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Raspberry Pi Projects for Kids, 2nd Edition
Raspberry Pi Projects for Kids, 2nd Edition

The Raspberry Pi is a single-board mini computer designed to get more people (particularly children) interested in computer programming. It aims to make programming tools and educational programs as accessible as possible, making it very easy to get started with. This book will guide you through six fun projects that show how programming can be used to be creative. Each project has clear step-by-step instructions and explanations helping children grasp the concepts easily. You will start by setting up the Raspberry Pi and get to grips with the Scratch programming language to create simple animations. Gain and put to use your understanding of Python to write simple yet useful programs. Create and play a physical game by connecting it to the Raspberry Pi en route to become aware of a number of other possible uses for a very similar circuit/program. Finally, with an understanding of Sonic Pi, you will create your own music. ...
SAS Programming and Data Visualization Techniques
SAS Programming and Data Visualization Techniques

SAS Programming and Data Visualization Techniques: A Power User's Guide brings together a wealth of ideas about strategic and tactical solutions to everyday situations experienced when transferring, extracting, processing, analyzing, and reporting the valuable data you have at your fingertips. Best, you can achieve most of the solutions using the SAS components you already license, meaning that this book's insights can keep you from throwing money at problems needlessly. Author Philip R. Holland advises a broad range of clients throughout Europe and the United States as an independent consultant and founder of Holland Numerics Ltd, a SAS technical consultancy. In this book he explains techniques - through code samples and example - that will enable you to increase your knowledge of all aspects of SAS programming, improve your coding productivity, and interface SAS with other programs. ...
Programming for the Internet of Things
Programming for the Internet of Things

Creating programs for the Internet of Things offers you an opportunity to build and program custom devices whose functionality is limited only by your imagination. This book teaches you to do exactly that, with solutions presented in a step-by-step format. When you read this book, you not only learn the fundamentals of device programming, you will also be ready to write code for revolutionizing devices and robots. You don't need to be an expert in low-level programming to benefit from this book. It explains basic concepts and programming techniques before diving into the more complicated topics. Each of the book's chapters and appendices contains a suitable level of detail to help you quickly master device programming. Build Universal Windows Platform (UWP) applications that target interconnected embedded devices; Design and implement background apps for seamless integration with hardware components; Use intrinsic UWP functionality to detect and track human faces; Build artificia ...
Programming the Microsoft Bot Framework
Programming the Microsoft Bot Framework

This is the only comprehensive, authoritative guide to building Conversational User Interfaces (CUI, a.k.a. bots, chatbots, or chatterbots) with the Microsoft Bot Framework. Reflecting the next radical revolution in human-computer interaction, it will help you leverage advanced artificial intelligence (AI) and natural language processing to empower new and existing applications with stunningly intuitive conversational interfaces. Long-time Microsoft MVP Joe Mayo begins with high-level explanations of what Microsoft Bot Framework is, what you can do with it, and why it matters so much. Next, he presents the foundational knowledge you need to start creating real bots and CUIs. Step by step, you'll learn how to build message dialogs, manage conversations, interact with framework APIs, and incorporate powerful natural language processing with Microsoft's advanced Language Understanding Intelligent Service (LUIS). Mayo also offers detailed guidance on deploying your customized bots to ke ...
Bad Programming Practices 101
Bad Programming Practices 101

This book takes a humorous slant on the programming practice manual by reversing the usual approach: under the pretence of teaching you how to become the world's worst programmer who generally causes chaos, the book teaches you how to avoid the kind of bad habits that introduce bugs or cause code contributions to be rejected. Why be a code monkey when you can be a chaos monkey? OK, so you want to become a terrible programmer. You want to write code that gets vigorously rejected in review. You look forward to reading feedback plastered in comments like "WTF?". Even better, you fantasize about your bug-ridden changes sneaking through and causing untold chaos in the codebase. You want to build a reputation as someone who writes creaky, messy, error-prone garbage that frustrates your colleagues. Bad Programming Practices 101 will help you achieve that goal a whole lot quicker by teaching you an array of bad habits that will allow you to cause maximum chaos. Alternatively, you could u ...
Good Habits for Great Coding
Good Habits for Great Coding

Improve your coding skills and learn how to write readable code. Rather than teach basic programming, this book presumes that readers understand the fundamentals, and offers time-honed best practices for style, design, documenting, testing, refactoring, and more. Taking an informal, conversational tone, author Michael Stueben offers programming stories, anecdotes, observations, advice, tricks, examples, and challenges based on his 38 years experience writing code and teaching programming classes. Trying to teach style to beginners is notoriously difficult and can easily appear pedantic. Instead, this book offers solutions and many examples to back up his ideas. Good Habits for Great Coding distills Stueben's three decades of analyzing his own mistakes, analyzing student mistakes, searching for problems that teach lessons, and searching for simple examples to illustrate complex ideas. Having found that most learn by trying out challenging problems, and reflecting on them, each c ...
Swift Game Programming for Absolute Beginners
Swift Game Programming for Absolute Beginners

Swift Game Programming for Absolute Beginners teaches Apple's Swift language in the context of four, fun and colorful games. Learn the Swift 2.0 language, and learn to create game apps for iOS at the same time – a double win! These four games are casual, arcade-style games representing the aim-and-shoot, casual, puzzle, and platform styles of game play. Professionally developed game assets form part of the book download. You'll get professionally drawn sprites and imagery that'll have you proud to show your learning to friends and family. The approach in Swift Game Programming for Absolute Beginners follows the structure of a game rather than the syntax of a language. You'll learn to create game worlds, manage game objects and game states, define levels for players to pass through, implement animations based upon realistic physics, and much more. Along the way you'll learn the language, but always in the context of fun and games. ...
Swift Pocket Reference, 2nd Edition
Swift Pocket Reference, 2nd Edition

Get quick answers for developing and debugging applications with Swift, Apple's multi-paradigm programming language. Updated to cover the latest features in Swift 2.0, this pocket reference is the perfect on-the-job tool for learning Swift's modern language features, including type safety, generics, type inference, closures, tuples, automatic memory management, and support for Unicode. Designed to work with Cocoa and Cocoa Touch, Swift can be used in tandem with Objective-C, and either language can call APIs implemented in the other. Swift is still evolving, but Apple clearly sees it as the future language of choice for iOS and OS X software development. ...
Functional Programming in C#
Functional Programming in C#

Functional programming changes the way you think about code. For C# developers, FP techniques can greatly improve state management, concurrency, event handling, and long-term code maintenance. And C# offers the flexibility that allows you to benefit fully from the application of functional techniques. This book gives you the awesome power of a new perspective. Functional Programming in C# teaches you to apply functional thinking to real-world problems using the C# language. You'll start by learning the principles of functional programming and the language features that allow you to program functionally. As you explore the many practical examples, you'll learn the power of function composition, data flow programming, immutable data structures, and monadic composition with LINQ. ...
A Practical Guide to Linux Commands, Editors, and Shell Programming, 4th Edition
A Practical Guide to Linux Commands, Editors, and Shell Programming, 4th Edition

Linux is today's dominant Internet server platform. System administrators and Web developers need deep Linux fluency, including expert knowledge of shells and the command line. This is the only guide with everything you need to achieve that level of Linux mastery. Renowned Linux expert Mark Sobell has brought together comprehensive, insightful guidance on the tools sysadmins, developers, and power users need most, and has created an outstanding day-to-day reference, updated with assistance from new coauthor Matthew Helmke. This title is 100 percent distribution and release agnostic. Packed with hundreds of high-quality, realistic examples, it presents Linux from the ground up: the clearest explanations and most useful information about everything from filesystems to shells, editors to utilities, and programming tools to regular expressions. Use a Mac? You'll find coverage of the macOS command line, including macOS-only tools and utilities that other Linux/UNIX titles ignore. F ...
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