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Lauren Ipsum
Lauren Ipsum

Lauren Ipsum is a whimsical journey through a land where logic and computer science come to life. Meet Lauren, an adventurer lost in Userland who needs to find her way home by solving a series of puzzles. As she visits places like the Push & Pop Cafe and makes friends with people like Hugh Rustic and the Wandering Salesman, Lauren learns about computer science without even realizing it—and so do you! Read Lauren Ipsum yourself or with someone littler than you, then flip to the notes at the back of the book to learn more about logic and computer science in the real world. ...
Bitcoin for the Befuddled
Bitcoin for the Befuddled

Unless you've been living under a rock for the last couple of years, you've probably heard of Bitcoin - the game-changing digital currency used by millions worldwide. But Bitcoin isn't just another way to buy stuff. It's an anonymous, revolutionary, cryptographically secure currency that functions without the oversight of a central authority or government. If you want to get into the Bitcoin game but find yourself a little confused, Bitcoin for the Befuddled may be just what you're looking for. Learn what Bitcoin is; how it works; and how to acquire, store, and spend bitcoins safely and securely. With its non-technical language and patient, step-by-step approach to this fascinating currency, Bitcoin for the Befuddled is your ticket to getting started with Bitcoin. Get out from under the rock and get in the Bitcoin game. Just make sure not to lose your shirt. ...
Build an HTML5 Game
Build an HTML5 Game

If you already have even basic familiarity with HTML, CSS, and JavaScript, you're ready to learn how to build a browser-based game. In Build an HTML5 Game, you'll use your skills to create a truly cross-platform bubble-shooter game - playable in both desktop and mobile browsers. The programming starts right away in Chapter - no hemming and hawing, history, or throat clearing. Exercises at the end of each chapter challenge you to dig in to the bubble shooter's code and modify the game. Go ahead. Take the plunge. Learn to create a complete HTML5 game right now and then use your newfound skills to build your own mega-popular, addictive game. ...
Basic Math and Pre-Algebra For Dummies, 2nd Edition
Basic Math and Pre-Algebra For Dummies, 2nd Edition

Whether you're a student preparing to take algebra or a parent who wants or needs to brush up on basic math, this fun, friendly guide has the tools you need to get in gear. From positive, negative, and whole numbers to fractions, decimals, and percents, you'll build necessary math skills to tackle more advanced topics, such as imaginary numbers, variables, and algebraic equations. Basic Math & Pre-Algebra For Dummies takes the intimidation out of tricky operations and helps you get ready for algebra! ...
Lift in Action
Lift in Action

Lift in Action is a step-by-step exploration of the Lift framework. It moves through the subject quickly using carefully crafted, well-explained examples that make you comfortable from the start. You'll follow an entertaining Travel Auction application that covers the core concepts and shows up architectural and development strategies. Handy appendixes offer a Scala crash course and guidance for setting up a good coding environment. This book is written for developers who are new to both Scala and Lift and covers just enough Scala to get you started. ...
Learning Unity Android Game Development
Learning Unity Android Game Development

Unity 5 is a revolution in developing great games for Android that provides a great integration platform that works seamlessly with Unity 5, which means that games can be developed quicker and easier than ever before. Packed with a lot of examples, this book starts by helping you to understand all the great features that Unity 5 and Android have to offer. You will then create great games like Tic-Tac-Toe and the Monkey Ball game and also learn to enhance them. You will then expand the game's environment with lights and a skybox and learn to create enemies in a tank battle game. You will then explore the touch and tilt controls with the creation of a Monkey Ball clone. With the recreation of a game similar to Angry Birds, you will delve into configuring physics and options for a 2D game experience. Finally, you will get a complete experience by learning the optimization techniques needed to keep your games running smoothly. ...
Crafting the InfoSec Playbook
Crafting the InfoSec Playbook

Any good attacker will tell you that expensive security monitoring and prevention tools aren't enough to keep you secure. This practical book demonstrates a data-centric approach to distilling complex security monitoring, incident response, and threat analysis ideas into their most basic elements. You'll learn how to develop your own threat intelligence and incident detection strategy, rather than depend on security tools alone. Written by members of Cisco's Computer Security Incident Response Team, this book shows IT and information security professionals how to create an InfoSec playbook by developing strategy, technique, and architecture. ...
iOS Swift Game Development Cookbook, 2nd Edition
iOS Swift Game Development Cookbook, 2nd Edition

Ready to make amazing games for the iPhone, iPad, and iPod touch? With Apple's Swift programming language, it's never been easier. This updated cookbook provides detailed recipes for a managing wide range of common iOS game-development issues, ranging from 2D and 3D math to SpriteKit and OpenGL to performance - all revised for Swift. You get simple, direct solutions to common problems found in iOS game programming. Need to figure out how to give objects physical motion, or want a refresher on gaming-related math problems? This book provides sample projects and straightforward answers. All you need to get started is some familiarity with iOS development, Swift, and Objective-C. ...
Colors, Backgrounds, and Gradients
Colors, Backgrounds, and Gradients

One advantage of using CSS3 is that you can apply colors and backgrounds to any element in a web document, create your own gradients, and even apply multiple backgrounds to the same element. This practical guide shows you many ways to use colors, backgrounds, and gradients to achieve some pretty awesome effects. Short and sweet, this book is an excerpt from the upcoming fourth edition of CSS: The Definitive Guide. When you purchase either the print or the ebook edition of Colors, Backgrounds, and Gradients, you'll receive a discount on the entire Definitive Guide once it's released. Why wait? Learn how to bring life to your web pages now. ...
Basic Visual Formatting in CSS
Basic Visual Formatting in CSS

Some aspects of the CSS formatting model may seem counterintuitive at first, but as you'll learn in this practical guide, the more you work with these features, the more they make sense. Author Eric Meyer gives you a good grounding in CSS visual rendering, from element box rules and concepts to the specifics of managing tricky layouts for block-level and inline elements. Short and sweet, this book is an excerpt from the upcoming fourth edition of CSS: The Definitive Guide. When you purchase either the print or the ebook edition of Basic Visual Formatting in CSS, you'll receive a discount on the entire Definitive Guide once it's released. Why wait? Learn how to bring life to your web pages now. ...
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