WCF 4.0 Multi-tier Services Development with LINQ to Entities

WCF is the Microsoft model for building services, whereas LINQ to Entities is the Microsoft ORM for accessing underlying data storage. Want to learn both? You would normally have to dig through huge reference tomes - so wouldn't you agree that a simple-to-follow practical tutorial on WCF and LINQ to Entities is the way to get ahead? This book is the quickest and easiest way to learn WCF and LINQ to Entities in Visual Studio 2010. WCF and LINQ to Entities are both powerful yet complex technologies from Microsoft - but you will be surprised at how easily this book will get you get up and running with them. Mastery of these two topics will quickly enable you to create Service-Oriented applications, and allow you to take your first steps into the world of Service Oriented Architecture without becoming overwhelmed. ...
Learning Karaf Cellar
Learning Karaf Cellar

Apache Karaf is a popular OSGi container that provides rich and broad features, and together with Cellar, you can easily manage farms of containers that provide synchronization between the instances of Karaf. In a real production system, users require a farm of containers to implement failover and scalability, as well as the tools required to provision the different members of a cluster. This book will help you understand the architecture, installation, and configuration of a cluster and teach you about different components and features to get the best out of a clustering solution using Apache Karaf Cellar. Learning Karaf Cellar starts with an introduction to some of the key features of Karaf. After a quick but detailed understanding of OSGi and Karaf, this book takes you through the concept of provisioning clusters and then covers what Cellar is and how to use it. ...
RESTful Java Web Services Security
RESTful Java Web Services Security

This book will serve as a practical companion for you to learn about common vulnerabilities when using RESTful services, and will provide you with an indispensable knowledge of the tools you can use to implement and test security on your applications. It will cover the fine details of setting up RESTful services such as implementing RESTEasy and securing transmission protocols such as the OAuth protocol and its integration with RESTEasy. Furthermore, it also explains the implementation of digital signatures and the integration of the Doseta framework with RESTEasy. With this book, you will be able to design your own security implementation or use a protocol to grant permissions over your RESTful applications with OAuth. You will also gain knowledge about the working of other features such as configuring and verifying HTTP and HTTPS protocols, certificates, and securing protocols for data transmission. By the end of this book, you will have comprehensive knowledge that will help you ...
Building a Recommendation System with R
Building a Recommendation System with R

A recommendation system performs extensive data analysis in order to generate suggestions to its users about what might interest them. R has recently become one of the most popular programming languages for the data analysis. Its structure allows you to interactively explore the data and its modules contain the most cutting-edge techniques thanks to its wide international community. This distinctive feature of the R language makes it a preferred choice for developers who are looking to build recommendation systems. The book will help you understand how to build recommender systems using R. It starts off by explaining the basics of data mining and machine learning. Next, you will be familiarized with how to build and optimize recommender models using R. Following that, you will be given an overview of the most popular recommendation techniques. Finally, you will learn to implement all the concepts you have learned throughout the book to build a recommender system. ...
R in Action, 2nd Edition
R in Action, 2nd Edition

R in Action, Second Edition presents both the R language and the examples that make it so useful for business developers. Focusing on practical solutions, the book offers a crash course in statistics and covers elegant methods for dealing with messy and incomplete data that are difficult to analyze using traditional methods. You'll also master R's extensive graphical capabilities for exploring and presenting data visually. And this expanded second edition includes new chapters on time series analysis, cluster analysis, and classification methodologies, including decision trees, random forests, and support vector machines. ...
Hadoop in Practice, 2nd Edition
Hadoop in Practice, 2nd Edition

Hadoop in Practice, Second Edition provides over 100 tested, instantly useful techniques that will help you conquer big data, using Hadoop. This revised new edition covers changes and new features in the Hadoop core architecture, including MapReduce 2. Brand new chapters cover YARN and integrating Kafka, Impala, and Spark SQL with Hadoop. You'll also get new and updated techniques for Flume, Sqoop, and Mahout, all of which have seen major new versions recently. In short, this is the most practical, up-to-date coverage of Hadoop available anywhere. ...
SVG Colors, Patterns & Gradients
SVG Colors, Patterns & Gradients

As a vector graphics format, SVG uses precisely-defined geometric shapes to build an image. But that doesn't mean that SVG graphics have to look like technical drawings. SVG graphics can be shaded, textured, built from partially-transparent overlapping layers, or even filled with photographic images. SVG Colors, Patterns, and Gradients takes an in-depth look at the different ways SVG text and shapes can be painted on the screen or page. You'll start with an overview of how color is defined, including the various ways you can control the transparency of SVG content. You'll then dive deep into the concept of an SVG paint server: gradients, patterns, and other complex graphical content that can be used to fill-in or outline other SVG shapes and text. ...
HTML5 Games, 2nd Edition
HTML5 Games, 2nd Edition

HTML5 Gamesshows you how to combine HTML5, CSS3 and JavaScript to make games for the web and mobiles - games that were previously only possible with plugin technologies like Flash. Using the latest open web technologies, you are guided through the process of creating a game from scratch using Canvas, HTML5 Audio, WebGL and WebSockets Inside, Jacob Seidelin shows you how features available in HTML5 can be used to create games. First, you will build a framework on which you will create your HTML5 game. Then each chapter covers a new aspect of the game including user input, sound, multiplayer functionality, 2D and 3D graphics and more. By the end of the book, you will have created a fully functional game that can be played in any compatible browser, or on any mobile device that supports HTML5. ...
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