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The Self-Service Data Roadmap
The Self-Service Data Roadmap

Data-driven insights are a key competitive advantage for any industry today, but deriving insights from raw data can still take days or weeks. Most organizations can't scale data science teams fast enough to keep up with the growing amounts of data to transform. What's the answer? Self-service data. With this practical book, data engineers, data scientists, and team managers will learn how to build a self-service data science platform that helps anyone in your organization extract insights from data. Sandeep Uttamchandani provides a scorecard to track and address bottlenecks that slow down time to insight across data discovery, transformation, processing, and production. This book bridges the gap between data scientists bottlenecked by engineering realities and data engineers unclear about ways to make self-service work. ...
NGINX Unit Cookbook
NGINX Unit Cookbook

Alongside its popular web server, NGINX provides a dynamic application server that supports a RESTful JSON API. The open source NGINX Unit server deploys configuration changes without service disruptions and runs apps built with multiple languages and frameworks. This updated cookbook shows developers, DevOps personnel, network admins, and cloud infrastructure pros how to quickly get started with NGINX Unit. Hands-on recipes demonstrate Unit's new approach and show you how to deploy and configure this server for different applications. You'll learn how to run applications written in different languages on the same server, how to use NGINX Unit as the foundation for your web application development environment, and how Unit's RESTful API simplifies configuration. ...
Articulating Design Decisions, 2nd Edition
Articulating Design Decisions, 2nd Edition

Talking to people about your designs might seem like a basic skill, but it can be difficult to do well. In many cases, how you communicate with stakeholders, clients, and other nondesigners may be more important than the designs themselves. Because if you can't get their support, your work will never see the light of day - no matter how good it is. This practical guide focuses on principles, tactics, and actionable methods for presenting your designs. Whether you design apps, websites, or products, you'll learn how to get support from people who have influence over the project with the goal of creating the best user experience. ...
The Basics of User Experience Design
The Basics of User Experience Design

If you're looking to gain an introduction into the world of user experience (UX) design - or maybe even freshen up your knowledge of the field - then this UX design book is the ideal place to start. You'll cover a wide range of topics over nine highly readable chapters, with each one acting as a mini crash course. By the end, you'll have been introduced to the key concepts, best practices, and guidelines in areas such as: User Experience (UX) Design; Design Thinking; Usability; User Research; Interaction Design; Mobile Web Design; Information Visualization. ...
I Love Ruby
I Love Ruby

Ruby is an easy to learn programming language, it was invented by a guy named Matz in Japan. Ruby is a free software and can be used by any one for zero cost. Ruby's popularity was initially confined to Japan, later it slowly trickled out to rest of the world. Things changed with the emergence of Ruby on Rails which is a popular web-development framework written with Ruby. ...
Libelf by Example
Libelf by Example

This tutorial introduces libelf, a library for reading and writing object code in the Extensible Linking Format (ELF) file format. - Getting started with libelf: obtaining a handle to an ELF object, establishing a working ELF version, and handling errors reported by libelf. - How ELF data structures are laid out in-memory and on disk, the notions of "file representation" and "memory representation", how to write applications that can handle non-native binaries. - ELF Segments and the ELF Program Header Table, retrieving the program header table from an ELF executable and the meaning of the fields of a program header table entry. - How data is stored inside ELF sections, the ELF Section Header Table, and how to traverse the sections in an ELF object. - How to create new ELF objects: the rules for ordering individual API calls, the default object layout implemented by libelf, and how to specify custom layouts. - ar archives: their structure, and how to read the contents of these ar ...
Practical Apache Lucene 8
Practical Apache Lucene 8

Gain a thorough knowledge of Lucene's capabilities and use it to develop your own search applications. This book explores the Java-based, high-performance text search engine library used to build search capabilities in your applications. Starting with the basics of Lucene and searching, you will learn about the types of queries used in it and also take a look at scoring models. Applying this basic knowledge, you will develop a hello world app using basic Lucene queries and explore functions like scoring and document level boosting. Along the way you will also uncover the concepts of partial searching and matching in Lucene and then learn how to integrate geographical information (geospatial data) in Lucene using spatial queries and n-dimensional indexing. This will prepare you to build a location-aware search engine with a representative data set that allows location constraints to be specified during a search. You'll also develop a text classifier using Lucene and Apache Mahout, ...
Getting Structured Data from the Internet
Getting Structured Data from the Internet

Utilize web scraping at scale to quickly get unlimited amounts of free data available on the web into a structured format. This book teaches you to use Python scripts to crawl through websites at scale and scrape data from HTML and JavaScript-enabled pages and convert it into structured data formats such as CSV, Excel, JSON, or load it into a SQL database of your choice. This book goes beyond the basics of web scraping and covers advanced topics such as natural language processing (NLP) and text analytics to extract names of people, places, email addresses, contact details, etc., from a page at production scale using distributed big data techniques on an Amazon Web Services (AWS)-based cloud infrastructure. It book covers developing a robust data processing and ingestion pipeline on the Common Crawl corpus, containing petabytes of data publicly available and a web crawl data set available on AWS's registry of open data. Getting Structured Data from the Internet also includes a st ...
70 Tips and Tricks for Mastering the CISSP Exam
70 Tips and Tricks for Mastering the CISSP Exam

Learn how to think and apply knowledge in a practical way. Tackling the CISSP exam is vastly different from simply understanding the subject matter. Even the most experienced security professionals can fail because the questions are tricky and ask the test taker to pick the best of the options given. The CISSP exam conducted by ISC2 is the hardest and most rewarded cybersecurity examination. The test has several domains and sub-domains and covers a wide range of topics on security, including cyber and physical building security fields. It also covers breaches, discovery of breaches, and how to report data breaches. Because the subject area is vast and the questions are almost never repeated, it is hard for the exam taker to memorize or quickly discover the correct solution. The four options given as answers typically have two very close matches to the question. With quick analysis, it is possible to discover from the verbiage of a question what is truly being asked and learn how t ...
MonoGame Mastery
MonoGame Mastery

Master the art of game creation with MonoGame - the cross-platform framework of choice for independent developers. Learn the various aspects needed to create your next game by covering MonoGame framework specifics, engine creation, graphics, patterns, and more. The MonoGame framework provides an incredible canvas for the programmer to create their next 2D game, and this book teaches you to make the most of it. You will start from the ground up, beginning with the basics of what MonoGame is, the pipeline, and then how to build a reusable game engine on top of the framework. You will deep dive into various components of each aspect of a game, including graphics, input, audio, and artificial intelligence. The importance of game tooling is also covered. By the end, you will have a mastery level of understanding of how to create a 2D game using MonoGame. With a fully functional 2D game, aspiring developers will have the ideal blueprint to tackle their next fully featured game. The mat ...
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